Player Matchup

Rama
Rama
 
Rama
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jose_Dan05GC
Sun Wukong
Level 103
God Stats
11W - 5L
1,761 SR
Queue Stats
91W - 101L
1,467 Elo+
Party 3
Agni
Agni
KevinBarrantes12
Agni
Level 83
God Stats
3W - 0L
1,702 SR
Queue Stats
81W - 86L
1,454 Elo+
Party 3
Cerberus
Cerberus
Pashibaru
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,416 Elo+
Party 1
Arachne
Arachne
WestSideNslayer
Arachne
Level 97
God Stats
4W - 3L
1,571 SR
Queue Stats
82W - 89L
1,457 Elo+
Party 3
Team Averages
Level 73
1,607 SR
1,459 Elo+

VS

Team Averages
Level 86
1,665 SR
1,457 Elo+
Pele
Pele
BeamBrah
Pele
Level 47
God Stats
7W - 8L
1,621 SR
Queue Stats
94W - 96L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChangeName1241
Cu Chulainn
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 146L
1,481 Elo+
Solo
Jing Wei
Jing Wei
ChuzCampoHermoso
Jing Wei
Level 119
God Stats
2W - 1L
1,751 SR
Queue Stats
352W - 346L
1,466 Elo+
Party 4
Anubis
Anubis
TrueShowOfArt
Anubis
Level 93
God Stats
8W - 5L
1,641 SR
Queue Stats
125W - 107L
1,497 Elo+
Party 4
Atlas
Atlas
aTyrant
Atlas
Level 59
God Stats
3W - 1L
1,812 SR
Queue Stats
125W - 129L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 3 / 4
7,864
524
13,383
12,565
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jose_Dan05GC
Sun Wukong
14
1 / 1 / 2
8,143
543
6,975
8,712
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 1
8,430
562
5,496
4,195
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Pashibaru
Cerberus
13
4 / 2 / 2
8,335
556
5,154
14,460
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 0 / 2
7,681
512
6,692
11,162
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 2 / 0
6,926
462
3,619
14,385
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
ChangeName1241
Cu Chulainn
9
0 / 2 / 1
6,123
408
6,216
8,852
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 2
7,162
477
8,435
10,278
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,844
456
4,468
10,857
5,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
aTyrant
Atlas
12
3 / 2 / 1
7,168
478
7,286
13,506
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
6
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
4
1.67
L
Pele
1
2
0
0.5
L
Cu Chulainn
ChangeName1241
Cu Chulainn
0
2
1
0.25
L
2
4
2
0.75
W
Sun Wukong
Jose_Dan05GC
Sun Wukong
1
1
2
2
W
2
0
1
2.5
W
Cerberus
Pashibaru
Cerberus
4
2
2
2.5
L
0
3
0
0
W
3
0
2
4
L
Atlas
aTyrant
Atlas
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,700
Damage
30,024
51,094
Taken
57,878
29,903
Mitigated
32,799
17,134
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,383
10,097
0
4,049
12,565
5,235
939
4,185
8,380
0
54,288
L
Pele
3,619
742
0
5,559
14,385
5,978
0
2,406
11,590
0
60,056
L
Cu Chulainn
ChangeName1241
Cu Chulainn
6,216
1,277
0
2,723
8,852
3,800
0
0
8,195
0
38,546
L
8,435
5,943
0
2,708
10,278
3,858
540
2,717
7,561
0
47,576
W
Sun Wukong
Jose_Dan05GC
Sun Wukong
6,975
672
0
2,974
8,712
6,232
0
328
8,384
0
63,758
W
5,496
319
0
757
4,195
1,261
510
1,861
2,334
55,088
231
W
Cerberus
Pashibaru
Cerberus
5,154
719
0
5,505
14,460
12,493
0
3,058
11,402
38,908
0
L
4,468
146
0
4,439
10,857
5,588
0
2,642
7,730
53,230
953
W
6,692
5,290
0
3,849
11,162
4,682
0
2,291
8,871
0
55,797
L
Atlas
aTyrant
Atlas
7,286
4,644
0
3,300
13,506
13,575
72
2,179
11,327
37,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
34,223
402
Minions Killed
360
0
Camps Cleared
0
1,546,447
Distance Traveled
1,267,464
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,864
524
70
5
0
255,688
0
L
Pele
6,926
462
90
6
0
330,709
0
L
Cu Chulainn
6,123
408
56
4
0
165,750
0
L
Jing Wei
7,162
477
80
5
0
282,568
5
W
Sun Wukong
8,143
543
94
6
0
309,458
2
W
Agni
8,430
562
97
6
0
265,119
0
W
Cerberus
8,335
556
61
4
0
329,245
0
L
Anubis
6,844
456
94
6
0
231,826
5
W
Arachne
7,681
512
80
5
0
386,937
0
L
Atlas
7,168
478
40
3
0
256,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role