Player Matchup

Bacchus
Bacchus
GuilleZavandija
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Party 2
Susano
Susano
SakeofBinks
Susano
Level 27
God Stats
6W - 9L
1,719 SR
Queue Stats
75W - 91L
1,419 Elo+
Party 2
Janus
Janus
Tertacless
Janus
Level 42
God Stats
7W - 11L
1,708 SR
Queue Stats
110W - 115L
1,413 Elo+
Party 2
King Arthur
King Arthur
TheWhiteWolfie
King Arthur
Level 42
God Stats
0W - 4L
1,219 SR
Queue Stats
80W - 92L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
chenlezhi
Xbalanque
Level 246
God Stats
14W - 20L
1,454 SR
Queue Stats
1,416W - 1,398L
1,497 Elo+
Solo
Team Averages
Level 73
1,520 SR
1,433 Elo+

VS

Team Averages
Level 111
1,521 SR
1,472 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EvilBeauG
Athena
Level 46
God Stats
40W - 36L
1,480 SR
Queue Stats
161W - 167L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
GoldenDutch
Ne Zha
Level 137
God Stats
2W - 3L
1,623 SR
Queue Stats
62W - 57L
1,499 Elo+
Solo
Artemis
Artemis
Im_A_Quacker69
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 132L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,480
463
2,938
9,746
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
11
0 / 3 / 0
6,287
449
2,426
15,210
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
0 / 1 / 0
6,884
492
8,422
5,692
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
TheWhiteWolfie
King Arthur
11
0 / 4 / 0
6,450
461
3,634
13,053
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
chenlezhi
Xbalanque
10
0 / 6 / 1
5,908
422
7,046
11,481
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 3
8,623
616
8,855
8,731
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
 
Zhong Kui
13
3 / 0 / 3
7,994
571
8,010
8,322
5,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
EvilBeauG
Athena
12
3 / 1 / 8
7,595
543
4,194
10,421
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
13
5 / 1 / 1
7,521
537
4,471
14,173
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 2
8,649
618
8,034
8,447
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
17
18
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
W
Athena
EvilBeauG
Athena
3
1
8
7
W
Ne Zha
5
1
1
5.5
L
1
4
0
0.25
W
4
0
2
5
L
Susano
0
3
0
0
L
Janus
0
1
0
0
L
King Arthur
TheWhiteWolfie
King Arthur
0
4
0
0
L
Xbalanque
chenlezhi
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
33,564
55,182
Taken
50,094
29,557
Mitigated
32,383
12,297
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,855
1,156
145
4,416
8,731
7,385
0
0
8,731
63,055
0
W
Zhong Kui
 
Zhong Kui
8,010
928
0
5,398
8,322
5,931
0
4,038
3,656
52,658
2,308
W
Athena
EvilBeauG
Athena
4,194
785
0
2,648
10,421
9,709
113
2,682
7,551
15,253
710
W
Ne Zha
4,471
1,008
0
6,888
14,173
5,528
0
1,979
12,056
0
47,442
L
2,938
280
0
1,949
9,746
9,309
0
3,712
6,034
14,577
0
W
8,034
4,734
0
3,030
8,447
3,830
887
1,681
6,740
0
72,983
L
Susano
2,426
228
0
7,194
15,210
5,962
0
2,952
12,258
0
53,897
L
Janus
8,422
189
0
1,150
5,692
2,043
0
3,286
2,406
55,875
0
L
King Arthur
TheWhiteWolfie
King Arthur
3,634
631
0
890
13,053
8,420
0
7,615
4,427
0
34,648
L
Xbalanque
chenlezhi
Xbalanque
7,046
2,635
211
903
11,481
3,823
899
2,309
9,172
0
50,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
40,382
349
Minions Killed
395
0
Camps Cleared
0
1,299,158
Distance Traveled
1,398,041
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,623
616
99
7
0
243,945
0
W
Zhong Kui
7,994
571
86
6
0
259,173
4
W
Athena
7,595
543
28
2
0
326,441
2
W
Ne Zha
7,521
537
69
5
0
341,274
0
L
Bacchus
6,480
463
20
1
0
283,701
0
W
Artemis
8,649
618
113
8
0
227,208
1
L
Susano
6,287
449
86
6
0
275,073
0
L
Janus
6,884
492
109
8
0
269,218
0
L
King Arthur
6,450
461
66
5
0
252,787
0
L
Xbalanque
5,908
422
68
5
0
218,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role