Player Matchup

Fafnir
Fafnir
Magillian91
Fafnir
Level 72
God Stats
5W - 9L
1,353 SR
Queue Stats
128W - 155L
1,396 Elo+
Party 1
Susano
Susano
P4ND1LLA
Susano
Level 78
God Stats
13W - 14L
1,223 SR
Queue Stats
245W - 242L
1,485 Elo+
Solo
Chiron
Chiron
WASTEDxGHOST
Chiron
Level 146
God Stats
2W - 5L
1,577 SR
Queue Stats
125W - 163L
1,373 Elo+
Party 1
Ix Chel
Ix Chel
aDirtyRapVAN
Ix Chel
Level 62
God Stats
19W - 21L
1,493 SR
Queue Stats
96W - 128L
1,399 Elo+
Party 1
Horus
Horus
iAnKillerZx
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,323 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,395 Elo+

VS

Team Averages
Level 94
1,572 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JrockNurWorld
Artemis
Level 85
God Stats
27W - 21L
1,544 SR
Queue Stats
97W - 95L
1,436 Elo+
Party 2
Pele
Pele
RedDumpTruck
Pele
Level 64
God Stats
4W - 3L
1,815 SR
Queue Stats
54W - 56L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 1 / 0
4,897
612
2,099
8,447
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
P4ND1LLA
Susano
8
0 / 0 / 0
4,246
531
3,796
5,632
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
8
1 / 0 / 0
4,598
575
6,347
4,613
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
aDirtyRapVAN
Ix Chel
7
0 / 3 / 0
4,071
509
3,208
4,460
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
3,423
428
442
1,835
727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 1
6,090
761
1,581
4,335
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
 
Vulcan
10
3 / 0 / 0
5,594
699
4,811
5,508
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Khepri
 
Khepri
8
1 / 0 / 0
4,792
599
2,746
7,227
3,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
8
0 / 1 / 1
4,297
537
4,186
3,470
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 2
4,487
561
1,060
5,806
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
W
Vulcan
 
Vulcan
3
0
0
3
W
Khepri
 
Khepri
1
0
0
1
W
Artemis
0
1
1
0.5
L
Fafnir
0
1
0
0
L
Susano
P4ND1LLA
Susano
0
0
0
0
W
0
0
2
1
L
Chiron
1
0
0
1
L
Ix Chel
aDirtyRapVAN
Ix Chel
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
14,384
24,987
Taken
26,346
13,598
Mitigated
10,076
9,456
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,581
198
0
1,000
4,335
1,816
0
234
3,925
29,505
804
W
Vulcan
 
Vulcan
4,811
3,001
0
2,514
5,508
1,890
42
1,683
3,435
36,679
0
W
Khepri
 
Khepri
2,746
222
1,088
2,777
7,227
3,120
0
1,342
5,885
16,465
0
W
Artemis
4,186
1,591
187
215
3,470
1,167
0
667
2,803
0
27,963
L
Fafnir
2,099
632
98
3,317
8,447
7,999
0
1,344
7,103
10,882
0
L
Susano
P4ND1LLA
Susano
3,796
636
0
3,130
5,632
1,775
0
2,140
3,412
0
26,002
W
1,060
300
39
1,129
5,806
2,083
205
720
4,908
0
23,314
L
Chiron
6,347
1,438
331
946
4,613
1,608
0
1,402
3,211
0
40,776
L
Ix Chel
aDirtyRapVAN
Ix Chel
3,208
79
50
770
4,460
1,489
0
3,229
1,181
22,298
871
L
442
279
0
814
1,835
727
0
711
958
0
4,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
25,260
180
Minions Killed
232
0
Camps Cleared
0
707,504
Distance Traveled
863,422
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,090
761
71
9
0
160,059
0
W
Vulcan
5,594
699
58
7
0
182,990
0
W
Khepri
4,792
599
22
3
0
172,758
0
W
Artemis
4,297
537
45
6
0
147,972
0
L
Fafnir
4,897
612
17
2
0
164,089
0
L
Susano
4,246
531
43
5
0
211,608
0
W
Pele
4,487
561
36
5
0
199,643
0
L
Chiron
4,598
575
64
8
0
137,171
2
L
Ix Chel
4,071
509
47
6
0
155,754
0
L
Horus
3,423
428
9
1
0
38,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role