Player Matchup

Horus
Horus
XarLPN
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,265 Elo+
Party 1
Artemis
Artemis
XarNJK
Artemis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,312 Elo+
Party 1
Kumbhakarna
Kumbhakarna
alexf50rypy
Kumbhakarna
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,599 Elo+
Party 3
Arachne
Arachne
protegidos
Arachne
Level 128
God Stats
2W - 1L
1,823 SR
Queue Stats
19W - 14L
1,634 Elo+
Party 3
Vulcan
Vulcan
zenunr
Vulcan
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 34L
1,298 Elo+
Party 1
Team Averages
Level 105
1,565 SR
1,422 Elo+

VS

Team Averages
Level 122
1,544 SR
1,519 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MrBankshots
Janus
Level 126
God Stats
5W - 5L
1,449 SR
Queue Stats
155W - 151L
1,504 Elo+
Party 2
Izanami
Izanami
MrKillxSwitchx
Izanami
Level 117
God Stats
3W - 1L
1,622 SR
Queue Stats
102W - 105L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
TriQseL
Cthulhu
Level 85
God Stats
16W - 8L
1,618 SR
Queue Stats
104W - 96L
1,561 Elo+
Party 2
Loki
Loki
ibnlwaleed
Loki
Level 126
God Stats
46W - 43L
1,532 SR
Queue Stats
594W - 552L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
XarLPN
Horus
10
0 / 4 / 0
5,347
411
4,603
11,551
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
XarNJK
Artemis
11
0 / 2 / 0
5,810
447
5,544
6,878
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
alexf50rypy
Kumbhakarna
12
1 / 1 / 0
6,442
496
2,737
12,868
10,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
protegidos
Arachne
11
1 / 3 / 0
5,925
456
5,319
14,148
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
zenunr
Vulcan
12
0 / 2 / 0
6,260
482
2,427
4,612
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 4
7,615
586
2,602
6,469
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 2
8,725
671
4,357
3,448
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 1
7,675
590
13,368
10,847
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TriQseL
Cthulhu
14
3 / 1 / 1
8,446
650
10,166
9,032
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 2
7,740
595
3,282
9,239
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
W
3
0
2
4
W
4
0
1
4.5
W
Cthulhu
TriQseL
Cthulhu
3
1
1
3.5
L
Horus
XarLPN
Horus
0
4
0
0
L
Artemis
XarNJK
Artemis
0
2
0
0
L
Kumbhakarna
alexf50rypy
Kumbhakarna
1
1
0
1
W
1
1
2
2
L
Arachne
protegidos
Arachne
1
3
0
0.33
L
Vulcan
zenunr
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,630
Damage
33,775
50,057
Taken
39,035
28,516
Mitigated
20,914
12,580
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,602
300
4,816
4,909
6,469
4,063
156
453
5,907
15,207
620
W
4,357
142
0
1,155
3,448
1,290
24
897
2,551
69,705
1,161
W
13,368
8,316
0
3,479
10,847
4,789
435
241
10,375
0
84,832
W
Cthulhu
TriQseL
Cthulhu
10,166
1,109
0
2,713
9,032
7,121
14
2,553
6,479
51,314
2,659
L
Horus
XarLPN
Horus
4,603
1,497
766
3,362
11,551
8,913
0
2,197
9,268
264
23,241
L
Artemis
XarNJK
Artemis
5,544
1,769
0
1,658
6,878
2,075
0
618
6,260
0
46,858
L
Kumbhakarna
alexf50rypy
Kumbhakarna
2,737
679
0
715
12,868
10,784
0
7,896
3,910
41,291
0
W
3,282
434
0
6,873
9,239
3,651
0
1,233
8,006
0
80,346
L
Arachne
protegidos
Arachne
5,319
3,344
0
5,319
14,148
5,061
0
3,043
10,813
0
46,870
L
Vulcan
zenunr
Vulcan
2,427
327
0
760
4,612
1,683
0
1,360
3,066
45,475
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
40,201
338
Minions Killed
551
0
Camps Cleared
0
1,249,051
Distance Traveled
1,385,836
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,615
586
26
2
0
286,919
4
W
Janus
8,725
671
154
12
0
295,475
2
W
Izanami
7,675
590
145
11
0
240,231
6
W
Cthulhu
8,446
650
102
8
0
248,996
0
L
Horus
5,347
411
36
3
0
260,367
3
L
Artemis
5,810
447
75
6
0
229,910
0
L
Kumbhakarna
6,442
496
67
5
0
225,155
0
W
Loki
7,740
595
124
10
0
314,215
0
L
Arachne
5,925
456
77
6
0
277,811
0
L
Vulcan
6,260
482
83
6
0
255,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role