Player Matchup

Nemesis
Nemesis
Camy1
Nemesis
Level 101
God Stats
13W - 6L
1,800 SR
Queue Stats
95W - 79L
1,552 Elo+
Party 1
Anubis
Anubis
Sandycastle
Anubis
Level 109
God Stats
10W - 6L
1,689 SR
Queue Stats
68W - 46L
1,499 Elo+
Party 1
Chaac
Chaac
SeregRana
Chaac
Level 16
God Stats
10W - 3L
1,710 SR
Queue Stats
19W - 9L
1,677 Elo+
Party 1
Team Averages
Level 75
1,733 SR
1,576 Elo+

VS

Team Averages
Level 145
1,541 SR
1,498 Elo+
Nu Wa
Nu Wa
Ivanchek
Nu Wa
Level 145
God Stats
2W - 1L
1,692 SR
Queue Stats
14W - 17L
1,605 Elo+
Solo
Charon
Charon
Maggico9301
Charon
Level 132
God Stats
0W - 2L
1,333 SR
Queue Stats
43W - 37L
1,505 Elo+
Solo
Hun Batz
Hun Batz
SM1TEisBADgame
Hun Batz
Level 159
God Stats
1W - 1L
1,598 SR
Queue Stats
7W - 13L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Camy1
Nemesis
12
4 / 0 / 3
7,618
762
6,211
9,219
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
2 / 1 / 4
7,440
744
6,319
5,638
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
SeregRana
Chaac
12
1 / 0 / 3
6,918
692
5,172
6,445
3,732
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ivanchek
Nu Wa
10
0 / 4 / 0
6,402
640
7,305
7,715
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
1 / 1 / 0
6,764
676
4,875
6,883
5,741
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
9
0 / 2 / 0
5,942
594
4,281
6,318
2,693
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Camy1
Nemesis
4
0
3
5.5
L
Nu Wa
Ivanchek
Nu Wa
0
4
0
0
L
Charon
1
1
0
1
L
Hun Batz
0
2
0
0
W
Anubis
2
1
4
4
W
Chaac
SeregRana
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
16,461
21,302
Taken
20,916
12,098
Mitigated
10,513
5,597
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Camy1
Nemesis
6,211
2,235
0
2,571
9,219
5,471
69
4,667
4,517
0
25,601
L
Nu Wa
Ivanchek
Nu Wa
7,305
2,793
0
900
7,715
2,079
0
2,440
5,156
32,756
658
L
Charon
4,875
548
0
500
6,883
5,741
0
1,395
5,087
12,488
0
L
Hun Batz
4,281
192
0
133
6,318
2,693
0
2,489
3,744
0
19,229
W
Anubis
6,319
169
98
1,292
5,638
2,895
720
3,665
1,940
27,697
1,546
W
Chaac
SeregRana
Chaac
5,172
462
0
1,636
6,445
3,732
635
3,656
2,727
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
19,108
132
Minions Killed
104
0
Camps Cleared
0
564,398
Distance Traveled
528,346
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,618
762
41
4
0
202,551
3
L
Nu Wa
6,402
640
64
6
0
156,808
0
L
Charon
6,764
676
19
2
0
175,885
0
L
Hun Batz
5,942
594
21
2
0
195,653
0
W
Anubis
7,440
744
61
6
0
173,984
2
W
Chaac
6,918
692
30
3
0
187,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role