Player Matchup

Horus
Horus
BigFrenchNose
Horus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,390 Elo+
Party 1
Tiamat
Tiamat
Fure00
Tiamat
Level 141
God Stats
1W - 4L
1,293 SR
Queue Stats
36W - 29L
1,391 Elo+
Party 1
Chernobog
Chernobog
Tippejo
Chernobog
Level 69
God Stats
1W - 3L
1,293 SR
Queue Stats
26W - 22L
1,410 Elo+
Party 1
Team Averages
Level 111
1,362 SR
1,397 Elo+

VS

Team Averages
Level 50
1,467 SR
1,455 Elo+
Jormungandr
Jormungandr
BestKoreaAndKim
Jormungandr
Level 48
God Stats
28W - 18L
1,499 SR
Queue Stats
230W - 226L
1,482 Elo+
Solo
Vulcan
Vulcan
Polkrac
Vulcan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,539 Elo+
Solo
Arachne
Arachne
RAULVXDGTA
Arachne
Level 44
God Stats
2W - 1L
1,401 SR
Queue Stats
15W - 22L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,360
585
6,047
17,025
17,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Fure00
Tiamat
16
4 / 3 / 0
10,377
649
11,057
13,310
8,698
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Tippejo
Chernobog
14
0 / 3 / 2
9,285
580
10,811
15,398
5,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BestKoreaAndKim
Jormungandr
16
2 / 1 / 4
10,597
662
21,981
15,787
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
Polkrac
Vulcan
17
3 / 1 / 2
11,420
714
10,940
10,564
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
RAULVXDGTA
Arachne
15
2 / 2 / 5
11,022
689
7,049
13,517
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BestKoreaAndKim
Jormungandr
2
1
4
4
L
0
1
4
2
L
Tiamat
Fure00
Tiamat
4
3
0
1.33
W
Vulcan
Polkrac
Vulcan
3
1
2
4
W
Arachne
RAULVXDGTA
Arachne
2
2
5
2.25
L
Chernobog
Tippejo
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,915
Damage
39,970
45,733
Taken
39,868
30,856
Mitigated
23,924
9,248
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BestKoreaAndKim
Jormungandr
21,981
3,022
0
5,427
15,787
10,662
0
3,546
11,854
47,866
488
L
6,047
2,402
2,075
3,556
17,025
17,078
0
10,811
5,534
0
26,622
L
Tiamat
Fure00
Tiamat
11,057
1,491
0
2,432
13,310
8,698
40
8,151
4,696
55,695
1,176
W
Vulcan
Polkrac
Vulcan
10,940
4,811
0
3,086
10,564
5,006
1,386
3,148
7,202
50,791
561
W
Arachne
RAULVXDGTA
Arachne
7,049
5,566
0
1,091
13,517
8,256
1,326
3,591
9,637
0
42,547
L
Chernobog
Tippejo
Chernobog
10,811
5,138
0
1,185
15,398
5,080
0
11,736
3,029
0
46,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
33,039
197
Minions Killed
196
0
Camps Cleared
0
893,200
Distance Traveled
852,205
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,597
662
47
3
0
303,958
0
L
Horus
9,360
585
34
2
0
328,526
0
L
Tiamat
10,377
649
83
5
0
283,216
0
W
Vulcan
11,420
714
88
6
0
248,798
0
W
Arachne
11,022
689
61
4
0
299,449
7
L
Chernobog
9,285
580
80
5
0
281,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role