Player Matchup

Charybdis
Charybdis
CrookedStick
Charybdis
Level 159
God Stats
0W - 5L
1,767 SR
Queue Stats
109W - 83L
1,648 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fεxx
Kumbhakarna
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 126L
1,648 Elo+
Party 1
Sobek
Sobek
Jonath4nn
Sobek
Level 149
God Stats
4W - 5L
1,607 SR
Queue Stats
323W - 185L
1,648 Elo+
Party 1
Terra
Terra
Pro1Pro99
Terra
Level 100
God Stats
2W - 2L
1,849 SR
Queue Stats
249W - 183L
1,621 Elo+
Party 1
Arachne
Arachne
QuietPoint
Arachne
Level 107
God Stats
1W - 1L
1,770 SR
Queue Stats
162W - 94L
1,653 Elo+
Party 1
Team Averages
Level 132
1,699 SR
1,644 Elo+

VS

Team Averages
Level 172
1,566 SR
1,562 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeadringerGG
Merlin
Level 185
God Stats
5W - 8L
1,357 SR
Queue Stats
118W - 116L
1,587 Elo+
Party 2
Shiva
Shiva
ITSYABOILASHER
Shiva
Level 158
God Stats
9W - 3L
1,733 SR
Queue Stats
154W - 139L
1,558 Elo+
Party 2
Nut
Nut
TiersDontFall
Nut
Level 164
God Stats
4W - 0L
1,933 SR
Queue Stats
133W - 136L
1,557 Elo+
Party 2
Bake Kujira
Bake Kujira
Xodeias
Bake Kujira
Level 158
God Stats
1W - 2L
1,307 SR
Queue Stats
433W - 395L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrookedStick
Charybdis
16
1 / 2 / 2
8,987
529
8,108
10,789
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Fεxx
Kumbhakarna
12
0 / 1 / 2
7,573
445
2,510
14,057
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Jonath4nn
Sobek
13
0 / 4 / 0
7,743
455
7,489
18,839
14,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Terra
Pro1Pro99
Terra
15
1 / 3 / 1
8,049
473
5,036
13,955
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
QuietPoint
Arachne
13
2 / 3 / 1
7,547
444
8,576
17,165
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 0 / 5
9,622
566
10,119
7,890
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Merlin
16
2 / 1 / 5
9,708
571
12,649
8,371
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 0 / 5
10,633
625
14,348
17,152
12,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
2 / 2 / 0
9,698
570
4,489
8,734
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
Xodeias
Bake Kujira
14
1 / 1 / 6
9,018
530
8,826
13,421
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
5
6.5
L
Charybdis
CrookedStick
Charybdis
1
2
2
1
W
Merlin
2
1
5
4.5
L
Kumbhakarna
Fεxx
Kumbhakarna
0
1
2
1
W
4
0
5
6.5
L
Sobek
Jonath4nn
Sobek
0
4
0
0
L
Terra
Pro1Pro99
Terra
1
3
1
0.5
L
Arachne
QuietPoint
Arachne
2
3
1
0.83
W
2
2
0
1
W
Bake Kujira
Xodeias
Bake Kujira
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
50,431
74,805
Taken
55,568
48,895
Mitigated
35,560
23,910
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,119
2,832
0
645
7,890
4,068
1,990
1,709
5,980
0
91,122
L
Charybdis
CrookedStick
Charybdis
8,108
3,755
0
4,428
10,789
4,464
208
1,177
9,532
0
102,188
W
Merlin
12,649
938
0
708
8,371
3,313
723
1,665
6,539
87,907
0
L
Kumbhakarna
Fεxx
Kumbhakarna
2,510
337
0
2,404
14,057
13,399
0
5,474
8,280
14,491
1,286
W
14,348
1,590
724
4,523
17,152
12,672
224
6,297
9,659
260
79,265
L
Sobek
Jonath4nn
Sobek
7,489
578
0
8,504
18,839
14,976
0
2,145
16,523
48,892
4,020
L
Terra
Pro1Pro99
Terra
5,036
534
425
1,284
13,955
7,993
0
6,679
6,881
68,690
0
L
Arachne
QuietPoint
Arachne
8,576
4,439
0
6,865
17,165
8,063
0
5,222
11,713
0
51,395
W
4,489
2,184
0
3,537
8,734
3,675
1,786
683
8,051
0
91,151
W
Bake Kujira
Xodeias
Bake Kujira
8,826
3,603
2,020
3,144
13,421
11,832
377
3,419
9,705
37,334
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
48,679
521
Minions Killed
625
0
Camps Cleared
0
1,759,443
Distance Traveled
1,691,263
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,622
566
128
8
0
354,658
1
L
Charybdis
8,987
529
178
10
0
325,713
4
W
Merlin
9,708
571
145
9
0
333,824
6
L
Kumbhakarna
7,573
445
18
1
0
377,713
10
W
Shiva
10,633
625
139
8
0
328,831
1
L
Sobek
7,743
455
109
6
0
322,719
0
L
Terra
8,049
473
135
8
0
381,507
3
L
Arachne
7,547
444
81
5
0
351,791
0
W
Nut
9,698
570
158
9
0
312,965
2
W
Bake Kujira
9,018
530
55
3
0
360,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role