Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FouIful
Osiris
Level 108
God Stats
2W - 4L
1,271 SR
Queue Stats
38W - 32L
1,659 Elo+
Solo
Sobek
Sobek
JPMLuis
Sobek
Level 122
God Stats
23W - 15L
1,594 SR
Queue Stats
92W - 89L
1,480 Elo+
Solo
Skadi
Skadi
Zashary
Skadi
Level 146
God Stats
5W - 12L
1,500 SR
Queue Stats
326W - 306L
1,516 Elo+
Solo
Anubis
Anubis
wickedpist1
Anubis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 217L
1,493 Elo+
Solo
Team Averages
Level 120
1,473 SR
1,530 Elo+

VS

Team Averages
Level 85
1,548 SR
1,501 Elo+
Persephone
Persephone
Sinneth
Persephone
Level 66
God Stats
1W - 2L
1,438 SR
Queue Stats
405W - 397L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Tpgaming72
Danzaburou
Level 66
God Stats
5W - 9L
1,444 SR
Queue Stats
92W - 72L
1,523 Elo+
Party 1
Surtr
Surtr
herbal-swap3
Surtr
Level 69
God Stats
7W - 9L
1,526 SR
Queue Stats
365W - 381L
1,410 Elo+
Solo
Charon
Charon
jhcffuy
Charon
Level 81
God Stats
6W - 6L
1,681 SR
Queue Stats
110W - 106L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lmlagginFRI
Heimdallr
Level 144
God Stats
2W - 2L
1,652 SR
Queue Stats
145W - 141L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 0 / 3
5,356
536
6,082
8,537
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
FouIful
Osiris
9
1 / 1 / 0
4,776
478
3,399
8,322
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
JPMLuis
Sobek
9
1 / 1 / 5
5,671
567
2,712
8,816
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Zashary
Skadi
12
5 / 0 / 2
6,789
679
6,793
5,349
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
0 / 0 / 1
5,732
573
1,769
4,135
2,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Sinneth
Persephone
10
0 / 1 / 1
5,747
575
3,324
3,764
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tpgaming72
Danzaburou
9
0 / 2 / 0
4,656
466
3,394
6,204
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
6,036
604
4,442
7,546
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
jhcffuy
Charon
8
0 / 4 / 1
4,720
472
4,319
7,978
5,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
lmlagginFRI
Heimdallr
10
1 / 1 / 0
5,222
522
1,688
5,702
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
3
4.5
W
Osiris
FouIful
Osiris
1
1
0
1
W
Sobek
JPMLuis
Sobek
1
1
5
3.5
L
Persephone
Sinneth
Persephone
0
1
1
0.5
L
Danzaburou
Tpgaming72
Danzaburou
0
2
0
0
W
Skadi
Zashary
Skadi
5
0
2
6
L
1
2
0
0.5
L
Charon
jhcffuy
Charon
0
4
1
0.13
L
Heimdallr
lmlagginFRI
Heimdallr
1
1
0
1
W
Anubis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
17,167
35,159
Taken
31,194
20,044
Mitigated
14,796
12,956
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,082
976
0
3,428
8,537
3,002
0
988
7,463
0
33,414
W
Osiris
FouIful
Osiris
3,399
1,197
0
1,272
8,322
7,492
0
97
7,711
0
30,584
W
Sobek
JPMLuis
Sobek
2,712
509
0
3,958
8,816
5,591
132
3,474
5,339
13,540
1,392
L
Persephone
Sinneth
Persephone
3,324
153
0
204
3,764
897
0
1,007
2,749
35,404
0
L
Danzaburou
Tpgaming72
Danzaburou
3,394
1,332
0
2,190
6,204
2,058
0
445
5,759
0
33,011
W
Skadi
Zashary
Skadi
6,793
3,959
0
1,916
5,349
1,863
907
1,558
3,791
0
52,693
L
4,442
1,592
0
2,696
7,546
4,475
0
0
7,016
977
43,734
L
Charon
jhcffuy
Charon
4,319
1,319
0
841
7,978
5,137
0
2,182
5,796
14,993
0
L
Heimdallr
lmlagginFRI
Heimdallr
1,688
690
0
1,707
5,702
2,229
0
537
5,165
0
36,184
W
Anubis
1,769
0
0
2,382
4,135
2,096
0
1,623
2,512
45,991
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
26,381
279
Minions Killed
269
0
Camps Cleared
0
976,650
Distance Traveled
928,683
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,356
536
54
5
0
226,255
2
W
Osiris
4,776
478
34
3
0
187,136
4
W
Sobek
5,671
567
22
2
0
227,349
5
L
Persephone
5,747
575
69
7
0
189,562
0
L
Danzaburou
4,656
466
48
5
0
172,060
0
W
Skadi
6,789
679
88
9
0
162,113
0
L
Surtr
6,036
604
70
7
0
179,821
2
L
Charon
4,720
472
14
1
0
189,192
0
L
Heimdallr
5,222
522
68
7
0
198,048
0
W
Anubis
5,732
573
81
8
0
173,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role