Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Boëndal
Geb
Level 147
God Stats
1W - 1L
1,340 SR
Queue Stats
14W - 10L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gibby2448
Ah Muzen Cab
Level 81
God Stats
9W - 10L
1,586 SR
Queue Stats
104W - 107L
1,442 Elo+
Solo
Lancelot
Lancelot
KindKitten40781
Lancelot
Level 150
God Stats
8W - 9L
1,478 SR
Queue Stats
140W - 155L
1,538 Elo+
Party 1
Hera
Hera
SubieSenpai
Hera
Level 92
God Stats
3W - 0L
1,710 SR
Queue Stats
61W - 54L
1,495 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,504 Elo+

VS

Team Averages
Level 73
1,490 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LikeImGone
Ymir
Level 103
God Stats
2W - 2L
1,601 SR
Queue Stats
45W - 45L
1,548 Elo+
Solo
Atlas
Atlas
MokaKola9
Atlas
Level 39
God Stats
2W - 3L
1,709 SR
Queue Stats
95W - 92L
1,536 Elo+
Solo
Loki
Loki
Tsukyomiix
Loki
Level 37
God Stats
0W - 5L
1,165 SR
Queue Stats
20W - 23L
1,489 Elo+
Solo
Zeus
Zeus
Xsx FISH xsX
Zeus
Level 63
God Stats
16W - 22L
1,476 SR
Queue Stats
231W - 257L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
5 / 0 / 4
6,374
1,275
5,993
3,197
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 7
6,345
1,269
6,005
4,923
3,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Gibby2448
Ah Muzen Cab
11
0 / 1 / 4
5,627
1,125
4,592
3,391
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
11
2 / 0 / 5
6,104
1,221
4,591
2,635
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 6
6,068
1,214
3,700
1,619
610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

398

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 4 / 1
5,266
1,053
3,356
7,718
2,702
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,921
1,184
1,298
4,030
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
MokaKola9
Atlas
10
0 / 2 / 1
5,312
1,062
4,447
9,233
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,643
1,129
2,635
4,450
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,141
1,028
1,984
3,126
1,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
9
Kills
1
1
Deaths
9
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
4
7
L
Tsukuyomi
 
Tsukuyomi
0
4
1
0.13
W
1
0
7
4.5
W
Ah Muzen Cab
Gibby2448
Ah Muzen Cab
0
1
4
2
W
Lancelot
2
0
5
4.5
L
0
0
1
0.5
L
Atlas
MokaKola9
Atlas
0
2
1
0.25
W
1
0
6
4
L
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
13,720
15,765
Taken
28,557
9,472
Mitigated
14,738
1,136
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,993
703
0
309
3,197
2,754
0
1,654
1,350
0
8,310
L
Tsukuyomi
 
Tsukuyomi
3,356
917
0
213
7,718
2,702
0
2,468
5,014
0
12,050
W
6,005
459
0
730
4,923
3,636
0
2,031
2,727
9,111
0
W
Ah Muzen Cab
Gibby2448
Ah Muzen Cab
4,592
1,275
0
0
3,391
1,462
0
1,568
1,779
0
14,929
W
Lancelot
4,591
774
0
0
2,635
1,010
0
1,147
1,413
0
10,332
L
1,298
128
43
1,683
4,030
2,396
0
1,140
2,849
8,997
152
L
Atlas
MokaKola9
Atlas
4,447
1,477
0
1,922
9,233
6,951
0
2,971
6,186
7,827
0
W
3,700
962
0
97
1,619
610
0
863
714
18,196
925
L
2,635
224
0
0
4,450
1,602
0
1,373
3,033
0
14,241
L
1,984
281
79
60
3,126
1,087
0
1,557
1,527
7,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
27,283
85
Minions Killed
98
3
Camps Cleared
3
493,846
Distance Traveled
429,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,374
1,275
4
1
1
108,267
0
L
Tsukuyomi
5,266
1,053
25
5
0
91,741
0
W
Geb
6,345
1,269
4
1
0
100,894
0
W
Ah Muzen Cab
5,627
1,125
28
6
1
89,229
0
W
Lancelot
6,104
1,221
11
2
0
101,157
0
L
Ymir
5,921
1,184
16
3
0
88,221
0
L
Atlas
5,312
1,062
7
1
0
94,100
0
W
Hera
6,068
1,214
38
8
1
94,299
0
L
Loki
5,643
1,129
29
6
2
103,054
0
L
Zeus
5,141
1,028
21
4
1
52,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role