Player Matchup

Olorun
Olorun
BLaurin17
Olorun
Level 144
God Stats
2W - 1L
1,728 SR
Queue Stats
57W - 58L
1,542 Elo+
Solo
Raijin
Raijin
Denneth
Raijin
Level 89
God Stats
0W - 2L
1,434 SR
Queue Stats
9W - 6L
1,660 Elo+
Party 1
Mercury
Mercury
SweaterGod
Mercury
Level 124
God Stats
1W - 2L
1,544 SR
Queue Stats
47W - 48L
1,556 Elo+
Party 1
Fenrir
Fenrir
dotsdude99
Fenrir
Level 110
God Stats
0W - 1L
1,318 SR
Queue Stats
67W - 48L
1,631 Elo+
Solo
Anubis
Anubis
muckingman
Anubis
Level 81
God Stats
9W - 10L
1,558 SR
Queue Stats
9W - 10L
1,534 Elo+
Party 1
Team Averages
Level 110
1,517 SR
1,585 Elo+

VS

Team Averages
Level 113
1,544 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Duskenschmitz
Neith
Level 107
God Stats
32W - 13L
1,753 SR
Queue Stats
296W - 256L
1,565 Elo+
Solo
Ares
Ares
EternalATK
Ares
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 42L
1,372 Elo+
Party 2
Cliodhna
Cliodhna
ShogonSegundo
Cliodhna
Level 98
God Stats
2W - 0L
1,677 SR
Queue Stats
84W - 93L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
asenin592
Sun Wukong
Level 126
God Stats
5W - 5L
1,290 SR
Queue Stats
277W - 274L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BLaurin17
Olorun
9
0 / 2 / 0
5,106
511
3,199
6,224
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Denneth
Raijin
9
1 / 2 / 0
5,027
503
3,175
4,168
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
SweaterGod
Mercury
10
1 / 3 / 0
5,179
518
2,503
10,467
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
dotsdude99
Fenrir
8
0 / 1 / 1
4,901
490
2,680
9,269
5,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
muckingman
Anubis
10
0 / 2 / 0
5,882
588
4,441
8,012
3,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 1
6,403
640
3,082
3,458
1,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
6,863
686
5,081
4,329
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 2
5,757
576
6,000
8,815
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
ShogonSegundo
Cliodhna
12
5 / 1 / 1
6,347
635
5,916
10,521
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
asenin592
Sun Wukong
11
0 / 0 / 3
6,225
623
4,359
7,465
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
L
Olorun
BLaurin17
Olorun
0
2
0
0
L
Raijin
Denneth
Raijin
1
2
0
0.5
W
3
0
1
3.5
W
1
1
2
2
W
Cliodhna
ShogonSegundo
Cliodhna
5
1
1
5.5
L
Mercury
SweaterGod
Mercury
1
3
0
0.33
W
Sun Wukong
asenin592
Sun Wukong
0
0
3
1.5
L
Fenrir
dotsdude99
Fenrir
0
1
1
0.5
L
Anubis
muckingman
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
24,438
38,140
Taken
34,588
15,643
Mitigated
16,998
12,240
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,082
45
0
2,021
3,458
1,538
14
1,627
1,831
46,589
3,217
L
Olorun
BLaurin17
Olorun
3,199
1,485
120
2,150
6,224
2,162
0
1,375
4,849
39,496
4,052
L
Raijin
Denneth
Raijin
3,175
151
0
0
4,168
1,205
0
2,520
1,648
30,311
0
W
5,081
1,854
0
1,635
4,329
1,658
892
1,151
3,178
0
59,162
W
6,000
80
0
2,539
8,815
6,155
0
2,662
6,153
14,506
2,002
W
Cliodhna
ShogonSegundo
Cliodhna
5,916
762
0
5,960
10,521
3,811
0
1,494
9,027
0
49,028
L
Mercury
SweaterGod
Mercury
2,503
1,462
0
3,913
10,467
3,455
0
1,380
9,087
0
32,717
W
Sun Wukong
asenin592
Sun Wukong
4,359
447
0
2,095
7,465
3,836
0
3,311
4,154
0
45,272
L
Fenrir
dotsdude99
Fenrir
2,680
988
0
2,973
9,269
5,440
0
3,476
5,793
0
10,171
L
Anubis
muckingman
Anubis
4,441
242
0
3,084
8,012
3,381
0
0
7,417
43,981
2,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
31,595
290
Minions Killed
372
0
Camps Cleared
0
1,011,054
Distance Traveled
1,047,253
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,403
640
97
10
0
205,867
0
L
Olorun
5,106
511
80
8
0
178,520
1
L
Raijin
5,027
503
43
4
0
173,283
0
W
Neith
6,863
686
107
11
0
186,739
2
W
Ares
5,757
576
14
1
0
209,886
0
W
Cliodhna
6,347
635
79
8
0
233,323
3
L
Mercury
5,179
518
63
6
0
264,255
0
W
Sun Wukong
6,225
623
75
8
0
211,438
0
L
Fenrir
4,901
490
15
2
0
216,500
2
L
Anubis
5,882
588
89
9
0
178,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role