Player Matchup

Cthulhu
Cthulhu
Raigodzilla
Cthulhu
Level 9
God Stats
1W - 2L
1,171 SR
Queue Stats
6W - 17L
1,062 Elo+
Party 2
Artemis
Artemis
Scam_9
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,235 Elo+
Party 2
Anubis
Anubis
Zeus-la-legende
Anubis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,027 Elo+
Party 2
Team Averages
Level 88
1,390 SR
1,108 Elo+

VS

Team Averages
Level 49
1,380 SR
1,221 Elo+
Charybdis
Charybdis
Spart_Fox
Charybdis
Level 27
God Stats
11W - 10L
1,485 SR
Queue Stats
58W - 94L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
harsher
Jormungandr
Level 113
God Stats
20W - 33L
1,359 SR
Queue Stats
91W - 156L
1,281 Elo+
Party 1
Neith
Neith
z0rrua
Neith
Level 8
God Stats
8W - 26L
1,297 SR
Queue Stats
8W - 31L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raigodzilla
Cthulhu
20
2 / 1 / 9
14,508
659
16,587
25,046
36,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Scam_9
Artemis
18
4 / 4 / 7
14,059
639
16,472
16,290
9,142
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 2
17,089
777
20,028
19,784
13,717
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Spart_Fox
Charybdis
18
3 / 8 / 4
14,153
643
21,255
20,624
11,899
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
harsher
Jormungandr
20
4 / 3 / 5
14,824
674
20,668
31,244
40,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
z0rrua
Neith
19
1 / 3 / 5
13,356
607
8,127
16,228
9,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
8
9
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Raigodzilla
Cthulhu
2
1
9
6.5
W
Artemis
Scam_9
Artemis
4
4
7
1.88
L
Charybdis
Spart_Fox
Charybdis
3
8
4
0.63
W
8
4
2
2.25
L
Jormungandr
harsher
Jormungandr
4
3
5
2.17
L
Neith
z0rrua
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,087
Damage
50,050
61,120
Taken
68,096
59,049
Mitigated
62,113
10,302
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Raigodzilla
Cthulhu
16,587
1,283
0
1,890
25,046
36,190
252
7,562
17,484
43,002
2,410
W
Artemis
Scam_9
Artemis
16,472
8,791
451
2,153
16,290
9,142
2,734
3,032
13,227
0
47,664
L
Charybdis
Spart_Fox
Charybdis
21,255
10,901
0
535
20,624
11,899
761
9,196
11,339
0
58,585
W
20,028
122
0
5,808
19,784
13,717
515
6,855
12,929
119,589
0
L
Jormungandr
harsher
Jormungandr
20,668
2,819
0
0
31,244
40,532
156
14,328
16,848
79,908
5,885
L
Neith
z0rrua
Neith
8,127
3,514
0
2,955
16,228
9,682
703
11,291
4,888
0
43,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,656
Gold Earned
42,333
262
Minions Killed
219
0
Camps Cleared
0
1,077,719
Distance Traveled
1,023,644
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,508
659
38
2
0
407,761
7
W
Artemis
14,059
639
56
3
0
325,886
0
L
Charybdis
14,153
643
72
3
0
319,948
0
W
Anubis
17,089
777
168
8
0
344,072
10
L
Jormungandr
14,824
674
87
4
0
372,474
0
L
Neith
13,356
607
60
3
0
331,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role