Player Matchup

Ares
Ares
AmbroseTheGod
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,390 Elo+
Party 2
Chiron
Chiron
WiebeSenpai
Chiron
Level 158
God Stats
4W - 8L
1,091 SR
Queue Stats
257W - 301L
1,540 Elo+
Solo
Izanami
Izanami
banjo321
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 136L
1,517 Elo+
Solo
Amaterasu
Amaterasu
captLUCKY
Amaterasu
Level 104
God Stats
2W - 1L
1,420 SR
Queue Stats
39W - 32L
1,525 Elo+
Party 2
Charon
Charon
xVoidGalaxyx
Charon
Level 85
God Stats
1W - 0L
1,632 SR
Queue Stats
31W - 42L
1,380 Elo+
Party 2
Team Averages
Level 103
1,428 SR
1,470 Elo+

VS

Team Averages
Level 118
1,500 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
BigDaddyBatman
Xing Tian
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
490W - 460L
1,580 Elo+
Solo
Fenrir
Fenrir
ii_Dinoo
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,534 Elo+
Party 3
Zhong Kui
Zhong Kui
xJakes
Zhong Kui
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
332W - 334L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 6
5,151
1,030
2,235
5,998
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
11
3 / 0 / 2
6,240
1,248
6,538
3,257
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
banjo321
Izanami
10
2 / 0 / 4
5,710
1,142
4,209
2,265
992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
captLUCKY
Amaterasu
9
1 / 1 / 3
5,074
1,015
2,633
6,322
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
10
0 / 0 / 6
5,515
1,103
4,628
3,179
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 0 / 2
5,376
1,075
6,970
3,935
1,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
5
0 / 0 / 0
4,220
844
0
360
155
Xing Tian
BigDaddyBatman
Xing Tian
11
2 / 1 / 1
5,080
1,016
5,547
7,088
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ii_Dinoo
Fenrir
8
0 / 2 / 3
4,628
926
1,829
6,117
5,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
xJakes
Zhong Kui
8
0 / 3 / 3
4,592
918
2,985
4,888
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
6
Kills
3
3
Deaths
6
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
L
Geb
 
Geb
0
0
0
0
W
0
2
6
1.5
L
Xing Tian
BigDaddyBatman
Xing Tian
2
1
1
2.5
W
Chiron
3
0
2
4
W
Izanami
banjo321
Izanami
2
0
4
4
W
Amaterasu
captLUCKY
Amaterasu
1
1
3
2.5
L
Fenrir
ii_Dinoo
Fenrir
0
2
3
0.75
L
Zhong Kui
xJakes
Zhong Kui
0
3
3
0.5
W
Charon
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
17,331
21,021
Taken
22,388
14,027
Mitigated
19,581
10,801
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,970
1,290
285
241
3,935
1,964
0
912
3,023
0
19,524
L
Geb
 
Geb
0
0
0
0
360
155
0
360
0
0
0
W
2,235
55
185
1,459
5,998
4,450
0
1,859
3,663
2,412
0
L
Xing Tian
BigDaddyBatman
Xing Tian
5,547
122
0
917
7,088
7,655
0
2,034
4,931
7,645
0
W
Chiron
6,538
986
1,317
1,134
3,257
1,529
0
1,904
1,221
0
18,499
W
Izanami
banjo321
Izanami
4,209
2,437
1,144
969
2,265
992
0
735
1,448
0
11,554
W
Amaterasu
captLUCKY
Amaterasu
2,633
328
343
2,291
6,322
4,142
0
1,731
4,390
0
2,975
L
Fenrir
ii_Dinoo
Fenrir
1,829
397
297
1,025
6,117
5,780
0
2,121
3,913
0
2,973
L
Zhong Kui
xJakes
Zhong Kui
2,985
95
649
526
4,888
4,027
0
1,436
3,333
4,472
0
W
Charon
4,628
574
773
1,186
3,179
2,914
0
1,182
1,767
8,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
23,896
74
Minions Killed
34
0
Camps Cleared
0
509,085
Distance Traveled
419,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,376
1,075
23
5
0
113,911
0
L
Geb
4,220
844
0
0
0
378
0
W
Ares
5,151
1,030
0
0
0
85,505
0
L
Xing Tian
5,080
1,016
2
0
0
107,605
0
W
Chiron
6,240
1,248
30
6
0
105,446
0
W
Izanami
5,710
1,142
24
5
0
106,152
0
W
Amaterasu
5,074
1,015
2
0
0
113,012
0
L
Fenrir
4,628
926
2
0
0
110,270
0
L
Zhong Kui
4,592
918
7
1
0
86,904
0
W
Charon
5,515
1,103
18
4
0
98,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role