Player Matchup

Awilix
Awilix
BeardedBudman
Awilix
Level 155
God Stats
2W - 2L
1,324 SR
Queue Stats
58W - 67L
1,535 Elo+
Solo
Hercules
Hercules
DomXS
Hercules
Level 157
God Stats
0W - 6L
1,166 SR
Queue Stats
223W - 232L
1,561 Elo+
Solo
Geb
Geb
St1ckzAndSt0nes
Geb
Level 106
God Stats
1W - 5L
1,333 SR
Queue Stats
400W - 409L
1,522 Elo+
Solo
Shiva
Shiva
Super-Rio26
Shiva
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 227L
1,496 Elo+
Solo
Skadi
Skadi
iMa MoNsTeR 4xz
Skadi
Level 140
God Stats
0W - 2L
1,268 SR
Queue Stats
115W - 98L
1,542 Elo+
Solo
Team Averages
Level 143
1,318 SR
1,531 Elo+

VS

Team Averages
Level 146
1,589 SR
1,527 Elo+
Awilix
Awilix
Datguyinthe
Awilix
Level 89
God Stats
3W - 1L
1,827 SR
Queue Stats
106W - 106L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Earnheqrt
Cthulhu
Level 159
God Stats
7W - 2L
1,662 SR
Queue Stats
123W - 124L
1,529 Elo+
Party 1
Bacchus
Bacchus
Its A Bust
Bacchus
Level 159
God Stats
3W - 1L
1,191 SR
Queue Stats
149W - 143L
1,534 Elo+
Party 1
Thoth
Thoth
LeoTafuri
Thoth
Level 161
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 186L
1,492 Elo+
Solo
Ares
Ares
STEW PID 13
Ares
Level 163
God Stats
2W - 1L
1,764 SR
Queue Stats
37W - 31L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
5,991
999
3,765
3,843
1,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
DomXS
Hercules
9
1 / 2 / 1
5,584
931
4,412
7,112
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,491
915
2,649
6,217
5,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
5,876
979
4,380
7,220
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
5,603
934
2,936
4,824
2,157
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 1 / 4
6,705
1,118
6,534
5,770
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Earnheqrt
Cthulhu
10
0 / 1 / 9
6,020
1,003
6,226
3,984
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Its A Bust
Bacchus
11
0 / 0 / 8
5,981
997
3,186
6,166
8,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
LeoTafuri
Thoth
13
3 / 0 / 3
7,074
1,179
4,939
3,510
2,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 6
6,162
1,027
4,367
6,154
7,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
9
9
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Awilix
4
1
4
6
L
Hercules
DomXS
Hercules
1
2
1
0.75
W
Cthulhu
Earnheqrt
Cthulhu
0
1
9
4.5
W
Bacchus
Its A Bust
Bacchus
0
0
8
4
W
Thoth
LeoTafuri
Thoth
3
0
3
4.5
W
2
1
6
5
L
0
2
1
0.25
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
25,252
29,216
Taken
25,584
23,009
Mitigated
25,472
9,947
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,765
923
312
1,511
3,843
1,637
0
2,399
1,319
0
10,659
W
Awilix
6,534
1,700
0
844
5,770
3,308
276
123
5,647
0
11,458
L
Hercules
DomXS
Hercules
4,412
564
266
1,244
7,112
6,282
0
3,983
2,998
0
5,388
W
Cthulhu
Earnheqrt
Cthulhu
6,226
489
383
606
3,984
4,315
0
374
3,610
11,316
208
W
Bacchus
Its A Bust
Bacchus
3,186
532
578
2,554
6,166
8,692
236
712
5,454
4,992
0
W
Thoth
LeoTafuri
Thoth
4,939
589
502
519
3,510
2,039
732
346
3,164
17,333
268
W
4,367
417
331
1,328
6,154
7,118
157
1,094
5,060
4,230
1,022
L
2,649
123
798
1,344
6,217
5,453
0
4,291
1,772
5,233
0
L
4,380
516
1,609
1,737
7,220
7,480
0
3,167
3,972
0
10,193
L
2,936
1,612
185
941
4,824
2,157
0
3,587
1,081
0
11,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
31,942
45
Minions Killed
67
0
Camps Cleared
0
551,661
Distance Traveled
682,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,991
999
15
3
0
144,971
0
W
Awilix
6,705
1,118
13
2
0
146,034
0
L
Hercules
5,584
931
7
1
0
111,839
0
W
Cthulhu
6,020
1,003
8
1
0
114,480
0
W
Bacchus
5,981
997
8
1
0
145,284
0
W
Thoth
7,074
1,179
36
6
0
129,094
0
W
Ares
6,162
1,027
2
0
0
147,533
0
L
Geb
5,491
915
2
0
0
109,318
0
L
Shiva
5,876
979
3
1
0
112,205
0
L
Skadi
5,603
934
18
3
0
73,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role