Player Matchup

Osiris
Osiris
FBGJami
Osiris
Level 151
God Stats
1W - 3L
1,284 SR
Queue Stats
91W - 69L
1,588 Elo+
Solo
Neith
Neith
Full_Throttle88
Neith
Level 156
God Stats
3W - 4L
1,635 SR
Queue Stats
15W - 27L
1,499 Elo+
Party 2
Ra
Ra
Obama_Senpai_871
Ra
Level 107
God Stats
3W - 3L
1,194 SR
Queue Stats
139W - 144L
1,507 Elo+
Solo
Bacchus
Bacchus
Skullcrusher2467
Bacchus
Level 218
God Stats
2W - 0L
1,718 SR
Queue Stats
53W - 68L
1,417 Elo+
Party 2
Arachne
Arachne
kawazx3r
Arachne
Level 122
God Stats
3W - 1L
1,964 SR
Queue Stats
48W - 55L
1,502 Elo+
Party 2
Team Averages
Level 151
1,559 SR
1,503 Elo+

VS

Team Averages
Level 89
1,550 SR
1,456 Elo+
Bacchus
Bacchus
GreenEyesGuy98
Bacchus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 189L
1,351 Elo+
Party 1
He Bo
He Bo
KalaniNoa13
He Bo
Level 109
God Stats
11W - 10L
1,644 SR
Queue Stats
121W - 103L
1,513 Elo+
Party 3
Hachiman
Hachiman
TTVinvadexmush
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,426 Elo+
Party 1
Nemesis
Nemesis
Vibin Sosa
Nemesis
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
organic4loko
Danzaburou
Level 100
God Stats
10W - 7L
1,607 SR
Queue Stats
131W - 128L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FBGJami
Osiris
15
2 / 0 / 8
9,507
634
7,206
12,651
12,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 3 / 9
9,277
618
12,745
10,528
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 6
8,588
573
7,002
7,529
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 10
9,410
627
5,749
8,434
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
kawazx3r
Arachne
14
4 / 4 / 7
8,374
558
7,158
16,266
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 1
6,840
456
6,865
14,729
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 6
7,645
510
8,186
10,267
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
8
0 / 6 / 1
5,709
381
1,589
8,509
3,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Vibin Sosa
Nemesis
12
6 / 6 / 3
7,602
507
9,017
16,100
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
organic4loko
Danzaburou
12
0 / 1 / 3
7,347
490
6,199
7,363
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
22
Kills
12
12
Deaths
22
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
FBGJami
Osiris
2
0
8
6
W
9
3
9
4.5
L
5
5
1
1.1
L
1
4
6
1
W
3
4
6
1.5
W
4
1
10
9
L
Hachiman
0
6
1
0.08
L
Nemesis
Vibin Sosa
Nemesis
6
6
3
1.25
W
Arachne
kawazx3r
Arachne
4
4
7
1.88
L
Danzaburou
organic4loko
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
31,856
55,408
Taken
56,968
36,531
Mitigated
30,812
18,180
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
FBGJami
Osiris
7,206
1,852
0
6,100
12,651
12,415
49
3,446
9,160
6,158
68,964
W
12,745
3,875
0
2,197
10,528
4,226
920
2,252
8,037
0
67,711
L
6,865
978
0
2,547
14,729
13,941
0
3,269
11,394
23,010
0
L
8,186
449
0
1,646
10,267
4,108
0
3,078
6,769
65,177
3,446
W
7,002
996
689
1,540
7,529
2,927
58
3,898
3,590
50,252
0
W
5,749
69
414
2,196
8,434
9,529
364
1,767
6,388
30,801
0
L
Hachiman
1,589
854
0
722
8,509
3,007
0
2,672
5,749
0
16,975
L
Nemesis
Vibin Sosa
Nemesis
9,017
4,016
0
5,340
16,100
6,830
0
2,929
12,879
0
43,213
W
Arachne
kawazx3r
Arachne
7,158
5,259
0
5,044
16,266
7,434
1,584
3,429
12,723
0
60,549
L
Danzaburou
organic4loko
Danzaburou
6,199
2,214
0
2,272
7,363
2,926
0
1,200
6,123
0
55,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
35,143
439
Minions Killed
347
0
Camps Cleared
0
1,477,299
Distance Traveled
1,335,930
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,507
634
119
8
0
272,056
1
W
Neith
9,277
618
107
7
0
275,707
0
L
Bacchus
6,840
456
41
3
0
266,583
7
L
He Bo
7,645
510
110
7
0
285,579
2
W
Ra
8,588
573
92
6
0
299,665
0
W
Bacchus
9,410
627
40
3
0
323,356
4
L
Hachiman
5,709
381
24
2
0
211,405
0
L
Nemesis
7,602
507
77
5
0
282,375
0
W
Arachne
8,374
558
81
5
0
306,515
2
L
Danzaburou
7,347
490
95
6
0
289,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role