Player Matchup

Charon
Charon
Addendum21
Charon
Level 128
God Stats
1W - 0L
1,790 SR
Queue Stats
19W - 13L
1,620 Elo+
Party 1
Atlas
Atlas
BaitBiscuit
Atlas
Level 118
God Stats
1W - 0L
1,173 SR
Queue Stats
11W - 10L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
Hanz4770
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,609 Elo+
Party 1
Sol
Sol
PremiereGladI
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
waxyblowfish
Jing Wei
Level 100
God Stats
3W - 0L
1,807 SR
Queue Stats
14W - 10L
1,646 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,621 Elo+

VS

Team Averages
Level 105
1,497 SR
1,494 Elo+
Skadi
Skadi
Distôpic
Skadi
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 270L
1,525 Elo+
Solo
Ares
Ares
LAMURALLA
Ares
Level 106
God Stats
8W - 6L
1,511 SR
Queue Stats
609W - 627L
1,482 Elo+
Solo
Nemesis
Nemesis
Omegatorus
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,456 Elo+
Solo
Scylla
Scylla
SkubaaSteve2
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,549 Elo+
Solo
Apollo
Apollo
xDarkAngelKittyx
Apollo
Level 102
God Stats
4W - 6L
1,473 SR
Queue Stats
298W - 296L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Addendum21
Charon
16
5 / 2 / 20
9,503
950
9,386
11,299
13,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 18
9,337
934
6,672
13,913
15,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Hanz4770
Cernunnos
14
4 / 4 / 12
9,217
922
8,689
10,682
4,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 18
9,706
971
10,228
9,315
4,276
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
waxyblowfish
Jing Wei
17
9 / 3 / 17
10,286
1,029
14,817
9,799
4,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Distôpic
Skadi
15
3 / 5 / 5
8,900
890
9,060
10,073
4,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
1 / 5 / 8
8,829
883
6,040
13,671
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Omegatorus
Nemesis
12
3 / 7 / 3
8,152
815
4,668
12,390
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
15
2 / 4 / 6
8,897
890
10,993
8,872
4,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 9
9,364
936
9,607
12,675
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
28
Kills
13
14
Deaths
28
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charon
Addendum21
Charon
5
2
20
7.5
W
3
3
18
4
L
Skadi
Distôpic
Skadi
3
5
5
1.1
W
Cernunnos
Hanz4770
Cernunnos
4
4
12
2.5
L
Ares
1
5
8
1
L
Nemesis
Omegatorus
Nemesis
3
7
3
0.64
W
7
2
18
8
L
Scylla
2
4
6
1.25
W
Jing Wei
waxyblowfish
Jing Wei
9
3
17
5.83
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,792
Damage
40,368
55,008
Taken
57,681
42,076
Mitigated
44,107
19,703
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Addendum21
Charon
9,386
1,173
1,084
1,692
11,299
13,335
1,099
1,779
9,311
16,158
1,855
W
6,672
1,143
3,157
3,897
13,913
15,143
312
4,383
9,402
16,961
0
L
Skadi
Distôpic
Skadi
9,060
2,886
653
1,445
10,073
4,722
2,507
4,792
5,281
0
21,795
W
Cernunnos
Hanz4770
Cernunnos
8,689
5,533
0
2,196
10,682
4,724
1,048
5,172
5,336
0
17,704
L
Ares
6,040
485
166
2,161
13,671
15,670
127
4,823
8,848
9,120
479
L
Nemesis
Omegatorus
Nemesis
4,668
1,485
618
747
12,390
12,883
450
3,898
8,492
0
8,346
W
10,228
3,890
2,160
3,224
9,315
4,276
4,114
2,808
6,415
20,877
0
L
Scylla
10,993
239
544
276
8,872
4,483
1,272
5,326
3,546
27,437
0
W
Jing Wei
waxyblowfish
Jing Wei
14,817
12,245
1,094
1,199
9,799
4,598
2,903
2,736
7,063
0
27,211
L
9,607
5,244
119
1,127
12,675
6,349
0
5,592
7,083
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
44,142
126
Minions Killed
107
0
Camps Cleared
0
935,905
Distance Traveled
799,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,503
950
15
2
0
200,426
0
W
Atlas
9,337
934
21
2
0
197,709
0
L
Skadi
8,900
890
37
4
0
156,790
0
W
Cernunnos
9,217
922
32
3
0
174,891
0
L
Ares
8,829
883
6
1
0
184,191
0
L
Nemesis
8,152
815
11
1
0
140,497
0
W
Sol
9,706
971
14
1
0
184,166
0
L
Scylla
8,897
890
35
4
0
178,706
0
W
Jing Wei
10,286
1,029
44
4
0
178,713
0
L
Apollo
9,364
936
18
2
0
139,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role