Player Matchup

Geb
Geb
Gold IV
Alan_Dx15
Geb
Gold IV
Level 159
God Stats
2W - 3L
1,673 SR
Queue Stats
58W - 65L
1,480 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
Krizmuh
Hou Yi
Bronze IV
Level 123
God Stats
10W - 11L
1,375 SR
Queue Stats
14W - 18L
1,462 MMR
Solo
King Arthur
King Arthur
Silver I
Leohe
King Arthur
Silver I
Level 155
God Stats
2W - 9L
1,356 SR
Queue Stats
23W - 24L
1,487 MMR
Solo
Kukulkan
Kukulkan
Gold IV
NerdyTutor
Kukulkan
Gold IV
Level 198
God Stats
12W - 15L
1,521 SR
Queue Stats
228W - 223L
1,373 MMR
Party 1
Arachne
Arachne
Platinum V
imcww
Arachne
Platinum V
Level 156
God Stats
4W - 4L
1,588 SR
Queue Stats
168W - 171L
1,595 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,502 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,537 SR
1,480 MMR
Atlas
Atlas
Gold IV
ColumnedNine
Atlas
Gold IV
Level 109
God Stats
61W - 53L
1,589 SR
Queue Stats
91W - 97L
1,485 MMR
Solo
Discordia
Discordia
Silver II
H3NR3
Discordia
Silver II
Level 45
God Stats
2W - 3L
1,512 SR
Queue Stats
6W - 10L
1,491 MMR
Solo
Susano
Susano
Gold III
IBrNtI
Susano
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 209L
1,470 MMR
Solo
Freya
Freya
Gold II
Sinsimilla
Freya
Gold II
Level 109
God Stats
40W - 31L
1,660 SR
Queue Stats
229W - 238L
1,492 MMR
Solo
Ishtar
Ishtar
Bronze III
dantesagara
Ishtar
Bronze III
Level 149
God Stats
9W - 7L
1,422 SR
Queue Stats
84W - 79L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,824
482
2,271
7,938
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Krizmuh
Hou Yi
7
0 / 2 / 0
4,411
441
583
5,639
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Leohe
King Arthur
11
2 / 1 / 0
6,201
620
5,827
9,191
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
NerdyTutor
Kukulkan
10
1 / 3 / 2
5,583
558
6,153
5,431
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
imcww
Arachne
10
2 / 3 / 1
5,492
549
5,581
10,048
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
NutThorTiamatMartichorasKuzenbo

VS

Bans
OdinAo KuangJanusThanatosHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,632
663
4,946
7,982
7,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
H3NR3
Discordia
11
1 / 1 / 3
5,753
575
3,517
4,308
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
IBrNtI
Susano
10
3 / 2 / 2
5,634
563
5,205
10,089
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
12
3 / 0 / 2
6,874
687
5,760
4,385
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
11
0 / 2 / 1
5,560
556
3,320
7,655
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
0
3
4.5
W
Discordia
H3NR3
Discordia
1
1
3
2.5
W
Susano
IBrNtI
Susano
3
2
2
2
L
Hou Yi
Krizmuh
Hou Yi
0
2
0
0
L
King Arthur
Leohe
King Arthur
2
1
0
2
L
Kukulkan
NerdyTutor
Kukulkan
1
3
2
0.67
W
Freya
3
0
2
4
W
Ishtar
0
2
1
0.25
L
Arachne
imcww
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
22,748
38,247
Taken
34,419
18,034
Mitigated
17,540
9,283
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,271
405
0
1,194
7,938
4,384
0
3,501
4,437
11,501
0
W
4,946
1,649
0
1,862
7,982
7,292
0
3,201
4,781
21,891
2,030
W
Discordia
H3NR3
Discordia
3,517
208
0
940
4,308
1,639
0
2,245
2,063
33,954
628
W
Susano
IBrNtI
Susano
5,205
1,108
0
3,204
10,089
3,965
0
1,861
8,228
0
37,571
L
Hou Yi
Krizmuh
Hou Yi
583
390
0
1,218
5,639
1,976
0
3,247
2,392
0
21,936
L
King Arthur
Leohe
King Arthur
5,827
489
0
1,652
9,191
5,883
0
817
8,374
3,896
40,966
L
Kukulkan
NerdyTutor
Kukulkan
6,153
846
0
625
5,431
1,894
0
2,262
3,169
40,719
0
W
Freya
5,760
2,460
0
2,449
4,385
1,888
423
1,212
3,173
42,420
11,089
W
Ishtar
3,320
2,594
0
2,635
7,655
2,756
0
198
7,457
0
37,675
L
Arachne
imcww
Arachne
5,581
2,686
0
4,594
10,048
3,897
0
3,393
6,655
0
36,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
30,453
250
Minions Killed
320
0
Camps Cleared
0
1,017,107
Distance Traveled
1,094,923
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,824
482
10
1
0
217,779
4
W
Atlas
6,632
663
34
3
0
232,094
3
W
Discordia
5,753
575
59
6
0
203,609
2
W
Susano
5,634
563
66
7
0
245,681
3
L
Hou Yi
4,411
441
46
5
0
154,992
0
L
King Arthur
6,201
620
72
7
0
207,207
0
L
Kukulkan
5,583
558
60
6
0
192,409
2
W
Freya
6,874
687
102
10
0
219,376
1
W
Ishtar
5,560
556
59
6
0
194,163
0
L
Arachne
5,492
549
62
6
0
244,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role