Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
HelloDaddies
Ah Muzen Cab
Gold V
Level 147
God Stats
4W - 2L
1,497 SR
Queue Stats
118W - 118L
1,284 MMR
Solo
Hun Batz
Hun Batz
Silver I
ImGero
Hun Batz
Silver I
Level 166
God Stats
10W - 3L
1,500 SR
Queue Stats
78W - 83L
1,244 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
l Kyutoryu l
Baron Samedi
Gold V
Level 142
God Stats
19W - 13L
1,632 SR
Queue Stats
93W - 104L
1,330 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
l Santoryu l
Morgan Le Fay
Silver I
Level 163
God Stats
9W - 11L
1,513 SR
Queue Stats
285W - 294L
1,143 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
pavo007
Sun Wukong
Gold V
Level 116
God Stats
4W - 3L
1,597 SR
Queue Stats
146W - 163L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,548 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,399 SR
1,267 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver II
ClawedElephant1
Thor
Silver II
Level 83
God Stats
0W - 1L
1,656 SR
Queue Stats
36W - 43L
1,236 MMR
Solo
Medusa
Medusa
Silver IV
FARIFARI
Medusa
Silver IV
Level 117
God Stats
1W - 3L
1,216 SR
Queue Stats
7W - 14L
1,258 MMR
Solo
Chaac
Chaac
Silver V
LDizzz
Chaac
Silver V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,207 MMR
Solo
Thoth
Thoth
Silver II
YoThtzTR4G1C
Thoth
Silver II
Level 259
God Stats
19W - 33L
1,123 SR
Queue Stats
575W - 599L
1,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HelloDaddies
Ah Muzen Cab
11
2 / 0 / 2
6,350
635
3,193
5,341
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ImGero
Hun Batz
11
3 / 0 / 5
5,918
592
4,236
8,108
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
l Kyutoryu l
Baron Samedi
10
2 / 1 / 3
5,785
579
4,694
3,600
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
l Santoryu l
Morgan Le Fay
9
2 / 1 / 4
5,451
545
5,579
4,599
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
pavo007
Sun Wukong
10
0 / 0 / 1
6,035
604
1,350
3,385
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosBastetBake KujiraKuzenboKukulkan

VS

Bans
SobekGebCu ChulainnLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 3 / 0
5,108
511
2,301
8,926
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
4,650
465
1,861
7,983
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
FARIFARI
Medusa
9
0 / 1 / 1
4,892
489
1,869
4,871
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
LDizzz
Chaac
5
0 / 1 / 0
4,219
422
1,027
3,422
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,779
478
1,037
5,405
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
0
0.33
L
0
0
0
0
L
Medusa
FARIFARI
Medusa
0
1
1
0.5
W
Ah Muzen Cab
HelloDaddies
Ah Muzen Cab
2
0
2
3
W
Hun Batz
ImGero
Hun Batz
3
0
5
5.5
L
Chaac
LDizzz
Chaac
0
1
0
0
L
0
4
0
0
W
Baron Samedi
l Kyutoryu l
Baron Samedi
2
1
3
3.5
W
Morgan Le Fay
l Santoryu l
Morgan Le Fay
2
1
4
4
W
Sun Wukong
pavo007
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
8,095
25,033
Taken
30,607
11,790
Mitigated
13,678
9,953
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,301
888
0
2,104
8,926
6,260
0
3,698
5,008
14,237
0
L
1,861
60
0
3,922
7,983
2,706
0
1,292
6,607
0
28,961
L
Medusa
FARIFARI
Medusa
1,869
783
0
1,447
4,871
1,717
0
1,195
3,676
0
36,587
W
Ah Muzen Cab
HelloDaddies
Ah Muzen Cab
3,193
1,237
0
1,367
5,341
2,210
123
567
4,774
0
45,534
W
Hun Batz
ImGero
Hun Batz
4,236
1,633
0
4,434
8,108
2,842
0
685
7,423
0
41,656
L
Chaac
LDizzz
Chaac
1,027
252
0
1,422
3,422
1,270
0
0
3,244
0
14,649
L
1,037
78
0
720
5,405
1,725
0
2,848
2,185
32,286
0
W
Baron Samedi
l Kyutoryu l
Baron Samedi
4,694
465
371
1,008
3,600
2,380
0
1,046
2,554
29,246
0
W
Morgan Le Fay
l Santoryu l
Morgan Le Fay
5,579
579
0
1,286
4,599
2,407
60
1,040
3,559
21,118
1,962
W
Sun Wukong
pavo007
Sun Wukong
1,350
313
0
1,487
3,385
1,951
0
0
3,385
0
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
23,648
324
Minions Killed
240
0
Camps Cleared
0
985,707
Distance Traveled
866,895
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,108
511
22
2
0
211,747
0
L
Thor
4,650
465
62
6
0
203,016
0
L
Medusa
4,892
489
67
7
0
182,207
3
W
Ah Muzen Cab
6,350
635
73
7
0
192,498
0
W
Hun Batz
5,918
592
65
7
0
240,884
1
L
Chaac
4,219
422
27
3
0
84,893
0
L
Thoth
4,779
478
62
6
0
185,032
1
W
Baron Samedi
5,785
579
66
7
0
185,881
1
W
Morgan Le Fay
5,451
545
42
4
0
193,871
2
W
Sun Wukong
6,035
604
78
8
0
172,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role