Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
A-BUBONIC_PLAGUE
Ganesha
Level 126
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 9L
1,272 Elo+
Solo
Sylvanus
Sylvanus
HaggysHead
Sylvanus
Level 218
God Stats
14W - 6L
1,595 SR
Queue Stats
94W - 90L
1,511 Elo+
Party 2
Pele
Pele
jerykrisREBORN
Pele
Level 62
God Stats
6W - 5L
1,455 SR
Queue Stats
14W - 24L
1,305 Elo+
Party 3
Team Averages
Level 141
1,555 SR
1,417 Elo+

VS

Team Averages
Level 104
1,525 SR
1,454 Elo+
Ra
Ra
Locc2DaBRAINx303
Ra
Level 107
God Stats
24W - 17L
1,465 SR
Queue Stats
154W - 148L
1,411 Elo+
Party 1
Skadi
Skadi
NF_Loca__
Skadi
Level 85
God Stats
7W - 18L
1,500 SR
Queue Stats
199W - 212L
1,482 Elo+
Party 1
Surtr
Surtr
Sesefrx
Surtr
Level 123
God Stats
54W - 35L
1,593 SR
Queue Stats
356W - 365L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
TGC_Punisher
Kuzenbo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 238L
1,458 Elo+
Solo
Mercury
Mercury
TheGregapus
Mercury
Level 68
God Stats
3W - 4L
1,565 SR
Queue Stats
190W - 193L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 2
6,762
676
10,103
5,685
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
 
Bastet
11
4 / 2 / 2
5,860
586
4,678
9,190
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,936
494
428
3,125
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
HaggysHead
Sylvanus
11
2 / 0 / 2
6,549
655
4,266
6,494
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 2 / 1
5,083
508
2,871
7,810
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,001
500
2,753
8,222
1,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
NF_Loca__
Skadi
9
3 / 3 / 1
5,605
561
3,860
6,859
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Sesefrx
Surtr
9
0 / 2 / 2
5,139
514
4,065
8,751
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TGC_Punisher
Kuzenbo
9
0 / 4 / 0
4,877
488
3,236
7,742
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TheGregapus
Mercury
10
1 / 1 / 1
5,307
531
1,346
7,707
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
2
6
W
Bastet
 
Bastet
4
2
2
2.5
W
0
1
1
0.5
W
Sylvanus
HaggysHead
Sylvanus
2
0
2
3
L
1
3
0
0.33
L
Skadi
NF_Loca__
Skadi
3
3
1
1.17
L
Surtr
Sesefrx
Surtr
0
2
2
0.5
L
Kuzenbo
TGC_Punisher
Kuzenbo
0
4
0
0
L
Mercury
TheGregapus
Mercury
1
1
1
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
15,260
32,304
Taken
39,281
12,799
Mitigated
16,616
10,963
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,103
4,493
0
658
5,685
2,420
0
1,493
4,128
56,070
1,352
W
Bastet
 
Bastet
4,678
1,594
0
3,237
9,190
3,051
0
1,082
8,042
0
33,380
W
428
60
52
267
3,125
1,473
0
47
3,078
11,634
2,047
W
Sylvanus
HaggysHead
Sylvanus
4,266
1,629
264
3,124
6,494
3,339
0
2,323
4,037
39,144
8,368
L
2,753
390
96
2,753
8,222
1,944
0
4,685
3,537
31,762
729
L
Skadi
NF_Loca__
Skadi
3,860
2,128
64
1,285
6,859
1,728
573
2,400
4,459
0
29,976
L
Surtr
Sesefrx
Surtr
4,065
1,592
0
2,678
8,751
3,632
214
2,335
6,416
316
39,412
L
Kuzenbo
TGC_Punisher
Kuzenbo
3,236
1,695
0
480
7,742
6,484
0
3,112
4,630
21,285
1,043
L
Mercury
TheGregapus
Mercury
1,346
493
0
1,724
7,707
2,828
0
1,819
5,888
0
37,291
W
2,871
869
0
3,361
7,810
2,516
0
777
7,027
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
25,929
308
Minions Killed
282
0
Camps Cleared
0
934,404
Distance Traveled
930,739
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,762
676
100
10
0
216,468
0
W
Bastet
5,860
586
53
5
0
192,562
0
W
Ganesha
4,936
494
20
2
0
153,579
2
W
Sylvanus
6,549
655
85
9
0
147,819
0
L
Ra
5,001
500
52
5
0
186,332
3
L
Skadi
5,605
561
49
5
0
167,146
2
L
Surtr
5,139
514
61
6
0
200,611
0
L
Kuzenbo
4,877
488
53
5
0
161,953
0
L
Mercury
5,307
531
67
7
0
214,697
2
W
Pele
5,083
508
50
5
0
223,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role