Player Matchup

Ra
Ra
Artanis491
Ra
Level 101
God Stats
0W - 2L
1,712 SR
Queue Stats
16W - 11L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
Dioxkarp
Kuzenbo
Level 14
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 2
Neith
Neith
Loderex
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Party 2
Team Averages
Level 74
1,501 SR
1,339 Elo+

VS

Team Averages
Level 61
1,588 SR
1,625 Elo+
Cerberus
Cerberus
FrickFrack32
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,801 Elo+
Party 1
Janus
Janus
MTSP33D
Janus
Level 98
God Stats
1W - 1L
1,510 SR
Queue Stats
55W - 48L
1,389 Elo+
Party 1
Ishtar
Ishtar
stwayb
Ishtar
Level 62
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
10,242
640
7,567
15,528
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Dioxkarp
Kuzenbo
17
4 / 3 / 2
10,610
663
14,565
18,467
27,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Loderex
Neith
14
2 / 4 / 2
10,427
652
6,458
9,848
3,732
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrickFrack32
Cerberus
14
0 / 3 / 3
9,562
598
7,310
16,681
20,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
MTSP33D
Janus
16
9 / 2 / 2
12,413
776
18,449
11,382
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
stwayb
Ishtar
17
3 / 1 / 4
12,017
751
12,668
10,873
5,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
12
12
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Kuzenbo
Dioxkarp
Kuzenbo
4
3
2
1.67
W
Cerberus
FrickFrack32
Cerberus
0
3
3
0.5
L
Neith
Loderex
Neith
2
4
2
0.75
W
Janus
MTSP33D
Janus
9
2
2
5
W
Ishtar
stwayb
Ishtar
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
38,427
43,843
Taken
38,936
37,974
Mitigated
31,603
6,035
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,567
1,041
1,649
3,320
15,528
7,223
0
9,038
6,113
54,271
719
L
Kuzenbo
Dioxkarp
Kuzenbo
14,565
4,263
0
444
18,467
27,019
0
8,886
9,096
26,520
1,049
W
Cerberus
FrickFrack32
Cerberus
7,310
774
0
1,966
16,681
20,993
198
8,600
7,952
14,869
1,406
L
Neith
Loderex
Neith
6,458
2,777
0
622
9,848
3,732
0
6,089
3,310
0
18,746
W
Janus
MTSP33D
Janus
18,449
1,296
0
1,186
11,382
5,293
351
6,855
4,415
55,539
0
W
Ishtar
stwayb
Ishtar
12,668
8,888
0
0
10,873
5,317
1,430
5,576
5,289
0
62,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
33,992
144
Minions Killed
229
0
Camps Cleared
0
782,824
Distance Traveled
881,445
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,242
640
106
7
0
294,326
0
L
Kuzenbo
10,610
663
20
1
0
281,418
0
W
Cerberus
9,562
598
24
2
0
293,234
0
L
Neith
10,427
652
18
1
0
207,080
0
W
Janus
12,413
776
82
5
0
286,339
0
W
Ishtar
12,017
751
123
8
0
301,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role