Player Matchup

Cu Chulainn
Cu Chulainn
EricGolfGod
Cu Chulainn
Level 62
God Stats
18W - 17L
1,618 SR
Queue Stats
93W - 97L
1,457 Elo+
Solo
Sol
Sol
Jaedus
Sol
Level 102
God Stats
5W - 6L
1,306 SR
Queue Stats
18W - 27L
1,363 Elo+
Party 3
Loki
Loki
K1N_BraNk
Loki
Level 87
God Stats
17W - 24L
1,393 SR
Queue Stats
251W - 239L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Money_Stackz_
Zhong Kui
Level 109
God Stats
2W - 3L
1,329 SR
Queue Stats
73W - 71L
1,479 Elo+
Solo
Fenrir
Fenrir
MrClux
Fenrir
Level 123
God Stats
7W - 1L
1,890 SR
Queue Stats
254W - 241L
1,481 Elo+
Party 3
Team Averages
Level 97
1,507 SR
1,440 Elo+

VS

Team Averages
Level 80
1,413 SR
1,435 Elo+
Bellona
Bellona
Blasterdrei
Bellona
Level 44
God Stats
3W - 7L
1,236 SR
Queue Stats
88W - 81L
1,449 Elo+
Party 1
Ra
Ra
Demonicanitor
Ra
Level 69
God Stats
1W - 2L
1,704 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 2
Fenrir
Fenrir
SwegosaurusRex5
Fenrir
Level 98
God Stats
1W - 3L
1,235 SR
Queue Stats
360W - 338L
1,499 Elo+
Party 2
King Arthur
King Arthur
TnCakes
King Arthur
Level 61
God Stats
7W - 8L
1,388 SR
Queue Stats
165W - 167L
1,522 Elo+
Solo
Ganesha
Ganesha
vaderdarkside
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EricGolfGod
Cu Chulainn
7
0 / 2 / 0
3,929
491
1,507
7,450
2,599
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sol
Jaedus
Sol
8
3 / 0 / 1
5,058
632
4,786
3,280
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
8
1 / 0 / 1
4,570
571
968
4,706
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Money_Stackz_
Zhong Kui
10
0 / 0 / 0
5,070
634
1,381
3,766
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
MrClux
Fenrir
7
0 / 0 / 2
4,349
544
2,083
4,544
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blasterdrei
Bellona
8
0 / 2 / 0
4,041
505
3,101
5,416
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 0
4,497
562
1,031
1,775
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,881
485
710
4,008
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TnCakes
King Arthur
10
2 / 0 / 0
5,666
708
6,183
6,423
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
6
0 / 2 / 0
4,202
525
1,009
6,642
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blasterdrei
Bellona
0
2
0
0
L
0
0
0
0
W
Cu Chulainn
EricGolfGod
Cu Chulainn
0
2
0
0
W
Sol
Jaedus
Sol
3
0
1
3.5
W
Loki
1
0
1
1.5
W
Zhong Kui
Money_Stackz_
Zhong Kui
0
0
0
0
W
Fenrir
MrClux
Fenrir
0
0
2
1
L
0
0
0
0
L
King Arthur
TnCakes
King Arthur
2
0
0
2
L
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,725
Damage
12,034
23,746
Taken
24,264
10,180
Mitigated
12,201
10,153
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blasterdrei
Bellona
3,101
653
0
1,186
5,416
3,486
0
1,967
3,449
0
21,775
L
1,031
221
180
778
1,775
489
0
546
1,229
23,820
374
W
Cu Chulainn
EricGolfGod
Cu Chulainn
1,507
357
0
2,376
7,450
2,599
0
0
7,450
0
17,432
W
Sol
Jaedus
Sol
4,786
3,121
0
1,679
3,280
797
1,455
537
2,665
28,303
2,933
W
Loki
968
284
0
3,687
4,706
1,272
0
134
4,536
0
19,995
W
Zhong Kui
Money_Stackz_
Zhong Kui
1,381
28
0
1,792
3,766
2,867
0
1,004
2,762
40,711
0
W
Fenrir
MrClux
Fenrir
2,083
382
0
619
4,544
2,645
0
338
4,065
0
18,958
L
710
274
0
819
4,008
1,573
0
640
3,368
0
19,516
L
King Arthur
TnCakes
King Arthur
6,183
957
0
1,617
6,423
2,991
0
0
6,423
0
41,987
L
Ganesha
1,009
241
145
1,422
6,642
3,662
0
2,883
3,759
9,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
22,287
213
Minions Killed
191
0
Camps Cleared
0
812,017
Distance Traveled
733,343
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,041
505
50
6
0
150,444
0
L
Ra
4,497
562
40
5
0
170,525
0
W
Cu Chulainn
3,929
491
20
3
0
161,724
0
W
Sol
5,058
632
42
5
0
139,554
0
W
Loki
4,570
571
40
5
0
204,025
0
W
Zhong Kui
5,070
634
79
10
0
166,303
1
W
Fenrir
4,349
544
32
4
0
140,411
4
L
Fenrir
3,881
485
35
4
0
113,846
0
L
King Arthur
5,666
708
65
8
0
145,065
2
L
Ganesha
4,202
525
1
0
0
153,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role