Player Matchup

Cthulhu
Cthulhu
Gold V
DrgonMster-DZ-
Cthulhu
Gold V
Level 227
God Stats
24W - 22L
1,579 SR
Queue Stats
130W - 135L
1,428 MMR
Party 3
Heimdallr
Heimdallr
Gold V
Ranosity
Heimdallr
Gold V
Level 142
God Stats
1W - 1L
1,589 SR
Queue Stats
29W - 17L
1,613 MMR
Party 1
Jormungandr
Jormungandr
Gold III
SpatulaOfPurity
Jormungandr
Gold III
Level 207
God Stats
17W - 5L
1,799 SR
Queue Stats
47W - 44L
1,615 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold IV
TheSnarkyBaine
Morgan Le Fay
Gold IV
Level 148
God Stats
2W - 0L
1,330 SR
Queue Stats
27W - 22L
1,395 MMR
Party 1
Arachne
Arachne
Bronze III
xHarrisonx
Arachne
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 170
1,560 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,583 SR
1,510 MMR
Ao Kuang
Ao Kuang
Gold II
MarcosTinzuny
Ao Kuang
Gold II
Level 147
God Stats
4W - 5L
1,622 SR
Queue Stats
31W - 32L
1,631 MMR
Party 4
Thanatos
Thanatos
Gold V
Mclebob
Thanatos
Gold V
Level 155
God Stats
4W - 6L
1,361 SR
Queue Stats
79W - 79L
1,441 MMR
Party 2
Hera
Hera
Gold IV
Profale
Hera
Gold IV
Level 167
God Stats
0W - 1L
1,859 SR
Queue Stats
77W - 81L
1,419 MMR
Party 4
Vulcan
Vulcan
Bronze III
S-W-A-T--007
Vulcan
Bronze III
Level 148
God Stats
1W - 2L
1,574 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
StepnAway4Moment
Kumbhakarna
Gold II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
12,697
577
7,424
18,577
21,153
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Ranosity
Heimdallr
20
12 / 2 / 6
14,884
677
27,399
17,781
10,191
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
SpatulaOfPurity
Jormungandr
19
6 / 1 / 11
14,612
664
14,712
22,551
22,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
TheSnarkyBaine
Morgan Le Fay
19
3 / 2 / 11
13,031
592
11,914
11,075
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xHarrisonx
Arachne
20
14 / 3 / 7
14,858
675
22,995
28,417
14,932
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
KukulkanBastetCharon

VS

Bans
BacchusAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MarcosTinzuny
Ao Kuang
20
5 / 7 / 2
11,836
538
10,841
26,375
11,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Mclebob
Thanatos
16
2 / 9 / 3
10,333
470
12,369
18,975
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Profale
Hera
16
0 / 4 / 1
9,987
454
4,382
14,020
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
16
2 / 5 / 2
10,223
465
15,216
16,468
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
StepnAway4Moment
Kumbhakarna
13
0 / 10 / 5
9,127
415
3,963
29,489
30,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
35
Kills
9
9
Deaths
35
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
Ao Kuang
MarcosTinzuny
Ao Kuang
5
7
2
0.86
L
Thanatos
Mclebob
Thanatos
2
9
3
0.39
L
Hera
Profale
Hera
0
4
1
0.13
W
Heimdallr
Ranosity
Heimdallr
12
2
6
7.5
L
Vulcan
2
5
2
0.6
W
Jormungandr
SpatulaOfPurity
Jormungandr
6
1
11
11.5
L
Kumbhakarna
StepnAway4Moment
Kumbhakarna
0
10
5
0.25
W
Morgan Le Fay
TheSnarkyBaine
Morgan Le Fay
3
2
11
4.25
W
Arachne
xHarrisonx
Arachne
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,444
Damage
46,771
98,401
Taken
105,327
74,275
Mitigated
62,979
39,206
Healing
28,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,424
578
2,120
4,941
18,577
21,153
1,355
6,861
11,618
45,789
465
L
Ao Kuang
MarcosTinzuny
Ao Kuang
10,841
1,681
0
10,669
26,375
11,469
0
4,937
21,438
85,523
3,002
L
Thanatos
Mclebob
Thanatos
12,369
2,598
0
8,784
18,975
7,709
0
6,221
12,754
0
65,579
L
Hera
Profale
Hera
4,382
826
0
2,939
14,020
5,783
0
5,425
8,595
67,535
0
W
Heimdallr
Ranosity
Heimdallr
27,399
16,016
0
9,682
17,781
10,191
5,724
6,988
10,793
0
156,656
L
Vulcan
15,216
8,743
0
3,655
16,468
7,745
0
6,619
9,849
62,489
0
W
Jormungandr
SpatulaOfPurity
Jormungandr
14,712
2,714
0
5,642
22,551
22,625
2,988
6,272
16,279
95,475
4,982
L
Kumbhakarna
StepnAway4Moment
Kumbhakarna
3,963
745
0
2,721
29,489
30,273
0
8,840
20,649
16,044
0
W
Morgan Le Fay
TheSnarkyBaine
Morgan Le Fay
11,914
1,540
0
1,201
11,075
5,374
987
5,687
5,070
105,670
1,806
W
Arachne
xHarrisonx
Arachne
22,995
16,551
0
15,620
28,417
14,932
4,287
10,105
18,272
0
162,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,082
Gold Earned
51,506
740
Minions Killed
497
0
Camps Cleared
0
2,228,911
Distance Traveled
2,130,648
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,697
577
69
3
0
483,283
9
L
Ao Kuang
11,836
538
142
6
0
471,048
2
L
Thanatos
10,333
470
80
4
0
409,712
0
L
Hera
9,987
454
153
7
0
425,686
4
W
Heimdallr
14,884
677
204
9
0
407,059
3
L
Vulcan
10,223
465
106
5
0
406,370
3
W
Jormungandr
14,612
664
167
8
0
407,272
0
L
Kumbhakarna
9,127
415
16
1
0
417,832
5
W
Morgan Le Fay
13,031
592
143
7
0
440,137
6
W
Arachne
14,858
675
157
7
0
491,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role