Player Matchup

Cthulhu
Cthulhu
IЕнотI
Cthulhu
Level 61
God Stats
5W - 3L
1,480 SR
Queue Stats
39W - 31L
1,401 Elo+
Party 3
Fenrir
Fenrir
Jack463Killyou
Fenrir
Level 61
God Stats
1W - 6L
1,126 SR
Queue Stats
327W - 337L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Rosgort
Cernunnos
Level 65
God Stats
2W - 2L
1,628 SR
Queue Stats
55W - 49L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
UsePots
Kukulkan
Level 85
God Stats
1W - 1L
1,465 SR
Queue Stats
19W - 17L
1,444 Elo+
Solo
Chaac
Chaac
masi_5
Chaac
Level 108
God Stats
11W - 13L
1,458 SR
Queue Stats
309W - 294L
1,377 Elo+
Solo
Team Averages
Level 76
1,431 SR
1,424 Elo+

VS

Team Averages
Level 87
1,575 SR
1,430 Elo+
Thanatos
Thanatos
MrShiva_
Thanatos
Level 69
God Stats
9W - 10L
1,517 SR
Queue Stats
424W - 419L
1,408 Elo+
Party 1
Charybdis
Charybdis
SFerenc92
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,481 Elo+
Party 1
Persephone
Persephone
Yungxsick
Persephone
Level 63
God Stats
3W - 8L
1,485 SR
Queue Stats
154W - 154L
1,372 Elo+
Solo
The Morrigan
The Morrigan
nintendo3dsmm
The Morrigan
Level 85
God Stats
2W - 2L
1,609 SR
Queue Stats
179W - 157L
1,443 Elo+
Party 2
Khepri
Khepri
xchiha
Khepri
Level 88
God Stats
11W - 5L
1,765 SR
Queue Stats
86W - 83L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IЕнотI
Cthulhu
14
1 / 3 / 5
7,942
441
8,460
9,531
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 2 / 0
8,548
475
3,990
13,453
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Rosgort
Cernunnos
15
3 / 2 / 4
8,726
485
8,137
8,945
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
UsePots
Kukulkan
16
5 / 5 / 4
10,112
562
9,059
9,865
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
masi_5
Chaac
15
5 / 1 / 1
10,130
563
9,665
16,202
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrShiva_
Thanatos
16
8 / 2 / 2
9,882
549
10,349
17,158
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
SFerenc92
Charybdis
12
0 / 4 / 2
7,333
407
3,298
12,620
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Yungxsick
Persephone
14
1 / 6 / 1
8,584
477
8,252
13,418
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
nintendo3dsmm
The Morrigan
16
4 / 3 / 2
9,832
546
6,284
8,594
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
xchiha
Khepri
11
0 / 2 / 1
7,197
400
3,155
9,940
7,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
13
13
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IЕнотI
Cthulhu
1
3
5
1.17
W
3
2
0
1.5
L
Thanatos
MrShiva_
Thanatos
8
2
2
4.5
W
Cernunnos
Rosgort
Cernunnos
3
2
4
2.5
L
Charybdis
SFerenc92
Charybdis
0
4
2
0.25
W
Kukulkan
UsePots
Kukulkan
5
5
4
1.4
L
Persephone
Yungxsick
Persephone
1
6
1
0.25
W
Chaac
masi_5
Chaac
5
1
1
5.5
L
The Morrigan
nintendo3dsmm
The Morrigan
4
3
2
1.67
L
Khepri
xchiha
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
31,338
57,996
Taken
61,730
35,823
Mitigated
28,766
13,548
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IЕнотI
Cthulhu
8,460
1,028
0
739
9,531
8,190
352
1,485
8,046
46,274
1,445
W
3,990
959
0
3,277
13,453
5,980
265
3,774
9,543
0
70,020
L
Thanatos
MrShiva_
Thanatos
10,349
2,239
0
15,142
17,158
7,372
285
3,483
13,422
0
73,251
W
Cernunnos
Rosgort
Cernunnos
8,137
4,089
0
2,409
8,945
3,286
846
2,090
6,809
0
59,582
L
Charybdis
SFerenc92
Charybdis
3,298
1,582
0
4,832
12,620
5,442
153
3,918
8,388
0
54,290
W
Kukulkan
UsePots
Kukulkan
9,059
1,782
0
905
9,865
3,514
433
1,730
7,935
75,246
787
L
Persephone
Yungxsick
Persephone
8,252
471
0
1,389
13,418
4,668
332
544
11,975
51,666
1,385
W
Chaac
masi_5
Chaac
9,665
1,575
0
6,218
16,202
14,853
142
6,735
9,467
0
66,616
L
The Morrigan
nintendo3dsmm
The Morrigan
6,284
1,203
0
585
8,594
3,680
321
4,477
3,977
70,341
2,031
L
Khepri
xchiha
Khepri
3,155
288
101
1,112
9,940
7,604
0
3,478
6,086
18,683
1,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
42,828
491
Minions Killed
448
0
Camps Cleared
0
1,723,107
Distance Traveled
1,677,166
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,942
441
60
3
0
343,549
0
W
Fenrir
8,548
475
100
6
0
344,696
0
L
Thanatos
9,882
549
97
5
0
395,860
0
W
Cernunnos
8,726
485
106
6
0
336,165
1
L
Charybdis
7,333
407
108
6
0
284,466
6
W
Kukulkan
10,112
562
121
7
0
338,249
2
L
Persephone
8,584
477
73
4
0
354,996
0
W
Chaac
10,130
563
104
6
0
360,448
0
L
The Morrigan
9,832
546
155
9
0
324,710
0
L
Khepri
7,197
400
15
1
0
317,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role