Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
DabbinDino
Morgan Le Fay
Bronze III
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 14L
1,434 MMR
Party 1
King Arthur
King Arthur
Bronze III
LiIOdin
King Arthur
Bronze III
Level 142
God Stats
3W - 0L
1,283 SR
Queue Stats
30W - 16L
1,564 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
TranquilityMD
Xing Tian
Bronze III
Level 155
God Stats
7W - 1L
1,500 SR
Queue Stats
24W - 10L
1,564 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 152
1,500 SR
1,521 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,573 SR
1,317 MMR
Arachne
Arachne
Silver V
Degr33zDaVillian
Arachne
Silver V
Level 153
God Stats
3W - 2L
1,754 SR
Queue Stats
23W - 30L
1,329 MMR
Solo
Ix Chel
Ix Chel
Silver I
JourneyWest
Ix Chel
Silver I
Level 118
God Stats
1W - 2L
1,596 SR
Queue Stats
58W - 74L
1,324 MMR
Solo
Chaac
Chaac
Silver I
PhatP3ssy
Chaac
Silver I
Level 122
God Stats
10W - 14L
1,370 SR
Queue Stats
102W - 117L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DabbinDino
Morgan Le Fay
18
3 / 0 / 6
11,271
751
12,860
6,426
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LiIOdin
King Arthur
16
3 / 0 / 6
10,666
711
17,815
14,019
15,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
TranquilityMD
Xing Tian
17
3 / 0 / 4
10,309
687
13,463
15,871
20,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ne ZhaBastetThothAchillesCharon

VS

Bans
Bake KujiraGuan YuVulcanBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,637
576
7,107
18,260
14,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
JourneyWest
Ix Chel
14
0 / 4 / 0
8,939
596
10,389
10,581
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
PhatP3ssy
Chaac
15
0 / 2 / 0
9,050
603
9,612
20,827
23,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DabbinDino
Morgan Le Fay
3
0
6
6
L
0
3
0
0
L
Ix Chel
JourneyWest
Ix Chel
0
4
0
0
W
King Arthur
LiIOdin
King Arthur
3
0
6
6
L
Chaac
PhatP3ssy
Chaac
0
2
0
0
W
Xing Tian
TranquilityMD
Xing Tian
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
27,108
36,316
Taken
49,668
40,567
Mitigated
42,436
3,380
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DabbinDino
Morgan Le Fay
12,860
974
0
643
6,426
3,852
698
1,653
4,773
73,081
916
L
7,107
5,954
0
1,447
18,260
14,101
0
7,327
10,454
0
29,815
L
Ix Chel
JourneyWest
Ix Chel
10,389
836
1,985
1,989
10,581
4,684
0
5,209
5,072
42,185
0
W
King Arthur
LiIOdin
King Arthur
17,815
676
0
470
14,019
15,889
112
4,569
9,450
597
53,784
L
Chaac
PhatP3ssy
Chaac
9,612
1,530
34
3,162
20,827
23,651
0
10,959
9,016
0
39,284
W
Xing Tian
TranquilityMD
Xing Tian
13,463
779
0
2,267
15,871
20,826
0
4,238
11,633
34,184
6,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
26,626
276
Minions Killed
180
0
Camps Cleared
0
905,213
Distance Traveled
871,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,271
751
142
9
0
295,986
0
L
Arachne
8,637
576
53
4
0
305,057
3
L
Ix Chel
8,939
596
64
4
0
273,424
0
W
King Arthur
10,666
711
83
6
0
309,042
0
L
Chaac
9,050
603
63
4
0
293,067
1
W
Xing Tian
10,309
687
51
3
0
300,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role