Player Matchup

Surtr
Surtr
Ahudak04
Surtr
Level 127
God Stats
2W - 6L
1,343 SR
Queue Stats
33W - 41L
1,329 Elo+
Party 1
Ares
Ares
Alan707
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Autokill7
Tiamat
Level 125
God Stats
3W - 3L
1,280 SR
Queue Stats
28W - 35L
1,236 Elo+
Party 1
Anhur
Anhur
KempoGames
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
flockthebird
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,425 SR
1,413 Elo+

VS

Team Averages
Level 80
1,464 SR
1,473 Elo+
Artemis
Artemis
Borleu
Artemis
Level 23
God Stats
1W - 4L
1,018 SR
Queue Stats
211W - 208L
1,417 Elo+
Party 3
Chaac
Chaac
CartmanRM972
Chaac
Level 107
God Stats
97W - 89L
1,560 SR
Queue Stats
607W - 586L
1,523 Elo+
Solo
Hades
Hades
MrWoofgang
Hades
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
282W - 279L
1,502 Elo+
Party 3
Horus
Horus
Spicy_quesa9
Horus
Level 107
God Stats
22W - 19L
1,535 SR
Queue Stats
155W - 168L
1,453 Elo+
Party 3
Arachne
Arachne
xFaIlenAngeI
Arachne
Level 120
God Stats
12W - 4L
1,709 SR
Queue Stats
505W - 476L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ahudak04
Surtr
13
8 / 2 / 2
8,286
518
11,257
14,094
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
Alan707
Ares
10
0 / 5 / 1
6,309
394
1,930
10,067
6,989
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Autokill7
Tiamat
14
4 / 4 / 3
8,592
537
11,731
11,729
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
11
1 / 4 / 1
6,904
432
5,927
10,325
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 3 / 0
5,995
375
2,170
7,941
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Borleu
Artemis
13
3 / 1 / 2
7,657
479
9,565
6,764
2,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 4
7,219
451
8,182
11,215
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
15
5 / 1 / 3
9,550
597
10,524
13,622
8,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 6 / 2
7,975
498
6,286
14,459
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
xFaIlenAngeI
Arachne
15
6 / 4 / 1
8,405
525
6,966
15,646
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
13
Kills
18
18
Deaths
13
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
Ahudak04
Surtr
8
2
2
4.5
L
Ares
Alan707
Ares
0
5
1
0.1
L
Tiamat
Autokill7
Tiamat
4
4
3
1.38
W
Artemis
Borleu
Artemis
3
1
2
4
W
2
1
4
4
L
Anhur
1
4
1
0.38
W
Hades
5
1
3
6.5
W
2
6
2
0.5
L
0
3
0
0
W
Arachne
xFaIlenAngeI
Arachne
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
41,523
54,156
Taken
61,706
31,972
Mitigated
33,948
9,912
Healing
25,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Ahudak04
Surtr
11,257
4,420
0
4,244
14,094
7,328
10
1,572
12,301
1,242
51,323
L
Ares
Alan707
Ares
1,930
659
0
583
10,067
6,989
0
7,305
2,762
18,103
0
L
Tiamat
Autokill7
Tiamat
11,731
1,351
0
2,915
11,729
7,298
456
1,368
10,361
55,555
111
W
Artemis
Borleu
Artemis
9,565
4,588
0
3,433
6,764
2,521
586
397
6,367
0
60,393
W
8,182
1,257
0
5,584
11,215
8,576
336
898
10,317
0
43,161
L
Anhur
5,927
2,099
0
1,636
10,325
4,144
276
0
9,994
0
25,661
W
Hades
10,524
1,359
0
6,514
13,622
8,391
0
3,467
9,996
66,230
2,399
W
6,286
3,116
160
2,476
14,459
8,272
663
6,595
6,863
0
52,481
L
2,170
226
0
534
7,941
6,213
0
0
7,704
8,103
3,200
W
Arachne
xFaIlenAngeI
Arachne
6,966
4,736
0
7,486
15,646
6,188
0
2,793
12,562
0
60,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
40,806
278
Minions Killed
434
0
Camps Cleared
0
1,302,196
Distance Traveled
1,530,934
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,286
518
86
5
0
337,254
4
L
Ares
6,309
394
38
2
0
234,832
0
L
Tiamat
8,592
537
106
7
0
276,820
2
W
Artemis
7,657
479
91
6
0
277,627
0
W
Chaac
7,219
451
58
4
0
303,575
3
L
Anhur
6,904
432
27
2
0
256,530
0
W
Hades
9,550
597
112
7
0
259,532
0
W
Horus
7,975
498
84
5
0
324,441
0
L
Ymir
5,995
375
21
1
0
196,760
0
W
Arachne
8,405
525
89
6
0
365,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role