Player Matchup

Nox
Nox
Gold III
LordOfOtakus
Nox
Gold III
Level 147
God Stats
2W - 0L
1,804 SR
Queue Stats
24W - 19L
1,642 MMR
Party 1
Chaac
Chaac
Platinum III
MrHale176
Chaac
Platinum III
Level 146
God Stats
26W - 19L
1,688 SR
Queue Stats
33W - 27L
1,830 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
chrismolex
Ah Muzen Cab
Platinum III
Level 120
God Stats
2W - 0L
2,008 SR
Queue Stats
727W - 663L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,833 SR
1,723 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,500 SR
1,692 MMR
Xing Tian
Xing Tian
Silver I
MikyRightStrike
Xing Tian
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,685 MMR
Party 2
Chiron
Chiron
Platinum IV
P4TRON75
Chiron
Platinum IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,706 MMR
Solo
Sol
Sol
Silver I
hcexjake
Sol
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
13,803
767
16,023
13,828
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
MrHale176
Chaac
18
1 / 1 / 9
12,480
693
19,611
20,353
28,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
chrismolex
Ah Muzen Cab
17
5 / 5 / 2
12,643
702
19,496
16,872
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AchillesKuzenboNe ZhaOdinIx Chel

VS

Bans
CharonBake KujiraThothHorusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MikyRightStrike
Xing Tian
17
0 / 2 / 8
11,441
636
13,351
24,584
30,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
P4TRON75
Chiron
19
7 / 3 / 1
14,160
787
13,955
20,207
9,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 5
11,856
659
16,385
17,634
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
9
9
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Xing Tian
MikyRightStrike
Xing Tian
0
2
8
2
W
Chaac
MrHale176
Chaac
1
1
9
5.5
L
Chiron
P4TRON75
Chiron
7
3
1
2.5
W
Ah Muzen Cab
chrismolex
Ah Muzen Cab
5
5
2
1.2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
43,691
51,053
Taken
62,425
43,948
Mitigated
47,346
12,182
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,023
1,993
0
3,675
13,828
7,269
1,229
7,180
6,072
63,531
920
L
Xing Tian
MikyRightStrike
Xing Tian
13,351
374
0
4,919
24,584
30,232
168
8,414
15,525
27,066
4,269
W
Chaac
MrHale176
Chaac
19,611
1,862
0
7,757
20,353
28,554
393
10,370
9,615
0
47,161
L
Chiron
P4TRON75
Chiron
13,955
4,463
478
7,228
20,207
9,553
916
4,353
15,269
0
87,127
W
Ah Muzen Cab
chrismolex
Ah Muzen Cab
19,496
6,388
0
750
16,872
8,125
1,440
8,089
8,262
0
54,255
L
16,385
6,684
0
6,369
17,634
7,561
896
2,992
13,708
45,319
5,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
37,457
229
Minions Killed
271
0
Camps Cleared
0
1,074,162
Distance Traveled
984,220
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,803
767
107
6
0
323,497
0
L
Xing Tian
11,441
636
32
2
0
372,417
2
W
Chaac
12,480
693
40
2
0
409,223
5
L
Chiron
14,160
787
151
8
0
313,749
1
W
Ah Muzen Cab
12,643
702
82
5
0
341,442
0
L
Sol
11,856
659
88
5
0
298,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role