Player Matchup

King Arthur
King Arthur
BAR 222
King Arthur
Level 125
God Stats
4W - 10L
1,567 SR
Queue Stats
330W - 322L
1,502 Elo+
Party 1
Janus
Janus
Grimmjow32492
Janus
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
108W - 110L
1,519 Elo+
Party 1
Thanatos
Thanatos
KawaiiKommander
Thanatos
Level 199
God Stats
0W - 1L
1,248 SR
Queue Stats
512W - 245L
1,740 Elo+
Solo
Team Averages
Level 150
1,511 SR
1,587 Elo+

VS

Team Averages
Level 144
1,591 SR
1,561 Elo+
Awilix
Awilix
Bazey
Awilix
Level 158
God Stats
120W - 90L
1,634 SR
Queue Stats
995W - 789L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Imsa11
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,503 Elo+
Solo
Sol
Sol
spongebob6942069
Sol
Level 146
God Stats
4W - 1L
1,641 SR
Queue Stats
32W - 34L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BAR 222
King Arthur
10
0 / 6 / 2
6,424
642
5,072
10,734
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,599
660
5,835
5,322
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
2 / 3 / 0
6,970
697
8,869
9,427
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bazey
Awilix
13
6 / 1 / 4
8,342
834
8,048
9,180
3,410
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Imsa11
Sylvanus
13
2 / 1 / 7
7,408
741
3,334
8,686
7,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
3 / 1 / 7
8,216
822
10,741
9,963
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BAR 222
King Arthur
0
6
2
0.17
W
Awilix
Bazey
Awilix
6
1
4
8
L
0
2
3
0.75
W
Sylvanus
Imsa11
Sylvanus
2
1
7
5.5
L
Thanatos
2
3
0
0.67
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,776
Damage
22,123
25,483
Taken
27,829
11,237
Mitigated
14,437
5,937
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BAR 222
King Arthur
5,072
296
0
251
10,734
4,710
0
4,560
6,144
0
21,141
W
Awilix
Bazey
Awilix
8,048
2,128
0
1,467
9,180
3,410
256
1,102
7,873
0
33,203
L
5,835
290
0
956
5,322
2,198
0
3,845
1,477
23,871
0
W
Sylvanus
Imsa11
Sylvanus
3,334
1,049
1,702
2,591
8,686
7,410
13
2,376
6,014
11,803
0
L
Thanatos
8,869
1,253
0
4,730
9,427
4,329
0
5,311
4,009
0
19,956
W
10,741
3,802
0
5,719
9,963
3,617
1,181
2,432
7,361
44,611
4,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,993
Gold Earned
23,966
113
Minions Killed
154
0
Camps Cleared
0
550,356
Distance Traveled
558,609
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,424
642
38
4
0
191,369
0
W
Awilix
8,342
834
49
5
0
218,012
0
L
Janus
6,599
660
49
5
0
172,898
0
W
Sylvanus
7,408
741
20
2
0
167,728
3
L
Thanatos
6,970
697
26
3
0
186,089
0
W
Sol
8,216
822
85
9
0
172,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role