Player Matchup

He Bo
He Bo
Ace-the-innocent
He Bo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,278 Elo+
Solo
Neith
Neith
AdinaBeast222
Neith
Level 64
God Stats
30W - 45L
1,614 SR
Queue Stats
673W - 657L
1,496 Elo+
Party 2
Da Ji
Da Ji
HoldMyHammer
Da Ji
Level 15
God Stats
16W - 4L
1,797 SR
Queue Stats
240W - 206L
1,529 Elo+
Party 2
Janus
Janus
JFrancogy18
Janus
Level 68
God Stats
7W - 3L
1,744 SR
Queue Stats
58W - 44L
1,812 Elo+
Solo
Ares
Ares
pechancj7
Ares
Level 136
God Stats
1W - 1L
1,702 SR
Queue Stats
191W - 183L
1,561 Elo+
Solo
Team Averages
Level 65
1,671 SR
1,535 Elo+

VS

Team Averages
Level 101
1,430 SR
1,483 Elo+
Achilles
Achilles
Deadman011
Achilles
Level 101
God Stats
1W - 4L
1,398 SR
Queue Stats
241W - 211L
1,550 Elo+
Solo
Aphrodite
Aphrodite
TravisNoire
Aphrodite
Level 35
God Stats
35W - 32L
1,533 SR
Queue Stats
98W - 100L
1,515 Elo+
Solo
Charybdis
Charybdis
XcellentVibez
Charybdis
Level 119
God Stats
74W - 54L
1,614 SR
Queue Stats
503W - 581L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
exotic_dayung_og
Ah Puch
Level 121
God Stats
0W - 4L
1,146 SR
Queue Stats
238W - 320L
1,480 Elo+
Party 1
Odin
Odin
xoHADOUKEN
Odin
Level 127
God Stats
1W - 6L
1,461 SR
Queue Stats
128W - 169L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,793
599
3,209
8,432
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 4
7,492
576
4,056
2,582
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
9 / 2 / 3
8,360
643
12,548
13,184
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 4
7,815
601
8,943
8,373
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
12
0 / 1 / 5
6,901
531
3,629
8,945
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deadman011
Achilles
15
5 / 2 / 0
8,372
644
7,852
12,506
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
TravisNoire
Aphrodite
13
2 / 3 / 1
7,921
609
6,223
10,830
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
XcellentVibez
Charybdis
8
0 / 4 / 1
5,610
432
4,115
8,648
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 4 / 1
6,595
507
1,505
9,226
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 4 / 2
5,462
420
1,901
7,540
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
7
7
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
3
0
4
5
L
Achilles
Deadman011
Achilles
5
2
0
2.5
W
9
2
3
5.25
W
3
2
4
2.5
L
Aphrodite
TravisNoire
Aphrodite
2
3
1
0.83
L
Charybdis
XcellentVibez
Charybdis
0
4
1
0.13
L
0
4
1
0.13
W
Ares
0
1
5
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
21,596
41,516
Taken
48,750
19,853
Mitigated
20,875
12,001
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,209
65
0
2,112
8,432
3,381
0
4,915
3,517
51,139
1,556
W
4,056
915
0
985
2,582
1,006
636
0
2,582
0
49,161
L
Achilles
Deadman011
Achilles
7,852
2,628
0
5,344
12,506
5,631
0
2,813
9,693
0
65,254
W
12,548
2,684
0
5,209
13,184
5,269
0
2,059
11,125
0
59,788
W
8,943
230
0
1,309
8,373
3,056
0
754
7,619
69,620
1,627
L
Aphrodite
TravisNoire
Aphrodite
6,223
79
146
5,275
10,830
4,845
92
2,419
8,151
54,390
0
L
Charybdis
XcellentVibez
Charybdis
4,115
2,035
0
2,738
8,648
2,577
0
1,690
6,958
0
35,896
L
1,505
140
0
1,857
9,226
3,021
0
6,242
2,984
34,102
0
W
Ares
3,629
306
0
2,386
8,945
7,141
0
0
8,945
25,646
2,894
L
1,901
186
0
1,395
7,540
4,801
0
1,736
5,744
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
33,960
444
Minions Killed
345
0
Camps Cleared
0
1,356,641
Distance Traveled
1,174,681
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,793
599
106
8
0
263,707
0
W
Neith
7,492
576
86
7
0
252,841
0
L
Achilles
8,372
644
104
8
0
310,281
0
W
Da Ji
8,360
643
81
6
0
281,465
0
W
Janus
7,815
601
122
9
0
292,777
5
L
Aphrodite
7,921
609
99
8
0
215,985
0
L
Charybdis
5,610
432
52
4
0
175,504
0
L
Ah Puch
6,595
507
87
7
0
238,877
5
W
Ares
6,901
531
49
4
0
265,851
5
L
Odin
5,462
420
3
0
0
234,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role