Player Matchup

Odin
Odin
GrabMeDaddy
Odin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,530 Elo+
Party 4
Anhur
Anhur
MangySeaCow
Anhur
Level 190
God Stats
6W - 5L
1,659 SR
Queue Stats
237W - 257L
1,524 Elo+
Party 4
Jing Wei
Jing Wei
Nergibante
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 152L
1,583 Elo+
Party 1
Janus
Janus
SoDeerishus
Janus
Level 109
God Stats
29W - 22L
1,698 SR
Queue Stats
249W - 269L
1,576 Elo+
Party 4
Ra
Ra
X3RR0STR0N
Ra
Level 90
God Stats
4W - 11L
1,567 SR
Queue Stats
118W - 114L
1,558 Elo+
Party 1
Team Averages
Level 133
1,585 SR
1,554 Elo+

VS

Team Averages
Level 91
1,448 SR
1,534 Elo+
King Arthur
King Arthur
Ace-the-innocent
King Arthur
Level 41
God Stats
2W - 7L
1,323 SR
Queue Stats
5W - 17L
1,331 Elo+
Solo
Surtr
Surtr
Boogan
Surtr
Level 66
God Stats
24W - 20L
1,577 SR
Queue Stats
350W - 335L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
Lagss
Xing Tian
Level 120
God Stats
3W - 2L
1,454 SR
Queue Stats
82W - 63L
1,597 Elo+
Party 3
Nut
Nut
Viniluck
Nut
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 435L
1,595 Elo+
Party 3
Nu Wa
Nu Wa
glipps22
Nu Wa
Level 82
God Stats
10W - 12L
1,385 SR
Queue Stats
227W - 223L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,171
634
447
3,652
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 1
3,770
754
640
2,054
901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Nergibante
Jing Wei
5
0 / 0 / 0
3,181
636
19
1,475
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 1
3,174
635
1,327
2,915
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 0
3,677
735
1,261
2,284
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace-the-innocent
King Arthur
3
0 / 1 / 0
2,702
540
424
1,887
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
Boogan
Surtr
7
1 / 0 / 0
4,251
850
1,997
2,787
1,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Lagss
Xing Tian
6
0 / 0 / 0
3,745
749
312
1,499
927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,412
482
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
glipps22
Nu Wa
6
0 / 1 / 0
3,194
639
2,596
2,920
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ace-the-innocent
King Arthur
0
1
0
0
L
Surtr
Boogan
Surtr
1
0
0
1
W
0
1
0
0
L
Xing Tian
Lagss
Xing Tian
0
0
0
0
W
0
0
1
0.5
W
Jing Wei
Nergibante
Jing Wei
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
2
0
0
2
L
Nu Wa
glipps22
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,694
Damage
5,329
12,380
Taken
9,093
4,832
Mitigated
3,865
5,045
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ace-the-innocent
King Arthur
424
66
0
250
1,887
752
0
841
989
0
6,631
L
Surtr
Boogan
Surtr
1,997
926
0
1,622
2,787
1,378
0
148
2,639
420
24,704
W
447
40
0
690
3,652
2,010
0
0
3,321
0
14,042
L
Xing Tian
Lagss
Xing Tian
312
26
0
193
1,499
927
0
0
1,499
12,176
0
W
640
69
0
997
2,054
901
0
737
1,317
0
11,470
W
Jing Wei
Nergibante
Jing Wei
19
0
0
625
1,475
412
0
95
1,380
0
12,634
W
1,327
164
0
1,785
2,915
776
0
774
2,141
12,902
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,261
37
192
756
2,284
733
0
1,302
982
20,390
178
L
Nu Wa
glipps22
Nu Wa
2,596
1,274
0
500
2,920
808
0
1,430
1,378
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
16,304
147
Minions Killed
113
0
Camps Cleared
0
458,225
Distance Traveled
327,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,702
540
13
3
0
56,036
0
L
Surtr
4,251
850
48
10
0
95,046
0
W
Odin
3,171
634
32
6
0
103,333
0
L
Xing Tian
3,745
749
21
4
0
83,362
0
W
Anhur
3,770
754
16
3
0
82,806
0
W
Jing Wei
3,181
636
28
6
0
66,867
0
W
Janus
3,174
635
26
5
0
115,306
0
L
Nut
2,412
482
0
0
0
6,090
0
W
Ra
3,677
735
45
9
0
89,913
0
L
Nu Wa
3,194
639
31
6
0
86,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role