Player Matchup

Bakasura
Bakasura
Silver III
AWildRaikou
Bakasura
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,044 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Demise4You
Nu Wa
Silver III
Level 53
God Stats
0W - 4L
1,267 SR
Queue Stats
23W - 37L
1,074 MMR
Party 1
Fafnir
Fafnir
Gold V
MazdaPla4et
Fafnir
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 323L
1,346 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,422 SR
1,155 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,559 SR
1,291 MMR
Tiamat
Tiamat
Silver V
Idont_doboof
Tiamat
Silver V
Level 62
God Stats
1W - 2L
1,576 SR
Queue Stats
71W - 160L
698 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Papi76400
Danzaburou
Silver IV
Level 86
God Stats
7W - 14L
1,324 SR
Queue Stats
24W - 45L
797 MMR
Solo
Cthulhu
Cthulhu
Diamond I
ThxSoMch
Cthulhu
Diamond I
Level 246
God Stats
52W - 11L
1,777 SR
Queue Stats
195W - 93L
2,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AWildRaikou
Bakasura
12
4 / 4 / 0
7,699
700
7,716
10,071
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
12
1 / 4 / 3
7,479
680
5,590
7,919
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
13
0 / 2 / 5
7,312
665
4,180
10,742
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresKuzenboKukulkanThothNe Zha

VS

Bans
AchillesNoxMartichorasVulcanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 1 / 5
8,092
736
3,685
4,736
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Papi76400
Danzaburou
13
0 / 2 / 6
8,162
742
6,265
8,529
3,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ThxSoMch
Cthulhu
15
8 / 2 / 2
9,580
871
14,258
11,101
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
10
10
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AWildRaikou
Bakasura
4
4
0
1
L
Nu Wa
1
4
3
0.63
W
Tiamat
2
1
5
4.5
L
Fafnir
0
2
5
1.25
W
Danzaburou
Papi76400
Danzaburou
0
2
6
1.5
W
Cthulhu
ThxSoMch
Cthulhu
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,486
Damage
24,208
28,732
Taken
24,366
23,379
Mitigated
18,162
3,791
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AWildRaikou
Bakasura
7,716
4,843
0
1,499
10,071
8,106
0
5,118
4,415
0
23,276
L
Nu Wa
5,590
2,131
0
810
7,919
3,105
0
5,032
2,291
18,518
575
W
Tiamat
3,685
697
0
815
4,736
3,621
353
1,831
2,701
17,503
619
L
Fafnir
4,180
1,683
0
1,482
10,742
12,168
0
4,763
5,077
15,649
0
W
Danzaburou
Papi76400
Danzaburou
6,265
3,552
0
1,452
8,529
3,484
1,824
1,904
5,676
0
35,565
W
Cthulhu
ThxSoMch
Cthulhu
14,258
756
450
2,006
11,101
11,057
336
5,320
4,752
49,191
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
25,834
107
Minions Killed
199
0
Camps Cleared
0
576,270
Distance Traveled
567,658
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,699
700
50
5
0
203,656
0
L
Nu Wa
7,479
680
28
3
0
170,379
0
W
Tiamat
8,092
736
60
5
0
172,022
0
L
Fafnir
7,312
665
29
3
0
202,235
0
W
Danzaburou
8,162
742
68
6
0
181,161
2
W
Cthulhu
9,580
871
71
6
0
214,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role