Player Matchup

Cthulhu
Cthulhu
Gold II
Babatunde11
Cthulhu
Gold II
Level 98
God Stats
6W - 7L
1,551 SR
Queue Stats
62W - 52L
1,677 MMR
Solo
Horus
Horus
Gold I
CertifiedPark
Horus
Gold I
Level 49
God Stats
4W - 7L
1,372 SR
Queue Stats
351W - 360L
1,690 MMR
Solo
Anhur
Anhur
Gold II
Nick2258
Anhur
Gold II
Level 112
God Stats
11W - 15L
1,846 SR
Queue Stats
402W - 418L
1,684 MMR
Solo
Merlin
Merlin
Platinum V
Ryqik
Merlin
Platinum V
Level 179
God Stats
3W - 1L
1,866 SR
Queue Stats
158W - 150L
1,714 MMR
Party 1
Thor
Thor
Gold I
qanok
Thor
Gold I
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 120L
1,645 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,627 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,527 SR
1,608 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Rëshiram
Hou Yi
Gold I
Level 160
God Stats
0W - 5L
1,367 SR
Queue Stats
95W - 92L
1,674 MMR
Solo
Odin
Odin
Gold I
billbø
Odin
Gold I
Level 149
God Stats
2W - 3L
1,718 SR
Queue Stats
94W - 110L
1,682 MMR
Solo
Achilles
Achilles
Gold I
yourdentist
Achilles
Gold I
Level 108
God Stats
5W - 8L
1,549 SR
Queue Stats
223W - 220L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babatunde11
Cthulhu
11
0 / 0 / 0
6,503
650
6,968
5,993
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 4
5,963
596
3,035
6,592
4,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Nick2258
Anhur
11
3 / 0 / 1
5,960
596
5,106
4,763
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ryqik
Merlin
12
2 / 0 / 1
6,219
622
2,849
4,046
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
qanok
Thor
11
1 / 0 / 2
5,509
551
4,607
8,512
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliKukulkanKuzenbo

VS

Bans
AthenaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
5,850
585
2,272
6,749
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
10
0 / 1 / 0
4,983
498
3,414
10,283
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Rëshiram
Hou Yi
9
0 / 1 / 0
4,911
491
3,733
5,075
1,403
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
billbø
Odin
7
0 / 2 / 0
4,819
482
1,329
8,778
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
yourdentist
Achilles
10
0 / 0 / 0
5,261
526
3,066
10,752
6,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Cthulhu
Babatunde11
Cthulhu
0
0
0
0
W
0
0
4
2
W
Anhur
Nick2258
Anhur
3
0
1
3.5
W
Merlin
Ryqik
Merlin
2
0
1
2.5
L
Hou Yi
Rëshiram
Hou Yi
0
1
0
0
L
Odin
billbø
Odin
0
2
0
0
W
Thor
qanok
Thor
1
0
2
2
L
Achilles
yourdentist
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
13,814
29,906
Taken
41,637
15,653
Mitigated
20,282
13,765
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,272
88
0
1,453
6,749
4,244
0
1,984
4,698
46,086
1,952
L
Ao Kuang
 
Ao Kuang
3,414
724
0
2,934
10,283
3,809
0
403
9,777
41,215
0
W
Cthulhu
Babatunde11
Cthulhu
6,968
738
0
2,250
5,993
5,071
0
606
5,387
48,441
1,391
W
3,035
1,080
518
3,124
6,592
4,268
13
517
6,075
0
21,777
W
Anhur
Nick2258
Anhur
5,106
2,564
0
2,575
4,763
1,611
0
383
4,380
0
47,894
W
Merlin
Ryqik
Merlin
2,849
168
0
1,093
4,046
1,413
0
2,081
1,965
44,078
195
L
Hou Yi
Rëshiram
Hou Yi
3,733
2,202
0
1,974
5,075
1,403
0
0
5,075
0
39,446
L
Odin
billbø
Odin
1,329
245
0
3,234
8,778
4,643
0
552
8,217
0
12,812
W
Thor
qanok
Thor
4,607
1,807
0
4,205
8,512
3,290
0
1,957
6,555
0
44,084
L
Achilles
yourdentist
Achilles
3,066
433
0
5,866
10,752
6,183
0
5,550
4,466
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
25,824
391
Minions Killed
307
0
Camps Cleared
0
1,036,167
Distance Traveled
1,038,215
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,850
585
100
10
0
192,773
3
L
Ao Kuang
4,983
498
60
6
0
226,477
0
W
Cthulhu
6,503
650
103
10
0
213,482
0
W
Horus
5,963
596
30
3
0
216,636
3
W
Anhur
5,960
596
83
8
0
180,804
1
W
Merlin
6,219
622
101
10
0
186,710
3
L
Hou Yi
4,911
491
76
8
0
188,275
0
L
Odin
4,819
482
16
2
0
189,567
1
W
Thor
5,509
551
74
7
0
238,535
0
L
Achilles
5,261
526
55
6
0
241,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role