Player Matchup

Gilgamesh
Gilgamesh
CopyCatGibbon
Gilgamesh
Level 78
God Stats
26W - 34L
1,472 SR
Queue Stats
305W - 318L
1,466 Elo+
Party 2
Anubis
Anubis
Jacked-_-Hammer
Anubis
Level 66
God Stats
49W - 29L
1,615 SR
Queue Stats
96W - 90L
1,524 Elo+
Solo
Da Ji
Da Ji
JuNk1E1
Da Ji
Level 118
God Stats
1W - 2L
1,308 SR
Queue Stats
184W - 213L
1,573 Elo+
Party 2
Skadi
Skadi
NotYourSenpai27
Skadi
Level 125
God Stats
8W - 7L
1,517 SR
Queue Stats
348W - 404L
1,518 Elo+
Party 2
Atlas
Atlas
SeBas1220
Atlas
Level 85
God Stats
3W - 2L
1,706 SR
Queue Stats
28W - 31L
1,515 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,519 Elo+

VS

Team Averages
Level 99
1,451 SR
1,500 Elo+
Serqet
Serqet
Cryzat
Serqet
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 105L
1,523 Elo+
Solo
Athena
Athena
Gartism
Athena
Level 27
God Stats
8W - 9L
1,502 SR
Queue Stats
11W - 10L
1,519 Elo+
Party 1
Cerberus
Cerberus
SAOjaguar
Cerberus
Level 141
God Stats
4W - 5L
1,286 SR
Queue Stats
43W - 43L
1,476 Elo+
Party 1
Ishtar
Ishtar
Stormagedon2god
Ishtar
Level 89
God Stats
25W - 20L
1,652 SR
Queue Stats
145W - 143L
1,501 Elo+
Party 1
Thoth
Thoth
madhatter1096
Thoth
Level 83
God Stats
4W - 10L
1,312 SR
Queue Stats
135W - 137L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CopyCatGibbon
Gilgamesh
4
0 / 1 / 0
4,875
375
1,494
3,570
1,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 4 / 2
7,928
610
11,368
11,523
4,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
JuNk1E1
Da Ji
13
2 / 3 / 4
7,323
563
5,981
12,743
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 2
8,234
633
11,293
8,117
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
SeBas1220
Atlas
12
3 / 2 / 2
7,207
554
5,988
10,169
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cryzat
Serqet
14
4 / 3 / 4
7,541
580
6,348
11,908
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Gartism
Athena
11
0 / 2 / 9
6,808
524
2,097
11,661
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SAOjaguar
Cerberus
14
7 / 0 / 3
8,776
675
10,066
7,880
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 5 / 1
6,634
510
5,311
13,107
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 5 / 4
6,522
502
6,621
10,218
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
15
Kills
11
11
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CopyCatGibbon
Gilgamesh
0
1
0
0
W
Serqet
Cryzat
Serqet
4
3
4
2
W
Athena
Gartism
Athena
0
2
9
2.25
L
7
4
2
2
L
Da Ji
JuNk1E1
Da Ji
2
3
4
1.33
L
3
1
2
4
W
Cerberus
SAOjaguar
Cerberus
7
0
3
8.5
L
Atlas
SeBas1220
Atlas
3
2
2
2
W
0
5
1
0.1
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
30,443
46,122
Taken
54,774
21,020
Mitigated
27,671
10,310
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CopyCatGibbon
Gilgamesh
1,494
281
0
895
3,570
1,714
0
1,414
1,814
0
10,629
W
Serqet
Cryzat
Serqet
6,348
1,196
0
962
11,908
5,497
0
2,180
9,728
0
53,261
W
Athena
Gartism
Athena
2,097
275
0
2,754
11,661
8,060
144
6,502
5,159
15,365
0
L
11,368
647
0
3,887
11,523
4,722
679
7,199
3,582
53,878
242
L
Da Ji
JuNk1E1
Da Ji
5,981
1,051
0
3,122
12,743
4,997
0
3,808
8,239
0
53,236
L
11,293
4,913
0
748
8,117
2,601
574
1,191
6,634
0
75,743
W
Cerberus
SAOjaguar
Cerberus
10,066
918
0
2,796
7,880
7,277
0
689
6,954
47,468
0
L
Atlas
SeBas1220
Atlas
5,988
2,337
0
1,658
10,169
6,986
0
3,302
6,387
24,132
0
W
5,311
2,588
0
2,653
13,107
4,562
0
1,469
11,638
0
54,045
W
6,621
865
0
960
10,218
2,275
255
6,354
3,864
40,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
36,281
335
Minions Killed
393
0
Camps Cleared
0
1,052,394
Distance Traveled
1,349,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,875
375
20
2
0
53,915
0
W
Serqet
7,541
580
84
6
0
306,353
0
W
Athena
6,808
524
20
2
0
270,715
0
L
Anubis
7,928
610
82
6
0
219,288
0
L
Da Ji
7,323
563
85
7
0
277,015
0
L
Skadi
8,234
633
113
9
0
228,617
0
W
Cerberus
8,776
675
116
9
0
276,685
0
L
Atlas
7,207
554
35
3
0
273,559
1
W
Ishtar
6,634
510
92
7
0
229,235
3
W
Thoth
6,522
502
81
6
0
266,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role