Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
CaptTryHard365
Agni
Platinum I
Level 84
God Stats
4W - 10L
1,260 SR
Queue Stats
187W - 173L
1,837 MMR
Solo
Geb
Geb
Platinum IV
dropahoe
Geb
Platinum IV
Level 182
God Stats
10W - 4L
1,693 SR
Queue Stats
107W - 100L
1,830 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
waak895
Sun Wukong
Platinum III
Level 195
God Stats
44W - 28L
1,697 SR
Queue Stats
248W - 212L
1,848 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,530 SR
1,703 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,500 SR
1,626 MMR
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum II
 
Olorun
Platinum II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Shroomhev
Ganesha
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,731 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Xoomhev
Hun Batz
Platinum V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
3 / 0 / 3
5,064
633
3,266
3,980
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
9
1 / 1 / 0
4,945
618
2,977
5,282
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 3
5,391
674
3,969
3,102
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 3
5,091
636
2,787
6,248
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
waak895
Sun Wukong
10
2 / 0 / 1
6,165
771
4,470
4,908
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AthenaOdinAresAo Kuang

VS

Bans
ChironCthulhuThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 1 / 0
5,155
644
5,143
4,726
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
 
Olorun
9
0 / 0 / 0
4,733
592
1,451
3,867
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
 
King Arthur
6
0 / 2 / 0
3,943
493
2,496
6,213
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Shroomhev
Ganesha
7
0 / 3 / 2
4,516
565
2,255
8,806
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Xoomhev
Hun Batz
8
0 / 2 / 0
4,116
515
1,393
7,731
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
3
4.5
W
Rama
 
Rama
1
1
0
1
L
Hachiman
 
Hachiman
2
1
0
2
L
Olorun
 
Olorun
0
0
0
0
L
King Arthur
 
King Arthur
0
2
0
0
W
1
0
3
2.5
L
Ganesha
Shroomhev
Ganesha
0
3
2
0.33
L
Hun Batz
Xoomhev
Hun Batz
0
2
0
0
W
1
1
3
2.5
W
Sun Wukong
waak895
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
12,738
23,520
Taken
31,343
9,019
Mitigated
12,740
10,230
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,266
717
0
2,897
3,980
1,372
0
465
3,515
0
28,673
W
Rama
 
Rama
2,977
2,385
0
2,483
5,282
1,605
0
1,410
3,872
0
34,178
L
Hachiman
 
Hachiman
5,143
2,864
0
1,929
4,726
1,520
0
1,320
3,406
0
39,283
L
Olorun
 
Olorun
1,451
1,231
40
1,119
3,867
1,384
0
1,765
1,906
33,740
0
L
King Arthur
 
King Arthur
2,496
407
0
1,789
6,213
2,402
0
895
5,248
0
20,101
W
3,969
505
0
500
3,102
1,024
0
1,166
1,936
35,940
867
L
Ganesha
Shroomhev
Ganesha
2,255
637
929
1,270
8,806
5,038
0
1,383
7,361
10,145
0
L
Hun Batz
Xoomhev
Hun Batz
1,393
334
0
2,769
7,731
2,396
0
986
6,666
0
25,722
W
2,787
700
1,112
2,199
6,248
2,662
0
455
5,793
11,515
0
W
Sun Wukong
waak895
Sun Wukong
4,470
1,537
0
1,039
4,908
2,356
0
210
4,698
0
47,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
22,463
312
Minions Killed
227
0
Camps Cleared
0
907,007
Distance Traveled
760,830
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,064
633
50
6
0
206,003
2
W
Rama
4,945
618
77
10
0
155,660
1
L
Hachiman
5,155
644
72
9
0
149,688
1
L
Olorun
4,733
592
65
8
0
134,138
0
L
King Arthur
3,943
493
34
4
0
123,170
0
W
Agni
5,391
674
93
12
0
183,629
0
L
Ganesha
4,516
565
3
0
0
164,370
1
L
Hun Batz
4,116
515
53
7
0
189,464
0
W
Geb
5,091
636
10
1
0
193,942
3
W
Sun Wukong
6,165
771
82
10
0
167,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role