Player Matchup

Tyr
Tyr
Mumpn
Tyr
Level 42
God Stats
25W - 28L
1,471 SR
Queue Stats
107W - 115L
1,386 Elo+
Solo
Nu Wa
Nu Wa
USS-Vector88
Nu Wa
Level 156
God Stats
12W - 7L
1,483 SR
Queue Stats
53W - 53L
1,402 Elo+
Solo
Hachiman
Hachiman
adribarro07
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
555W - 560L
1,498 Elo+
Party 1
Fenrir
Fenrir
gilt_holmium0
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,523 Elo+
Solo
Cthulhu
Cthulhu
mikinmolina
Cthulhu
Level 104
God Stats
20W - 11L
1,682 SR
Queue Stats
281W - 275L
1,459 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,454 Elo+

VS

Team Averages
Level 64
1,462 SR
1,435 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Faze-Argos7
Gilgamesh
Level 61
God Stats
23W - 22L
1,542 SR
Queue Stats
398W - 388L
1,381 Elo+
Solo
Cernunnos
Cernunnos
SuperMagou555
Cernunnos
Level 85
God Stats
31W - 32L
1,519 SR
Queue Stats
195W - 194L
1,425 Elo+
Solo
Vulcan
Vulcan
Uncle Fry1889
Vulcan
Level 49
God Stats
0W - 2L
1,248 SR
Queue Stats
110W - 116L
1,404 Elo+
Solo
Da Ji
Da Ji
Weslex1
Da Ji
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 198L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Mumpn
Tyr
15
4 / 0 / 2
9,844
615
11,141
12,455
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 2
9,926
620
15,550
6,861
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
adribarro07
Hachiman
15
4 / 3 / 3
8,995
562
7,855
10,802
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 1
6,678
417
2,198
13,218
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
mikinmolina
Cthulhu
11
0 / 3 / 3
7,009
438
9,911
13,049
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 4 / 4
7,835
490
5,418
15,294
10,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Faze-Argos7
Gilgamesh
14
3 / 3 / 0
7,810
488
9,235
18,513
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cernunnos
SuperMagou555
Cernunnos
13
1 / 3 / 2
7,055
441
8,268
13,468
5,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,796
425
4,227
9,366
2,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Weslex1
Da Ji
12
3 / 1 / 1
7,117
445
6,658
14,093
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
9
9
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
4
1
L
Gilgamesh
Faze-Argos7
Gilgamesh
3
3
0
1
W
Tyr
Mumpn
Tyr
4
0
2
5
L
Cernunnos
SuperMagou555
Cernunnos
1
3
2
0.67
W
3
0
2
4
L
0
2
0
0
L
Da Ji
Weslex1
Da Ji
3
1
1
3.5
W
Hachiman
adribarro07
Hachiman
4
3
3
1.83
W
0
3
1
0.17
W
Cthulhu
mikinmolina
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,655
Damage
33,806
56,385
Taken
70,734
32,688
Mitigated
40,242
17,354
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,418
756
0
4,313
15,294
10,888
80
4,687
9,627
35,531
366
L
Gilgamesh
Faze-Argos7
Gilgamesh
9,235
2,817
0
4,017
18,513
15,040
0
3,391
14,657
0
48,697
W
Tyr
Mumpn
Tyr
11,141
1,411
0
5,732
12,455
8,692
494
2,046
9,852
0
71,091
L
Cernunnos
SuperMagou555
Cernunnos
8,268
3,566
0
4,464
13,468
5,203
396
4,589
8,340
0
57,195
W
15,550
5,647
0
2,370
6,861
2,523
2,951
2,476
4,385
84,878
1,198
L
4,227
1,575
0
1,833
9,366
2,532
0
6,761
2,175
54,850
0
L
Da Ji
Weslex1
Da Ji
6,658
1,357
0
2,883
14,093
6,579
0
3,282
10,474
0
50,837
W
Hachiman
adribarro07
Hachiman
7,855
3,263
0
3,027
10,802
4,694
365
2,095
8,658
0
68,423
W
2,198
1,078
0
1,886
13,218
6,079
295
707
12,114
0
25,927
W
Cthulhu
mikinmolina
Cthulhu
9,911
518
244
4,095
13,049
10,700
0
2,279
10,722
34,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
36,613
462
Minions Killed
352
0
Camps Cleared
0
1,648,617
Distance Traveled
1,512,913
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,835
490
43
3
0
312,323
0
L
Gilgamesh
7,810
488
66
4
0
288,702
0
W
Tyr
9,844
615
124
8
0
346,885
0
L
Cernunnos
7,055
441
95
6
0
299,803
6
W
Nu Wa
9,926
620
150
9
0
320,656
11
L
Vulcan
6,796
425
86
5
0
250,132
0
L
Da Ji
7,117
445
62
4
0
361,953
0
W
Hachiman
8,995
562
124
8
0
301,811
2
W
Fenrir
6,678
417
27
2
0
339,236
0
W
Cthulhu
7,009
438
37
2
0
340,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role