Player Matchup

Ne Zha
Ne Zha
Matii97
Ne Zha
Level 143
God Stats
2W - 1L
1,291 SR
Queue Stats
86W - 66L
1,467 Elo+
Solo
Anubis
Anubis
PapaCuPistola141
Anubis
Level 63
God Stats
9W - 8L
1,422 SR
Queue Stats
82W - 92L
1,398 Elo+
Party 1
Chang'e
Chang'e
gabriel310802
Chang'e
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 210L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
rafapscampos
Cthulhu
Level 154
God Stats
39W - 20L
1,566 SR
Queue Stats
140W - 155L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
zatchbelz
Hou Yi
Level 149
God Stats
1W - 4L
1,225 SR
Queue Stats
205W - 229L
1,407 Elo+
Party 1
Team Averages
Level 131
1,401 SR
1,417 Elo+

VS

Team Averages
Level 106
1,506 SR
1,354 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Der_KaiserJon_
Hachiman
Level 46
God Stats
0W - 2L
1,708 SR
Queue Stats
1W - 5L
1,168 Elo+
Solo
Kuzenbo
Kuzenbo
LunarWraith9593
Kuzenbo
Level 109
God Stats
47W - 38L
1,508 SR
Queue Stats
818W - 820L
1,451 Elo+
Solo
He Bo
He Bo
Rickfantoni
He Bo
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 330L
1,493 Elo+
Solo
Da Ji
Da Ji
iMephisBR
Da Ji
Level 50
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Matii97
Ne Zha
10
3 / 2 / 4
5,540
554
4,200
7,703
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 1
6,739
674
1,677
4,114
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
9
0 / 2 / 4
5,515
552
2,757
6,952
4,433
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
rafapscampos
Cthulhu
10
1 / 0 / 2
6,168
617
4,836
6,684
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
zatchbelz
Hou Yi
9
4 / 1 / 1
5,638
564
5,694
8,159
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 2
5,736
574
2,946
5,283
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
9
2 / 4 / 2
5,138
514
3,786
6,816
2,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
6,224
622
2,617
8,131
7,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
4,790
479
3,797
5,670
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
iMephisBR
Da Ji
8
0 / 2 / 2
4,725
473
2,869
7,152
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
5
5
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
L
Hachiman
2
4
2
0.75
L
3
1
2
4
W
Ne Zha
Matii97
Ne Zha
3
2
4
2.5
W
3
0
1
3.5
L
0
2
2
0.5
W
Chang'e
0
2
4
1
L
Da Ji
iMephisBR
Da Ji
0
2
2
0.5
W
Cthulhu
rafapscampos
Cthulhu
1
0
2
2
W
Hou Yi
zatchbelz
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
16,015
33,612
Taken
33,052
17,565
Mitigated
15,758
12,694
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,946
0
0
820
5,283
1,551
0
1,302
3,943
43,825
0
L
Hachiman
3,786
1,819
0
1,733
6,816
2,294
46
1,882
4,872
0
24,018
L
2,617
837
0
1,994
8,131
7,376
0
2,353
5,630
16,921
1,587
W
Ne Zha
Matii97
Ne Zha
4,200
1,433
0
1,426
7,703
3,498
0
557
7,146
0
33,317
W
1,677
0
0
2,885
4,114
1,881
0
1,331
2,783
47,050
1,286
L
3,797
243
0
1,470
5,670
1,701
0
1,979
3,417
25,861
553
W
Chang'e
2,757
153
877
2,985
6,952
4,433
0
2,135
4,817
21,407
0
L
Da Ji
iMephisBR
Da Ji
2,869
668
0
375
7,152
2,836
0
899
6,187
0
27,916
W
Cthulhu
rafapscampos
Cthulhu
4,836
66
164
2,000
6,684
4,786
0
2,300
4,384
34,230
2,456
W
Hou Yi
zatchbelz
Hou Yi
5,694
2,849
0
2,357
8,159
2,967
0
3,031
5,128
0
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
26,613
300
Minions Killed
241
0
Camps Cleared
0
999,539
Distance Traveled
1,032,309
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,736
574
78
8
0
193,517
1
L
Hachiman
5,138
514
53
5
0
157,171
0
L
Kuzenbo
6,224
622
16
2
0
228,519
2
W
Ne Zha
5,540
554
52
5
0
229,546
0
W
Anubis
6,739
674
91
9
0
210,347
0
L
He Bo
4,790
479
45
5
0
214,206
1
W
Chang'e
5,515
552
25
3
0
186,411
0
L
Da Ji
4,725
473
49
5
0
238,896
0
W
Cthulhu
6,168
617
83
8
0
196,495
1
W
Hou Yi
5,638
564
49
5
0
176,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role