Player Matchup

Apollo
Apollo
 
Apollo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Schwierjohann
Artemis
Level 21
God Stats
4W - 1L
1,608 SR
Queue Stats
15W - 11L
1,352 Elo+
Party 1
Bellona
Bellona
SonnyMG
Bellona
Level 64
God Stats
4W - 1L
1,482 SR
Queue Stats
62W - 54L
1,641 Elo+
Party 1
Ao Kuang
Ao Kuang
hibabyyoda
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shrimpgang
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,437 SR
Queue Stats
51W - 46L
1,343 Elo+
Party 1
Team Averages
Level 74
1,505 SR
1,446 Elo+

VS

Team Averages
Level 90
1,562 SR
1,481 Elo+
Thanatos
Thanatos
HonestAbeOGC
Thanatos
Level 69
God Stats
4W - 6L
1,674 SR
Queue Stats
45W - 52L
1,470 Elo+
Solo
Surtr
Surtr
PhantomTaco1025
Surtr
Level 71
God Stats
1W - 5L
1,500 SR
Queue Stats
301W - 290L
1,465 Elo+
Solo
Anhur
Anhur
ThatNerdLOL
Anhur
Level 149
God Stats
2W - 8L
1,489 SR
Queue Stats
450W - 396L
1,558 Elo+
Solo
Cerberus
Cerberus
Wewe3
Cerberus
Level 59
God Stats
5W - 0L
1,795 SR
Queue Stats
38W - 29L
1,495 Elo+
Solo
Hera
Hera
skiterlinqua
Hera
Level 104
God Stats
12W - 19L
1,355 SR
Queue Stats
29W - 38L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 2 / 1
5,298
442
986
7,395
4,539
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
9
0 / 4 / 0
5,215
435
2,898
7,640
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SonnyMG
Bellona
11
1 / 2 / 0
5,644
470
4,820
9,250
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
hibabyyoda
Ao Kuang
12
2 / 3 / 1
6,533
544
4,422
13,885
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
shrimpgang
Ah Muzen Cab
10
0 / 3 / 2
5,931
494
1,743
9,479
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HonestAbeOGC
Thanatos
12
7 / 4 / 2
6,840
570
6,329
10,379
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 1
7,643
637
5,668
9,653
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 5
7,038
587
5,321
2,391
865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Wewe3
Cerberus
11
0 / 0 / 10
6,150
513
5,074
5,833
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 3
7,256
605
7,046
3,213
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Thanatos
HonestAbeOGC
Thanatos
7
4
2
2
W
1
0
1
1.5
L
Artemis
0
4
0
0
L
Bellona
SonnyMG
Bellona
1
2
0
0.5
W
4
0
5
6.5
W
Cerberus
Wewe3
Cerberus
0
0
10
5
L
Ao Kuang
hibabyyoda
Ao Kuang
2
3
1
0.83
L
Ah Muzen Cab
shrimpgang
Ah Muzen Cab
0
3
2
0.33
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,869
Damage
29,438
47,649
Taken
31,469
22,923
Mitigated
17,037
13,117
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
986
298
0
996
7,395
4,539
0
2,509
4,538
0
13,103
W
Thanatos
HonestAbeOGC
Thanatos
6,329
908
0
8,610
10,379
3,940
0
2,340
8,039
0
35,247
W
5,668
2,186
0
5,110
9,653
6,598
168
777
8,876
1,148
58,295
L
Artemis
2,898
1,015
0
1,208
7,640
2,030
21
890
6,522
0
26,839
L
Bellona
SonnyMG
Bellona
4,820
1,041
0
2,165
9,250
7,740
0
200
9,050
0
33,539
W
5,321
3,295
0
1,510
2,391
865
638
101
2,290
0
45,610
W
Cerberus
Wewe3
Cerberus
5,074
81
0
2,133
5,833
4,378
0
351
5,482
28,910
1,286
L
Ao Kuang
hibabyyoda
Ao Kuang
4,422
1,125
0
8,029
13,885
4,888
0
1,450
12,259
44,812
0
L
Ah Muzen Cab
shrimpgang
Ah Muzen Cab
1,743
516
0
719
9,479
3,726
0
6,126
3,227
0
41,829
W
7,046
2,149
0
423
3,213
1,256
0
853
2,360
60,124
2,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
34,927
279
Minions Killed
437
0
Camps Cleared
0
1,181,856
Distance Traveled
1,213,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,298
442
24
2
0
234,443
0
W
Thanatos
6,840
570
54
5
0
244,963
0
W
Surtr
7,643
637
104
9
0
212,544
0
L
Artemis
5,215
435
43
4
0
207,794
0
L
Bellona
5,644
470
46
4
0
258,219
0
W
Anhur
7,038
587
83
7
0
243,631
0
W
Cerberus
6,150
513
81
7
0
255,059
2
L
Ao Kuang
6,533
544
88
7
0
262,993
3
L
Ah Muzen Cab
5,931
494
78
7
0
218,407
0
W
Hera
7,256
605
115
10
0
257,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role