Player Matchup

Ix Chel
Ix Chel
GigaTitan26
Ix Chel
Level 179
God Stats
8W - 6L
1,533 SR
Queue Stats
250W - 238L
1,543 Elo+
Party 1
Bellona
Bellona
HavocDragon96
Bellona
Level 109
God Stats
5W - 8L
1,450 SR
Queue Stats
88W - 82L
1,502 Elo+
Party 1
Artemis
Artemis
Laprаs
Artemis
Level 171
God Stats
71W - 42L
1,500 SR
Queue Stats
229W - 197L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Rharles
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,447 Elo+
Solo
Bakasura
Bakasura
sandor_plat
Bakasura
Level 44
God Stats
3W - 2L
1,565 SR
Queue Stats
15W - 10L
1,557 Elo+
Solo
Team Averages
Level 125
1,510 SR
1,510 Elo+

VS

Team Averages
Level 139
1,520 SR
1,494 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Egoy_Raul
Medusa
Level 159
God Stats
6W - 4L
1,759 SR
Queue Stats
256W - 284L
1,460 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SuriCata883913
Morgan Le Fay
Level 128
God Stats
31W - 58L
1,272 SR
Queue Stats
492W - 530L
1,512 Elo+
Party 3
Mercury
Mercury
elnicotrue
Mercury
Level 124
God Stats
4W - 7L
1,430 SR
Queue Stats
99W - 102L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
xIvaaNzdeu
Gilgamesh
Level 125
God Stats
2W - 3L
1,638 SR
Queue Stats
128W - 113L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GigaTitan26
Ix Chel
17
5 / 0 / 3
9,125
608
9,485
6,491
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
15
0 / 1 / 4
8,647
576
8,931
17,462
15,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Laprаs
Artemis
16
4 / 2 / 3
9,001
600
9,658
8,906
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Rharles
Zhong Kui
14
2 / 1 / 3
7,569
505
10,056
9,817
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
sandor_plat
Bakasura
14
3 / 2 / 0
7,942
529
3,356
12,831
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 2 / 0
7,969
531
11,141
14,558
16,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Egoy_Raul
Medusa
10
0 / 3 / 0
6,584
439
2,893
9,300
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SuriCata883913
Morgan Le Fay
14
2 / 2 / 1
7,686
512
6,269
6,307
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
elnicotrue
Mercury
13
1 / 6 / 2
7,607
507
5,876
14,882
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xIvaaNzdeu
Gilgamesh
12
2 / 1 / 1
7,443
496
6,701
15,698
13,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Medusa
Egoy_Raul
Medusa
0
3
0
0
W
Ix Chel
GigaTitan26
Ix Chel
5
0
3
6.5
W
Bellona
0
1
4
2
W
Artemis
Laprаs
Artemis
4
2
3
2.75
W
Zhong Kui
Rharles
Zhong Kui
2
1
3
3.5
L
Morgan Le Fay
SuriCata883913
Morgan Le Fay
2
2
1
1.25
L
Mercury
elnicotrue
Mercury
1
6
2
0.33
W
Bakasura
sandor_plat
Bakasura
3
2
0
1.5
L
Gilgamesh
xIvaaNzdeu
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
32,880
55,507
Taken
60,745
39,717
Mitigated
43,104
20,049
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,141
1,549
0
7,553
14,558
16,194
0
697
13,166
53,403
876
L
Medusa
Egoy_Raul
Medusa
2,893
595
0
1,728
9,300
3,331
399
787
8,333
0
43,705
W
Ix Chel
GigaTitan26
Ix Chel
9,485
973
1,382
1,492
6,491
3,131
0
2,482
3,969
72,149
1,214
W
Bellona
8,931
3,570
0
7,183
17,462
15,570
0
8,338
7,530
0
62,755
W
Artemis
Laprаs
Artemis
9,658
4,474
0
1,781
8,906
3,968
3,295
0
8,906
0
74,073
W
Zhong Kui
Rharles
Zhong Kui
10,056
2,218
0
1,984
9,817
11,021
0
1,787
8,030
50,564
1,959
L
Morgan Le Fay
SuriCata883913
Morgan Le Fay
6,269
1,504
0
1,623
6,307
2,783
0
3,754
2,346
55,053
0
L
Mercury
elnicotrue
Mercury
5,876
3,322
0
1,243
14,882
6,995
250
3,976
10,699
0
75,064
W
Bakasura
sandor_plat
Bakasura
3,356
2,429
0
6,227
12,831
6,027
0
2,764
9,971
0
35,364
L
Gilgamesh
xIvaaNzdeu
Gilgamesh
6,701
1,544
0
4,120
15,698
13,801
0
8,471
6,309
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
37,289
566
Minions Killed
433
0
Camps Cleared
0
1,502,504
Distance Traveled
1,434,380
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,969
531
107
7
0
287,848
4
L
Medusa
6,584
439
67
4
0
221,161
0
W
Ix Chel
9,125
608
140
9
0
332,387
3
W
Bellona
8,647
576
116
8
0
303,413
0
W
Artemis
9,001
600
121
8
0
275,465
4
W
Zhong Kui
7,569
505
87
6
0
270,663
3
L
Morgan Le Fay
7,686
512
98
7
0
308,068
0
L
Mercury
7,607
507
113
8
0
308,212
0
W
Bakasura
7,942
529
102
7
0
320,576
0
L
Gilgamesh
7,443
496
48
3
0
309,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role