Player Matchup

Sylvanus
Sylvanus
Basanoa
Sylvanus
Level 60
God Stats
3W - 2L
1,771 SR
Queue Stats
235W - 205L
1,483 Elo+
Solo
Ullr
Ullr
BuckskinRex7758
Ullr
Level 99
God Stats
5W - 7L
1,460 SR
Queue Stats
741W - 768L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Drumaster20
Xing Tian
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,420 Elo+
Solo
Cerberus
Cerberus
MrDemonPharaoh
Cerberus
Level 69
God Stats
1W - 1L
1,875 SR
Queue Stats
67W - 63L
1,446 Elo+
Solo
Ares
Ares
MrWorldPeace420
Ares
Level 101
God Stats
1W - 2L
1,655 SR
Queue Stats
188W - 153L
1,523 Elo+
Solo
Team Averages
Level 81
1,652 SR
1,467 Elo+

VS

Team Averages
Level 116
1,571 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Callawizle
Charon
Level 128
God Stats
3W - 0L
1,857 SR
Queue Stats
73W - 82L
1,507 Elo+
Party 1
Ra
Ra
HARNDOG
Ra
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 48L
1,514 Elo+
Solo
Agni
Agni
KirbOvO
Agni
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,402 Elo+
Solo
Cernunnos
Cernunnos
xtiffi
Cernunnos
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 154L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Basanoa
Sylvanus
13
3 / 5 / 2
7,440
744
7,264
15,205
17,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
6,781
678
2,904
5,883
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Drumaster20
Xing Tian
13
0 / 5 / 4
7,038
704
5,873
17,700
17,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
13
0 / 5 / 5
7,397
740
6,369
18,895
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 5
6,764
676
6,225
11,516
8,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 1 / 20
9,085
909
7,768
13,369
13,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
Callawizle
Charon
14
0 / 1 / 19
8,953
895
9,451
8,724
6,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 2 / 11
9,967
997
14,045
5,437
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
KirbOvO
Agni
15
3 / 1 / 12
8,747
875
13,692
5,504
2,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xtiffi
Cernunnos
17
10 / 1 / 12
10,110
1,011
17,250
9,453
5,027
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
5
Kills
23
23
Deaths
6
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
20
12
L
Sylvanus
Basanoa
Sylvanus
3
5
2
0.8
L
2
3
2
1
W
Charon
Callawizle
Charon
0
1
19
9.5
L
Xing Tian
Drumaster20
Xing Tian
0
5
4
0.4
W
8
2
11
6.75
W
Agni
KirbOvO
Agni
3
1
12
9
L
Cerberus
0
5
5
0.5
L
0
5
5
0.5
W
Cernunnos
xtiffi
Cernunnos
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,635
Damage
62,206
69,199
Taken
42,487
64,841
Mitigated
30,845
15,493
Healing
21,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,768
418
2,625
2,732
13,369
13,391
474
6,116
7,253
11,073
1,125
L
Sylvanus
Basanoa
Sylvanus
7,264
1,342
2,477
2,128
15,205
17,979
0
8,412
6,676
13,955
0
L
2,904
935
121
453
5,883
2,556
0
3,786
2,097
0
9,829
W
Charon
Callawizle
Charon
9,451
804
2,466
1,951
8,724
6,800
766
5,312
3,412
15,836
304
L
Xing Tian
Drumaster20
Xing Tian
5,873
219
2,386
2,009
17,700
17,742
0
11,158
6,321
13,062
89
W
14,045
1,058
4,308
1,562
5,437
2,630
794
3,603
1,834
29,116
1,603
W
Agni
KirbOvO
Agni
13,692
1,449
1,560
752
5,504
2,997
883
3,282
2,222
24,371
0
L
Cerberus
6,369
475
761
4,418
18,895
17,591
0
13,011
5,733
16,285
1,373
L
6,225
241
368
372
11,516
8,973
0
6,838
4,539
12,662
628
W
Cernunnos
xtiffi
Cernunnos
17,250
7,375
1,202
2,477
9,453
5,027
4,278
5,645
3,808
0
28,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
46,862
111
Minions Killed
134
0
Camps Cleared
0
771,350
Distance Traveled
1,050,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,085
909
11
1
0
234,332
0
L
Sylvanus
7,440
744
16
2
0
141,720
0
L
Ullr
6,781
678
11
1
0
98,835
0
W
Charon
8,953
895
20
2
0
211,231
0
L
Xing Tian
7,038
704
9
1
0
171,524
0
W
Ra
9,967
997
51
5
0
198,458
0
W
Agni
8,747
875
27
3
0
218,920
0
L
Cerberus
7,397
740
64
6
0
178,851
0
L
Ares
6,764
676
11
1
0
180,420
0
W
Cernunnos
10,110
1,011
25
3
0
187,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role