Player Matchup

Cerberus
Cerberus
Androemedaes
Cerberus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 176L
1,476 Elo+
Party 1
Bellona
Bellona
Dreamseeker
Bellona
Level 183
God Stats
1W - 0L
1,631 SR
Queue Stats
91W - 87L
1,453 Elo+
Party 4
King Arthur
King Arthur
Neof0x
King Arthur
Level 158
God Stats
3W - 4L
1,086 SR
Queue Stats
114W - 123L
1,475 Elo+
Party 4
Zeus
Zeus
knivea
Zeus
Level 207
God Stats
7W - 9L
1,668 SR
Queue Stats
335W - 348L
1,502 Elo+
Party 1
Eset
Eset
tsuciek
Eset
Level 127
God Stats
2W - 3L
1,885 SR
Queue Stats
93W - 84L
1,547 Elo+
Solo
Team Averages
Level 166
1,554 SR
1,490 Elo+

VS

Team Averages
Level 105
1,561 SR
1,468 Elo+
Sobek
Sobek
Luruco
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,560 Elo+
Party 3
Sun Wukong
Sun Wukong
Pifpafkin
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 61L
1,195 Elo+
Solo
Bellona
Bellona
SaramaSlaed
Bellona
Level 148
God Stats
1W - 2L
1,808 SR
Queue Stats
18W - 17L
1,601 Elo+
Party 3
Cerberus
Cerberus
dechotzar
Cerberus
Level 149
God Stats
0W - 2L
1,281 SR
Queue Stats
155W - 162L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
deckhotzar93
Baron Samedi
Level 27
God Stats
1W - 1L
1,714 SR
Queue Stats
52W - 68L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Androemedaes
Cerberus
16
1 / 6 / 18
10,499
750
8,616
22,820
26,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Dreamseeker
Bellona
19
7 / 3 / 18
11,810
844
13,990
16,933
16,297
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Neof0x
King Arthur
18
8 / 2 / 18
11,557
826
15,346
16,936
16,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
knivea
Zeus
19
10 / 2 / 16
12,540
896
29,667
14,652
7,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
tsuciek
Eset
18
3 / 1 / 17
11,075
791
12,328
8,898
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Luruco
Sobek
15
1 / 6 / 10
9,434
674
10,186
22,013
26,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Pifpafkin
Sun Wukong
9
0 / 4 / 5
7,431
531
3,826
7,097
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
SaramaSlaed
Bellona
18
6 / 5 / 6
10,599
757
15,311
20,957
21,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
dechotzar
Cerberus
17
2 / 6 / 7
9,706
693
15,009
20,376
24,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
deckhotzar93
Baron Samedi
17
5 / 8 / 4
10,467
748
15,766
16,836
9,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
29
Kills
14
14
Deaths
29
87
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Androemedaes
Cerberus
1
6
18
1.67
W
Bellona
Dreamseeker
Bellona
7
3
18
5.33
L
Sobek
Luruco
Sobek
1
6
10
1
W
King Arthur
Neof0x
King Arthur
8
2
18
8.5
L
Sun Wukong
Pifpafkin
Sun Wukong
0
4
5
0.63
L
Bellona
SaramaSlaed
Bellona
6
5
6
1.8
L
Cerberus
dechotzar
Cerberus
2
6
7
0.92
L
Baron Samedi
deckhotzar93
Baron Samedi
5
8
4
0.88
W
Zeus
knivea
Zeus
10
2
16
9
W
Eset
tsuciek
Eset
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,947
Damage
60,098
80,239
Taken
87,279
71,714
Mitigated
87,382
25,912
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Androemedaes
Cerberus
8,616
862
1,610
6,037
22,820
26,264
335
10,513
11,828
22,205
203
W
Bellona
Dreamseeker
Bellona
13,990
3,149
998
1,970
16,933
16,297
1,056
8,629
8,044
6,485
17,902
L
Sobek
Luruco
Sobek
10,186
264
635
3,896
22,013
26,561
0
11,563
9,812
19,805
57
W
King Arthur
Neof0x
King Arthur
15,346
2,053
1,429
1,065
16,936
16,521
906
7,882
8,825
0
21,274
L
Sun Wukong
Pifpafkin
Sun Wukong
3,826
709
206
593
7,097
5,050
0
4,638
2,257
0
6,366
L
Bellona
SaramaSlaed
Bellona
15,311
1,761
451
2,561
20,957
21,580
0
11,564
8,877
0
22,036
L
Cerberus
dechotzar
Cerberus
15,009
992
501
4,060
20,376
24,314
0
10,618
9,323
24,247
1,592
L
Baron Samedi
deckhotzar93
Baron Samedi
15,766
2,809
2,417
2,429
16,836
9,877
0
11,707
5,017
39,167
0
W
Zeus
knivea
Zeus
29,667
3,109
4,401
3,320
14,652
7,650
3,003
7,625
6,779
60,393
1,404
W
Eset
tsuciek
Eset
12,328
0
3,617
1,465
8,898
4,982
1,246
3,535
5,363
26,647
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
47,637
184
Minions Killed
127
0
Camps Cleared
0
1,358,507
Distance Traveled
973,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,499
750
26
2
0
239,231
0
W
Bellona
11,810
844
28
2
0
312,004
0
L
Sobek
9,434
674
15
1
0
213,377
0
W
King Arthur
11,557
826
12
1
0
266,618
0
L
Sun Wukong
7,431
531
5
0
0
83,438
0
L
Bellona
10,599
757
21
2
0
249,096
0
L
Cerberus
9,706
693
36
3
0
233,218
0
L
Baron Samedi
10,467
748
50
4
0
194,201
0
W
Zeus
12,540
896
73
5
0
246,641
0
W
Eset
11,075
791
45
3
0
294,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role