Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LanaBananaG
Fenrir
Level 126
God Stats
2W - 5L
1,486 SR
Queue Stats
123W - 119L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
betagrub
Gilgamesh
Level 75
God Stats
2W - 4L
1,402 SR
Queue Stats
40W - 40L
1,520 Elo+
Party 1
Tiamat
Tiamat
nobodygoodatall
Tiamat
Level 138
God Stats
0W - 1L
1,313 SR
Queue Stats
45W - 45L
1,531 Elo+
Party 1
Sobek
Sobek
whatabeezy
Sobek
Level 133
God Stats
2W - 1L
1,584 SR
Queue Stats
46W - 52L
1,522 Elo+
Party 1
Team Averages
Level 116
1,457 SR
1,516 Elo+

VS

Team Averages
Level 100
1,484 SR
1,518 Elo+
Chiron
Chiron
Internal Legacy
Chiron
Level 147
God Stats
6W - 3L
1,324 SR
Queue Stats
55W - 46L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
LOD Deku
Bake Kujira
Level 66
God Stats
8W - 4L
1,709 SR
Queue Stats
35W - 27L
1,559 Elo+
Solo
Loki
Loki
Skibbbles
Loki
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
302W - 279L
1,537 Elo+
Solo
Charybdis
Charybdis
Xhamen
Charybdis
Level 87
God Stats
18W - 11L
1,387 SR
Queue Stats
152W - 141L
1,463 Elo+
Solo
Hel
Hel
serpentine9434
Hel
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 0
5,072
461
3,481
7,053
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
0 / 4 / 0
4,882
444
1,947
10,048
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
betagrub
Gilgamesh
11
1 / 0 / 0
6,667
606
3,837
7,015
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
5,956
541
4,782
6,668
3,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
8
0 / 1 / 0
5,092
463
1,869
8,104
4,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,447
495
4,805
2,854
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
LOD Deku
Bake Kujira
10
1 / 0 / 1
5,720
520
3,652
8,691
5,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
3 / 0 / 3
6,385
580
6,085
8,718
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Xhamen
Charybdis
12
1 / 1 / 0
6,228
566
2,832
6,443
2,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 2
6,471
588
5,443
5,595
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
8
8
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
0
0
3
1.5
W
Bake Kujira
LOD Deku
Bake Kujira
1
0
1
1.5
L
Fenrir
0
4
0
0
W
Loki
3
0
3
4.5
W
Charybdis
Xhamen
Charybdis
1
1
0
1
L
Gilgamesh
betagrub
Gilgamesh
1
0
0
1
L
1
3
0
0.33
W
3
1
2
4
L
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
22,817
38,888
Taken
32,301
21,182
Mitigated
13,429
9,646
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,481
3,045
0
2,605
7,053
2,567
0
1,768
5,285
0
40,451
W
4,805
1,135
1,023
547
2,854
985
652
625
2,229
0
42,882
W
Bake Kujira
LOD Deku
Bake Kujira
3,652
770
849
2,384
8,691
5,001
131
1,164
7,527
27,424
1,833
L
Fenrir
1,947
258
0
848
10,048
4,094
0
1,216
8,832
0
28,442
W
Loki
6,085
2,002
0
5,263
8,718
2,952
0
973
7,629
0
61,785
W
Charybdis
Xhamen
Charybdis
2,832
1,311
0
2,025
6,443
2,500
0
0
6,063
0
46,774
L
Gilgamesh
betagrub
Gilgamesh
3,837
1,312
0
1,718
7,015
6,547
0
0
7,015
0
45,515
L
4,782
373
0
1,010
6,668
3,102
0
4,160
2,508
42,249
166
W
5,443
0
0
2,462
5,595
1,991
0
3,723
1,872
45,903
938
L
Sobek
1,869
94
0
3,465
8,104
4,872
0
1,764
6,340
16,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
30,251
309
Minions Killed
400
0
Camps Cleared
0
1,059,188
Distance Traveled
1,072,715
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,072
461
79
7
0
199,632
0
W
Chiron
5,447
495
66
6
0
201,256
0
W
Bake Kujira
5,720
520
47
4
0
222,327
1
L
Fenrir
4,882
444
55
5
0
223,096
0
W
Loki
6,385
580
104
9
0
261,123
2
W
Charybdis
6,228
566
92
8
0
181,396
0
L
Gilgamesh
6,667
606
83
8
0
216,984
0
L
Tiamat
5,956
541
69
6
0
199,893
0
W
Hel
6,471
588
91
8
0
206,613
0
L
Sobek
5,092
463
23
2
0
219,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role