Player Matchup

Chaac
Chaac
BRIGHTxRAVEN
Chaac
Level 148
God Stats
8W - 3L
1,938 SR
Queue Stats
395W - 411L
1,551 Elo+
Solo
Ishtar
Ishtar
HooCooks4U
Ishtar
Level 124
God Stats
1W - 2L
1,476 SR
Queue Stats
47W - 40L
1,554 Elo+
Solo
Ganesha
Ganesha
RareDarkgon
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,725 Elo+
Solo
Freya
Freya
TheMightyOmar
Freya
Level 108
God Stats
2W - 2L
1,454 SR
Queue Stats
44W - 40L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
coacoa james
Zhong Kui
Level 148
God Stats
7W - 3L
1,672 SR
Queue Stats
456W - 474L
1,507 Elo+
Party 1
Team Averages
Level 131
1,608 SR
1,569 Elo+

VS

Team Averages
Level 134
1,534 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DarkSpirit42
Hera
Level 117
God Stats
3W - 1L
1,715 SR
Queue Stats
83W - 72L
1,408 Elo+
Solo
Ymir
Ymir
Spartack44
Ymir
Level 176
God Stats
2W - 1L
1,285 SR
Queue Stats
404W - 425L
1,432 Elo+
Solo
Cthulhu
Cthulhu
incinmeden
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 98L
1,536 Elo+
Solo
Cernunnos
Cernunnos
zEbUbbLy1
Cernunnos
Level 123
God Stats
8W - 5L
1,669 SR
Queue Stats
483W - 500L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 3
10,231
787
16,183
19,669
23,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
HooCooks4U
Ishtar
15
1 / 6 / 4
8,617
663
9,810
12,748
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
RareDarkgon
Ganesha
13
0 / 7 / 11
8,579
660
7,493
18,699
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 6
8,610
662
14,014
12,505
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
coacoa james
Zhong Kui
15
3 / 6 / 8
9,345
719
17,095
14,391
11,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
10 / 3 / 19
11,468
882
16,174
21,687
28,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 12
9,169
705
9,863
9,823
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 21
10,984
845
6,785
20,568
23,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
incinmeden
Cthulhu
18
6 / 2 / 19
11,539
888
15,849
14,932
22,220
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
zEbUbbLy1
Cernunnos
19
10 / 1 / 15
11,703
900
22,148
12,026
7,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
13
Kills
29
29
Deaths
13
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
3
19
6.5
L
8
4
3
2.38
W
2
4
12
2
L
Ishtar
HooCooks4U
Ishtar
1
6
4
0.5
L
Ganesha
RareDarkgon
Ganesha
0
7
11
0.79
W
1
3
21
3.83
L
1
6
6
0.67
L
Zhong Kui
coacoa james
Zhong Kui
3
6
8
1.17
W
Cthulhu
incinmeden
Cthulhu
6
2
19
7.75
W
Cernunnos
zEbUbbLy1
Cernunnos
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,595
Damage
70,819
78,012
Taken
79,036
62,362
Mitigated
86,646
19,071
Healing
34,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,174
6,865
4,192
6,572
21,687
28,151
1,465
7,949
13,738
0
23,918
L
16,183
991
706
5,873
19,669
23,009
42
6,967
12,388
0
31,846
W
9,863
2,832
373
1,399
9,823
4,786
442
4,912
4,911
19,685
0
L
Ishtar
HooCooks4U
Ishtar
9,810
7,349
436
727
12,748
6,295
0
5,035
7,225
0
22,001
L
Ganesha
RareDarkgon
Ganesha
7,493
524
286
2,980
18,699
15,691
0
6,406
12,072
10,903
731
W
6,785
867
2,527
4,498
20,568
23,540
860
11,849
8,719
18,429
228
L
14,014
4,089
740
2,507
12,505
6,361
114
6,101
6,161
26,217
0
L
Zhong Kui
coacoa james
Zhong Kui
17,095
2,714
986
3,830
14,391
11,006
0
7,175
6,824
31,522
866
W
Cthulhu
incinmeden
Cthulhu
15,849
828
5,917
3,884
14,932
22,220
493
7,437
7,495
32,392
1,564
W
Cernunnos
zEbUbbLy1
Cernunnos
22,148
11,274
1,605
3,684
12,026
7,949
4,512
5,457
6,569
0
41,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
54,863
129
Minions Killed
152
0
Camps Cleared
0
1,054,096
Distance Traveled
1,207,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,468
882
15
1
0
251,814
0
L
Chaac
10,231
787
28
2
0
237,030
0
W
Hera
9,169
705
12
1
0
211,250
0
L
Ishtar
8,617
663
33
3
0
204,972
0
L
Ganesha
8,579
660
0
0
0
160,872
0
W
Ymir
10,984
845
24
2
0
232,659
0
L
Freya
8,610
662
23
2
0
210,347
0
L
Zhong Kui
9,345
719
45
3
0
240,875
0
W
Cthulhu
11,539
888
53
4
0
262,520
0
W
Cernunnos
11,703
900
48
4
0
249,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role