Player Matchup

Cupid
Cupid
ElStupido
Cupid
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,509 Elo+
Party 1
Mercury
Mercury
EliasGeee
Mercury
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,557 Elo+
Party 1
Ymir
Ymir
WoahItsaBathtub
Ymir
Level 120
God Stats
3W - 9L
1,322 SR
Queue Stats
19W - 18L
1,509 Elo+
Party 1
Osiris
Osiris
daniel0899
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,488 Elo+
Solo
Ra
Ra
wonjina
Ra
Level 137
God Stats
1W - 4L
1,304 SR
Queue Stats
71W - 81L
1,517 Elo+
Party 1
Team Averages
Level 125
1,425 SR
1,516 Elo+

VS

Team Averages
Level 137
1,428 SR
1,451 Elo+
Sun Wukong
Sun Wukong
ArnoldWeinerbock
Sun Wukong
Level 125
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 32L
1,165 Elo+
Party 2
Anhur
Anhur
HawkCrossX
Anhur
Level 124
God Stats
17W - 14L
1,606 SR
Queue Stats
258W - 255L
1,501 Elo+
Party 3
Ymir
Ymir
Wardaddy11
Ymir
Level 140
God Stats
15W - 12L
1,385 SR
Queue Stats
216W - 198L
1,569 Elo+
Solo
Mercury
Mercury
mtzdelb
Mercury
Level 119
God Stats
3W - 10L
1,131 SR
Queue Stats
34W - 61L
1,437 Elo+
Party 3
Merlin
Merlin
smoovethelegend
Merlin
Level 175
God Stats
8W - 6L
1,737 SR
Queue Stats
202W - 184L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElStupido
Cupid
9
0 / 1 / 2
4,973
497
2,881
3,447
909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
EliasGeee
Mercury
10
1 / 1 / 0
5,130
513
3,389
7,701
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 1 / 1
5,224
522
4,499
8,041
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
daniel0899
Osiris
9
1 / 4 / 0
5,500
550
6,314
10,958
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
6,141
614
1,429
5,188
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArnoldWeinerbock
Sun Wukong
12
6 / 1 / 0
6,629
663
8,638
10,766
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
10
1 / 0 / 0
5,304
530
3,269
4,454
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
5,084
508
1,206
6,420
4,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
mtzdelb
Mercury
10
0 / 0 / 2
5,239
524
2,683
8,012
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,571
557
3,690
4,106
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
8
8
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArnoldWeinerbock
Sun Wukong
6
1
0
6
L
Cupid
ElStupido
Cupid
0
1
2
1
L
Mercury
EliasGeee
Mercury
1
1
0
1
W
Anhur
1
0
0
1
W
0
2
2
0.5
L
2
1
1
2.5
L
Osiris
daniel0899
Osiris
1
4
0
0.25
W
Mercury
mtzdelb
Mercury
0
0
2
1
W
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
19,486
35,335
Taken
33,758
21,030
Mitigated
19,555
11,540
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArnoldWeinerbock
Sun Wukong
8,638
3,073
0
5,024
10,766
8,360
0
249
10,517
0
48,639
L
Cupid
ElStupido
Cupid
2,881
1,309
347
1,322
3,447
909
0
89
3,358
0
31,612
L
Mercury
EliasGeee
Mercury
3,389
2,094
0
669
7,701
3,147
0
461
7,240
0
38,538
W
Anhur
3,269
2,099
0
2,514
4,454
1,579
0
1,208
3,246
0
46,399
W
1,206
402
0
1,456
6,420
4,759
0
1,665
4,755
9,473
0
L
4,499
920
0
2,943
8,041
5,170
0
1,332
6,709
19,216
2,697
L
Osiris
daniel0899
Osiris
6,314
3,733
0
3,373
10,958
9,565
0
0
10,128
0
34,324
W
Mercury
mtzdelb
Mercury
2,683
1,357
0
2,281
8,012
3,365
0
358
7,654
0
41,550
W
3,690
116
0
1,198
4,106
1,492
0
1,603
2,449
40,681
0
L
1,429
48
259
2,627
5,188
2,239
0
3,014
2,174
48,947
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
27,827
320
Minions Killed
300
0
Camps Cleared
0
988,497
Distance Traveled
940,750
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,629
663
73
7
0
189,646
0
L
Cupid
4,973
497
58
6
0
187,102
0
L
Mercury
5,130
513
62
6
0
245,884
0
W
Anhur
5,304
530
77
8
0
173,703
0
W
Ymir
5,084
508
9
1
0
192,814
4
L
Ymir
5,224
522
31
3
0
192,678
0
L
Osiris
5,500
550
56
6
0
158,264
1
W
Mercury
5,239
524
68
7
0
213,084
0
W
Merlin
5,571
557
73
7
0
171,503
0
L
Ra
6,141
614
113
11
0
204,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role