Player Matchup

Horus
Horus
DivaaaaanCHIK
Horus
Level 158
God Stats
18W - 26L
1,487 SR
Queue Stats
24W - 31L
1,460 Elo+
Party 2
Izanami
Izanami
Foxonice27
Izanami
Level 54
God Stats
2W - 0L
1,698 SR
Queue Stats
36W - 27L
1,521 Elo+
Party 1
Ares
Ares
Mavarick360
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,514 Elo+
Party 1
Loki
Loki
SirenaSongg
Loki
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 235L
1,494 Elo+
Party 2
Tiamat
Tiamat
Zakrros
Tiamat
Level 102
God Stats
2W - 3L
1,677 SR
Queue Stats
58W - 46L
1,569 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,512 Elo+

VS

Team Averages
Level 112
1,461 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gerulumanchu
Apollo
Level 109
God Stats
1W - 1L
1,741 SR
Queue Stats
13W - 14L
1,519 Elo+
Party 3
Sobek
Sobek
Medrike
Sobek
Level 121
God Stats
0W - 3L
1,163 SR
Queue Stats
0W - 5L
1,162 Elo+
Solo
Gilgamesh
Gilgamesh
TTVXOBO1987
Gilgamesh
Level 54
God Stats
10W - 22L
1,359 SR
Queue Stats
709W - 727L
1,475 Elo+
Solo
Kukulkan
Kukulkan
luisseijo
Kukulkan
Level 153
God Stats
12W - 10L
1,544 SR
Queue Stats
63W - 58L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,826
522
9,332
20,097
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Foxonice27
Izanami
14
2 / 0 / 5
7,592
506
11,228
9,386
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 6
7,750
517
8,220
10,934
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 3
7,966
531
6,257
13,754
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Zakrros
Tiamat
16
4 / 2 / 1
9,073
605
7,858
10,499
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 1
8,943
596
15,765
17,164
18,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
10
0 / 4 / 1
6,549
437
5,262
12,402
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Medrike
Sobek
11
0 / 3 / 0
6,355
424
7,347
12,841
11,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TTVXOBO1987
Gilgamesh
15
2 / 2 / 1
7,959
531
7,987
14,583
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
luisseijo
Kukulkan
14
1 / 2 / 1
8,498
567
3,218
5,529
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
6
6
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
1
1.17
W
1
3
3
0.83
W
Izanami
Foxonice27
Izanami
2
0
5
4.5
L
Apollo
0
4
1
0.13
W
3
0
6
6
L
Sobek
Medrike
Sobek
0
3
0
0
W
4
1
3
5.5
L
Gilgamesh
TTVXOBO1987
Gilgamesh
2
2
1
1.25
W
Tiamat
Zakrros
Tiamat
4
2
1
2.25
L
Kukulkan
luisseijo
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,895
Damage
39,579
64,670
Taken
62,519
42,146
Mitigated
42,589
23,825
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,765
7,553
0
4,293
17,164
18,051
0
1,298
14,735
0
75,641
W
9,332
3,986
553
7,689
20,097
13,185
0
0
18,709
254
62,510
W
Izanami
Foxonice27
Izanami
11,228
7,791
0
2,684
9,386
4,416
0
3,299
6,087
0
78,360
L
Apollo
5,262
3,750
0
3,354
12,402
4,517
28
3,429
8,973
0
46,921
W
8,220
938
0
2,546
10,934
10,647
0
3,056
7,827
24,257
177
L
Sobek
Medrike
Sobek
7,347
1,057
0
1,870
12,841
11,483
54
3,503
9,338
32,374
1,267
W
6,257
1,592
0
7,511
13,754
6,115
0
1,331
12,314
0
70,633
L
Gilgamesh
TTVXOBO1987
Gilgamesh
7,987
2,333
0
6,673
14,583
6,808
0
4,352
10,143
0
74,034
W
Tiamat
Zakrros
Tiamat
7,858
889
0
2,842
10,499
7,783
258
2,312
8,187
75,704
1,699
L
Kukulkan
luisseijo
Kukulkan
3,218
326
0
422
5,529
1,730
0
3,331
2,198
76,574
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
38,304
518
Minions Killed
501
0
Camps Cleared
0
1,584,911
Distance Traveled
1,455,295
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,943
596
123
8
0
269,593
0
W
Horus
7,826
522
110
7
0
270,868
0
W
Izanami
7,592
506
136
9
0
318,400
1
L
Apollo
6,549
437
76
5
0
264,655
0
W
Ares
7,750
517
16
1
0
320,339
2
L
Sobek
6,355
424
50
3
0
300,354
2
W
Loki
7,966
531
101
7
0
366,129
2
L
Gilgamesh
7,959
531
103
7
0
324,289
0
W
Tiamat
9,073
605
155
10
0
309,175
3
L
Kukulkan
8,498
567
149
10
0
296,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role