Player Matchup

Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Droopsleazy
Lancelot
Level 82
God Stats
2W - 2L
1,840 SR
Queue Stats
301W - 290L
1,532 Elo+
Party 3
Ishtar
Ishtar
Mr BBW21
Ishtar
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 249L
1,467 Elo+
Solo
Ares
Ares
SilverSurfer389
Ares
Level 56
God Stats
2W - 6L
1,462 SR
Queue Stats
303W - 297L
1,505 Elo+
Solo
Sol
Sol
Stankweezul
Sol
Level 59
God Stats
17W - 16L
1,476 SR
Queue Stats
357W - 347L
1,499 Elo+
Party 3
Team Averages
Level 75
1,556 SR
1,501 Elo+

VS

Team Averages
Level 68
1,623 SR
1,457 Elo+
Anubis
Anubis
H3NN3SSY1515
Anubis
Level 88
God Stats
11W - 8L
1,664 SR
Queue Stats
560W - 558L
1,480 Elo+
Party 2
Hou Yi
Hou Yi
MyPrettyRose
Hou Yi
Level 72
God Stats
13W - 3L
1,640 SR
Queue Stats
404W - 374L
1,456 Elo+
Party 2
Sobek
Sobek
PureTB
Sobek
Level 89
God Stats
2W - 1L
1,813 SR
Queue Stats
172W - 159L
1,480 Elo+
Party 2
Nox
Nox
ScuffedBarbie
Nox
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 1
Surtr
Surtr
kingtwinkie125
Surtr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 7 / 3
7,856
786
6,552
14,899
14,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Droopsleazy
Lancelot
11
0 / 6 / 3
7,009
701
4,229
8,960
5,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
Mr BBW21
Ishtar
12
1 / 6 / 2
7,434
743
8,669
9,986
3,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 2
8,370
837
7,335
12,612
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 1
8,370
837
16,178
9,035
3,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 1 / 16
9,756
976
19,147
10,837
6,459
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
17
5 / 0 / 19
9,043
904
4,728
7,355
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
PureTB
Sobek
14
2 / 3 / 23
9,140
914
6,821
14,757
16,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 16
8,345
835
2,707
5,991
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 4 / 16
9,007
901
13,040
15,289
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
117
8
Kills
27
27
Deaths
10
11
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
7
3
0.36
L
Lancelot
Droopsleazy
Lancelot
0
6
3
0.25
W
Anubis
9
1
16
17
L
Ishtar
Mr BBW21
Ishtar
1
6
2
0.33
W
Hou Yi
5
0
19
14.5
W
Sobek
PureTB
Sobek
2
3
23
4.5
W
3
2
16
5.5
L
3
5
2
0.8
L
3
3
1
1.17
W
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
46,443
55,492
Taken
54,229
37,370
Mitigated
41,364
6,914
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,552
560
179
264
14,899
14,591
27
5,713
9,186
13,528
0
L
Lancelot
Droopsleazy
Lancelot
4,229
164
416
537
8,960
5,165
0
4,935
4,025
0
9,264
W
Anubis
19,147
682
2,219
5,676
10,837
6,459
567
4,761
6,076
40,423
0
L
Ishtar
Mr BBW21
Ishtar
8,669
4,685
814
964
9,986
3,678
714
5,744
4,242
0
20,100
W
Hou Yi
4,728
1,112
283
1,399
7,355
5,666
910
4,742
2,613
0
12,378
W
Sobek
PureTB
Sobek
6,821
463
4,083
4,280
14,757
16,332
340
5,018
9,739
9,702
451
W
2,707
264
1,839
1,406
5,991
2,872
124
4,818
1,173
12,899
0
L
7,335
343
315
939
12,612
10,473
542
6,348
6,264
9,632
0
L
16,178
4,104
172
2,314
9,035
3,463
0
5,985
3,050
38,094
707
W
13,040
5,082
595
1,946
15,289
10,035
422
10,329
4,960
323
17,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
45,291
124
Minions Killed
112
0
Camps Cleared
0
886,644
Distance Traveled
978,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,856
786
23
2
0
193,138
0
L
Lancelot
7,009
701
12
1
0
180,827
0
W
Anubis
9,756
976
49
5
0
194,305
0
L
Ishtar
7,434
743
34
3
0
157,705
0
W
Hou Yi
9,043
904
18
2
0
213,333
0
W
Sobek
9,140
914
8
1
0
209,582
0
W
Nox
8,345
835
27
3
0
179,751
0
L
Ares
8,370
837
3
0
0
179,908
0
L
Sol
8,370
837
52
5
0
175,066
0
W
Surtr
9,007
901
10
1
0
181,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role