Player Matchup

Xing Tian
Xing Tian
Allunaky
Xing Tian
Level 159
God Stats
7W - 1L
1,935 SR
Queue Stats
366W - 418L
1,441 Elo+
Solo
Bastet
Bastet
Call Meh Toledo
Bastet
Level 122
God Stats
6W - 2L
1,487 SR
Queue Stats
142W - 140L
1,493 Elo+
Solo
Vamana
Vamana
Cyclops661
Vamana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Ratatoskr
Ratatoskr
LemurPercy
Ratatoskr
Level 109
God Stats
3W - 3L
1,765 SR
Queue Stats
185W - 146L
1,564 Elo+
Solo
Janus
Janus
Matlock67
Janus
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
255W - 262L
1,153 Elo+
Solo
Team Averages
Level 125
1,637 SR
1,385 Elo+

VS

Team Averages
Level 106
1,556 SR
1,477 Elo+
Serqet
Serqet
Haywoodjahbrome
Serqet
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,399 Elo+
Solo
Charybdis
Charybdis
KrAzy805
Charybdis
Level 66
God Stats
6W - 3L
1,527 SR
Queue Stats
286W - 270L
1,520 Elo+
Solo
Osiris
Osiris
Lifemourne
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,477 Elo+
Solo
Ne Zha
Ne Zha
somo196
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,515 Elo+
Solo
Scylla
Scylla
sosababeh
Scylla
Level 134
God Stats
4W - 3L
1,754 SR
Queue Stats
204W - 184L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Allunaky
Xing Tian
16
1 / 3 / 11
10,015
835
6,612
18,452
20,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 3 / 6
10,139
845
10,794
12,947
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Cyclops661
Vamana
16
1 / 3 / 7
9,321
777
3,692
9,774
6,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
LemurPercy
Ratatoskr
19
10 / 5 / 4
12,200
1,017
12,407
16,294
19,374
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Matlock67
Janus
17
1 / 2 / 8
9,775
815
8,709
8,573
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 12
8,209
684
7,860
13,545
13,886
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
KrAzy805
Charybdis
16
5 / 6 / 6
9,012
751
13,538
12,396
4,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Lifemourne
Osiris
1
0 / 0 / 0
3,064
255
0
0
0
Ne Zha
somo196
Ne Zha
17
5 / 3 / 8
8,901
742
14,092
10,738
5,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
sosababeh
Scylla
17
6 / 3 / 9
10,162
847
13,910
8,479
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
51
17
Kills
16
16
Deaths
17
36
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Allunaky
Xing Tian
1
3
11
2.17
W
4
3
6
2.33
W
Vamana
Cyclops661
Vamana
1
3
7
1.5
L
0
5
12
1.2
L
Charybdis
KrAzy805
Charybdis
5
6
6
1.33
W
Ratatoskr
LemurPercy
Ratatoskr
10
5
4
2.4
L
Osiris
Lifemourne
Osiris
0
0
0
0
W
Janus
Matlock67
Janus
1
2
8
2.5
L
Ne Zha
somo196
Ne Zha
5
3
8
3
L
Scylla
sosababeh
Scylla
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,214
Damage
49,400
66,040
Taken
45,158
57,004
Mitigated
27,710
18,917
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Allunaky
Xing Tian
6,612
125
3,496
4,705
18,452
20,810
398
4,634
13,692
12,771
1,195
W
10,794
2,455
798
3,554
12,947
6,209
1,897
3,062
9,822
0
20,337
W
Vamana
Cyclops661
Vamana
3,692
1,903
756
335
9,774
6,135
2,011
1,244
8,408
0
12,549
L
7,860
1,442
534
475
13,545
13,886
0
5,727
7,505
499
10,279
L
Charybdis
KrAzy805
Charybdis
13,538
6,984
330
1,176
12,396
4,943
0
3,617
8,457
0
26,411
W
Ratatoskr
LemurPercy
Ratatoskr
12,407
841
304
3,366
16,294
19,374
831
2,490
13,318
0
21,450
L
Osiris
Lifemourne
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Matlock67
Janus
8,709
969
841
762
8,573
4,476
1,954
2,959
5,440
32,764
0
L
Ne Zha
somo196
Ne Zha
14,092
1,230
783
2,442
10,738
5,340
0
3,354
7,013
0
28,420
L
Scylla
sosababeh
Scylla
13,910
930
1,222
1,006
8,479
3,541
0
2,235
6,086
28,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
39,348
139
Minions Killed
114
0
Camps Cleared
0
1,207,700
Distance Traveled
763,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,015
835
6
1
0
240,640
0
W
Bastet
10,139
845
25
2
0
260,045
0
W
Vamana
9,321
777
20
2
0
257,169
0
L
Serqet
8,209
684
11
1
0
205,037
0
L
Charybdis
9,012
751
36
3
0
168,458
0
W
Ratatoskr
12,200
1,017
24
2
0
221,786
0
L
Osiris
3,064
255
0
0
0
0
0
W
Janus
9,775
815
64
5
0
228,060
0
L
Ne Zha
8,901
742
16
1
0
238,960
0
L
Scylla
10,162
847
51
4
0
151,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role