Player Matchup

Hades
Hades
GreenlightFitz
Hades
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 117L
1,493 Elo+
Solo
Yu Huang
Yu Huang
Ragnastillroker
Yu Huang
Level 159
God Stats
2W - 1L
1,849 SR
Queue Stats
165W - 161L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
X-Meredith-3
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,313 Elo+
Party 1
Bastet
Bastet
Xanmourn
Bastet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,401 Elo+
Solo
Chaac
Chaac
ily-andy
Chaac
Level 30
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 26L
1,088 Elo+
Party 1
Team Averages
Level 121
1,529 SR
1,376 Elo+

VS

Team Averages
Level 125
1,551 SR
1,475 Elo+
Kuzenbo
Kuzenbo
AltaAins
Kuzenbo
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 67L
1,397 Elo+
Party 2
Da Ji
Da Ji
DarkPE
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 125L
1,440 Elo+
Party 2
Chaac
Chaac
Rixhh
Chaac
Level 146
God Stats
2W - 2L
1,428 SR
Queue Stats
61W - 73L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Weisheit
Cernunnos
Level 159
God Stats
5W - 4L
1,596 SR
Queue Stats
343W - 343L
1,503 Elo+
Solo
Hercules
Hercules
subman123
Hercules
Level 69
God Stats
3W - 1L
1,730 SR
Queue Stats
184W - 136L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,056
575
5,960
8,322
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
18
3 / 3 / 3
9,965
712
10,951
11,920
7,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
X-Meredith-3
Sun Wukong
16
2 / 3 / 5
9,089
649
13,571
16,232
24,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Xanmourn
Bastet
17
6 / 5 / 1
9,958
711
11,498
15,371
8,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ily-andy
Chaac
14
0 / 5 / 7
8,294
592
10,806
13,224
18,609
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AltaAins
Kuzenbo
17
3 / 3 / 12
10,320
737
9,275
16,042
25,516
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
DarkPE
Da Ji
16
5 / 4 / 8
10,200
729
11,865
12,610
7,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rixhh
Chaac
17
5 / 2 / 11
10,649
761
12,452
18,507
26,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Weisheit
Cernunnos
18
3 / 2 / 6
10,469
748
11,622
11,485
5,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
subman123
Hercules
19
3 / 0 / 13
10,977
784
14,652
24,846
19,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
11
Kills
19
19
Deaths
11
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AltaAins
Kuzenbo
3
3
12
3
W
Da Ji
DarkPE
Da Ji
5
4
8
2.25
L
0
3
2
0.33
L
Yu Huang
3
3
3
1.5
W
Chaac
Rixhh
Chaac
5
2
11
5.25
W
Cernunnos
Weisheit
Cernunnos
3
2
6
3
L
Sun Wukong
X-Meredith-3
Sun Wukong
2
3
5
1.5
L
Bastet
Xanmourn
Bastet
6
5
1
1.3
L
Chaac
ily-andy
Chaac
0
5
7
0.7
W
Hercules
subman123
Hercules
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
59,866
65,069
Taken
83,490
67,759
Mitigated
84,251
17,824
Healing
39,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AltaAins
Kuzenbo
9,275
3,637
653
1,722
16,042
25,516
148
2,667
13,081
14,613
1,048
W
Da Ji
DarkPE
Da Ji
11,865
2,493
2,137
1,213
12,610
7,486
1,339
2,485
9,893
0
20,779
L
5,960
184
1,098
2,112
8,322
9,561
0
2,062
6,260
9,675
0
L
Yu Huang
10,951
398
784
2,072
11,920
7,422
0
1,692
10,228
47,037
0
W
Chaac
Rixhh
Chaac
12,452
930
3,181
10,171
18,507
26,773
116
3,797
14,260
3,692
18,430
W
Cernunnos
Weisheit
Cernunnos
11,622
3,237
1,564
2,519
11,485
5,204
1,980
3,507
7,931
0
39,328
L
Sun Wukong
X-Meredith-3
Sun Wukong
13,571
1,386
1,668
4,727
16,232
24,004
0
3,097
13,135
0
18,313
L
Bastet
Xanmourn
Bastet
11,498
2,100
61
3,728
15,371
8,163
0
2,047
13,324
0
20,574
L
Chaac
ily-andy
Chaac
10,806
1,227
0
1,574
13,224
18,609
0
2,520
10,704
634
15,249
W
Hercules
subman123
Hercules
14,652
4,582
1,144
14,836
24,846
19,272
252
4,856
19,425
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
52,615
146
Minions Killed
154
0
Camps Cleared
0
1,221,563
Distance Traveled
1,326,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,320
737
10
1
0
274,559
0
W
Da Ji
10,200
729
27
2
0
262,825
0
L
Hades
8,056
575
15
1
0
180,292
0
L
Yu Huang
9,965
712
85
6
0
238,612
0
W
Chaac
10,649
761
24
2
0
261,818
0
W
Cernunnos
10,469
748
62
4
0
239,478
0
L
Sun Wukong
9,089
649
12
1
0
275,088
0
L
Bastet
9,958
711
25
2
0
269,429
0
L
Chaac
8,294
592
9
1
0
258,142
0
W
Hercules
10,977
784
31
2
0
287,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role