Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GayLuma
Rama
Level 87
God Stats
3W - 5L
1,629 SR
Queue Stats
207W - 176L
1,699 Elo+
Solo
Khepri
Khepri
Oldsniper29
Khepri
Level 65
God Stats
0W - 3L
1,537 SR
Queue Stats
222W - 181L
1,601 Elo+
Solo
Chaac
Chaac
Scebo
Chaac
Level 143
God Stats
4W - 2L
1,387 SR
Queue Stats
260W - 278L
1,495 Elo+
Solo
Fenrir
Fenrir
aube15
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,500 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,559 Elo+

VS

Team Averages
Level 100
1,546 SR
1,542 Elo+
Cthulhu
Cthulhu
Slipperyshibe
Cthulhu
Level 89
God Stats
3W - 3L
1,490 SR
Queue Stats
263W - 270L
1,491 Elo+
Solo
Ah Puch
Ah Puch
YezzkMCsymp
Ah Puch
Level 41
God Stats
1W - 0L
1,533 SR
Queue Stats
47W - 37L
1,523 Elo+
Solo
The Morrigan
The Morrigan
cheeto15
The Morrigan
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 51L
1,662 Elo+
Solo
Serqet
Serqet
delta2649
Serqet
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 71L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
giggadude12
Erlang Shen
Level 155
God Stats
5W - 2L
1,708 SR
Queue Stats
271W - 260L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 3 / 3
6,573
657
5,552
5,082
1,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
GayLuma
Rama
16
6 / 3 / 2
8,868
887
11,431
11,802
5,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 5 / 6
7,832
783
4,548
16,415
14,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Scebo
Chaac
16
3 / 3 / 6
8,523
852
12,950
15,743
14,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
aube15
Fenrir
13
2 / 6 / 7
7,775
778
6,043
16,041
19,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 2 / 13
9,259
926
10,073
14,091
16,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
YezzkMCsymp
Ah Puch
16
4 / 1 / 12
9,162
916
20,135
7,594
3,689
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
cheeto15
The Morrigan
15
3 / 3 / 7
8,486
849
8,693
7,882
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
delta2649
Serqet
16
8 / 2 / 7
9,521
952
11,425
9,545
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Erlang Shen
giggadude12
Erlang Shen
13
3 / 4 / 10
7,854
785
10,039
15,386
16,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
12
Kills
20
20
Deaths
12
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
3
0.83
L
Rama
GayLuma
Rama
6
3
2
2.33
L
Khepri
0
5
6
0.6
L
Chaac
Scebo
Chaac
3
3
6
2
W
Cthulhu
2
2
13
4.25
W
Ah Puch
YezzkMCsymp
Ah Puch
4
1
12
10
L
Fenrir
aube15
Fenrir
2
6
7
0.92
W
The Morrigan
cheeto15
The Morrigan
3
3
7
2.17
W
Serqet
delta2649
Serqet
8
2
7
5.75
W
Erlang Shen
giggadude12
Erlang Shen
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
60,365
65,083
Taken
54,498
55,069
Mitigated
47,810
14,964
Healing
20,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,552
4,163
449
668
5,082
1,960
0
2,146
2,807
0
8,359
L
Rama
GayLuma
Rama
11,431
6,269
79
2,541
11,802
5,538
459
6,539
4,775
0
29,123
L
Khepri
4,548
601
2,215
1,855
16,415
14,046
27
9,568
6,310
11,834
0
L
Chaac
Scebo
Chaac
12,950
853
0
4,134
15,743
14,525
0
10,419
4,416
0
32,055
W
Cthulhu
10,073
888
595
1,802
14,091
16,562
260
1,435
12,656
17,113
2,986
W
Ah Puch
YezzkMCsymp
Ah Puch
20,135
767
1,654
2,360
7,594
3,689
252
262
7,332
31,397
653
L
Fenrir
aube15
Fenrir
6,043
1,530
931
2,092
16,041
19,000
0
7,102
8,366
0
7,846
W
The Morrigan
cheeto15
The Morrigan
8,693
711
2,100
2,484
7,882
5,474
350
636
7,246
21,236
1,415
W
Serqet
delta2649
Serqet
11,425
2,033
2,203
3,383
9,545
5,967
754
662
8,883
0
12,909
W
Erlang Shen
giggadude12
Erlang Shen
10,039
4,000
284
4,107
15,386
16,118
361
1,553
13,833
222
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
44,282
107
Minions Killed
115
0
Camps Cleared
0
874,142
Distance Traveled
1,038,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,573
657
6
1
0
110,401
0
L
Rama
8,868
887
43
4
0
192,049
0
L
Khepri
7,832
783
15
2
0
173,915
0
L
Chaac
8,523
852
42
4
0
211,323
0
W
Cthulhu
9,259
926
21
2
0
216,034
0
W
Ah Puch
9,162
916
35
4
0
208,872
0
L
Fenrir
7,775
778
1
0
0
186,454
0
W
The Morrigan
8,486
849
36
4
0
189,242
0
W
Serqet
9,521
952
13
1
0
226,611
0
W
Erlang Shen
7,854
785
10
1
0
197,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role