Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
KingDangerDoug
Nox
Level 155
God Stats
1W - 3L
1,286 SR
Queue Stats
55W - 46L
1,567 Elo+
Party 1
Fenrir
Fenrir
R0ckyKun
Fenrir
Level 147
God Stats
29W - 24L
1,459 SR
Queue Stats
151W - 172L
1,438 Elo+
Party 1
Izanami
Izanami
ZOMB97
Izanami
Level 211
God Stats
3W - 1L
1,631 SR
Queue Stats
48W - 63L
1,480 Elo+
Party 2
Agni
Agni
ichigo12237
Agni
Level 168
God Stats
1W - 0L
1,701 SR
Queue Stats
11W - 9L
1,607 Elo+
Solo
Team Averages
Level 159
1,515 SR
1,519 Elo+

VS

Team Averages
Level 118
1,356 SR
1,497 Elo+
Baron Samedi
Baron Samedi
DexterDogo
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,510 Elo+
Solo
Nemesis
Nemesis
SavageSilasDK
Nemesis
Level 84
God Stats
0W - 3L
1,221 SR
Queue Stats
66W - 63L
1,490 Elo+
Solo
Maui
Maui
Sked20
Maui
Level 92
God Stats
8W - 10L
1,469 SR
Queue Stats
277W - 267L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
hrohj77
Sun Wukong
Level 172
God Stats
0W - 3L
1,182 SR
Queue Stats
285W - 337L
1,501 Elo+
Solo
Eset
Eset
trentmac2110
Eset
Level 123
God Stats
34W - 30L
1,410 SR
Queue Stats
1,061W - 1,132L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 1
7,672
1,096
1,608
6,161
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,648
950
1,418
817
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
R0ckyKun
Fenrir
12
1 / 1 / 1
7,069
1,010
5,238
7,082
4,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
ZOMB97
Izanami
12
1 / 0 / 1
7,221
1,032
5,544
4,081
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
7,441
1,063
6,549
4,982
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

364

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DexterDogo
Baron Samedi
13
1 / 0 / 1
7,410
1,059
4,982
3,398
1,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
12
0 / 1 / 2
7,023
1,003
5,641
7,354
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Maui
Sked20
Maui
12
1 / 0 / 1
7,941
1,134
3,299
4,540
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
hrohj77
Sun Wukong
12
0 / 1 / 2
6,899
986
6,894
8,696
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
4,730
676
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
2
Kills
2
2
Deaths
2
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Baron Samedi
DexterDogo
Baron Samedi
1
0
1
1.5
W
0
0
0
0
W
Fenrir
R0ckyKun
Fenrir
1
1
1
1.5
L
Nemesis
0
1
2
1
L
Maui
Sked20
Maui
1
0
1
1.5
W
Izanami
ZOMB97
Izanami
1
0
1
1.5
L
Sun Wukong
hrohj77
Sun Wukong
0
1
2
1
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
20,816
23,123
Taken
23,988
13,502
Mitigated
13,990
4,629
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,608
488
636
1,665
6,161
5,112
0
2,367
3,794
9,471
0
L
Baron Samedi
DexterDogo
Baron Samedi
4,982
262
540
983
3,398
1,884
0
1,165
2,203
21,376
92
W
1,418
47
0
100
817
349
0
107
710
8,340
0
W
Fenrir
R0ckyKun
Fenrir
5,238
1,530
0
1,020
7,082
4,439
0
3,327
3,755
0
10,058
L
Nemesis
5,641
1,941
0
835
7,354
2,992
0
2,693
4,425
0
14,569
L
Maui
Sked20
Maui
3,299
558
0
427
4,540
3,653
0
1,868
2,494
20,349
0
W
Izanami
ZOMB97
Izanami
5,544
3,443
0
94
4,081
1,646
0
769
3,312
0
20,119
L
Sun Wukong
hrohj77
Sun Wukong
6,894
357
0
836
8,696
5,461
0
2,620
5,812
0
11,911
W
6,549
595
0
1,114
4,982
1,956
0
1,648
3,334
22,448
1,557
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
34,003
128
Minions Killed
112
7
Camps Cleared
5
608,811
Distance Traveled
583,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,672
1,096
11
2
0
120,079
0
L
Baron Samedi
7,410
1,059
41
6
0
128,269
0
W
Nox
6,648
950
20
3
0
91,035
0
W
Fenrir
7,069
1,010
11
2
3
147,364
0
L
Nemesis
7,023
1,003
17
2
3
151,884
0
L
Maui
7,941
1,134
45
6
0
148,310
0
W
Izanami
7,221
1,032
37
5
0
119,199
0
L
Sun Wukong
6,899
986
9
1
2
154,615
0
W
Agni
7,441
1,063
49
7
4
131,134
0
L
Eset
4,730
676
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role