Player Matchup

Heimdallr
Heimdallr
Alefuer
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 226L
1,498 Elo+
Party 3
Loki
Loki
Black-Cat__FR
Loki
Level 120
God Stats
4W - 3L
1,566 SR
Queue Stats
324W - 293L
1,512 Elo+
Party 1
Scylla
Scylla
Hugo-Skye
Scylla
Level 151
God Stats
44W - 34L
1,582 SR
Queue Stats
401W - 372L
1,511 Elo+
Party 1
Maui
Maui
RobertoTM
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 189L
1,448 Elo+
Party 3
Chaac
Chaac
Valchabalou
Chaac
Level 68
God Stats
5W - 10L
1,212 SR
Queue Stats
104W - 99L
1,454 Elo+
Party 1
Team Averages
Level 85
1,472 SR
1,484 Elo+

VS

Team Averages
Level 128
1,445 SR
1,474 Elo+
Khepri
Khepri
Cordovil_36
Khepri
Level 131
God Stats
5W - 9L
1,483 SR
Queue Stats
171W - 194L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
NaveSilva
Heimdallr
Level 152
God Stats
2W - 2L
1,289 SR
Queue Stats
351W - 385L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
Pederson
Hou Yi
Level 107
God Stats
6W - 2L
1,542 SR
Queue Stats
125W - 100L
1,561 Elo+
Solo
Loki
Loki
StBerserkerr
Loki
Level 141
God Stats
25W - 23L
1,345 SR
Queue Stats
240W - 203L
1,442 Elo+
Solo
Janus
Janus
finnrd
Janus
Level 109
God Stats
13W - 9L
1,565 SR
Queue Stats
211W - 242L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alefuer
Heimdallr
10
0 / 7 / 0
5,672
405
3,840
12,239
4,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 1
7,569
541
7,226
14,998
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Hugo-Skye
Scylla
13
1 / 4 / 3
7,420
530
4,780
8,374
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
10
0 / 4 / 2
6,088
435
1,997
14,026
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 0
6,864
490
8,629
15,296
10,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 12
7,639
546
6,215
9,659
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NaveSilva
Heimdallr
15
7 / 0 / 6
8,628
616
16,523
8,999
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Pederson
Hou Yi
16
3 / 0 / 2
9,419
673
10,702
12,841
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
10 / 2 / 3
8,714
622
9,212
9,996
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
finnrd
Janus
14
2 / 3 / 2
8,211
587
4,337
5,672
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
23
23
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alefuer
Heimdallr
0
7
0
0
L
5
4
1
1.38
W
Khepri
1
2
12
3.5
L
Scylla
Hugo-Skye
Scylla
1
4
3
0.63
W
Heimdallr
NaveSilva
Heimdallr
7
0
6
10
W
Hou Yi
Pederson
Hou Yi
3
0
2
4
L
Maui
0
4
2
0.25
W
10
2
3
5.75
L
1
4
0
0.25
W
Janus
finnrd
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
46,989
64,933
Taken
47,167
34,199
Mitigated
24,845
15,682
Healing
23,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alefuer
Heimdallr
3,840
2,068
0
1,963
12,239
4,769
0
2,764
9,463
0
40,472
L
7,226
1,467
0
5,593
14,998
5,731
0
1,233
13,689
0
54,681
W
Khepri
6,215
958
354
3,005
9,659
8,575
78
1,780
7,795
20,062
0
L
Scylla
Hugo-Skye
Scylla
4,780
774
0
1,023
8,374
3,044
0
2,755
5,327
58,310
0
W
Heimdallr
NaveSilva
Heimdallr
16,523
7,522
0
5,113
8,999
5,055
1,026
1,481
7,490
0
82,681
W
Hou Yi
Pederson
Hou Yi
10,702
6,303
0
8,300
12,841
5,655
1,303
0
12,841
0
80,690
L
Maui
1,997
476
0
2,854
14,026
10,459
0
3,203
10,773
10,490
0
W
9,212
2,348
0
6,181
9,996
3,608
0
740
9,184
0
59,682
L
8,629
1,470
0
4,249
15,296
10,196
0
0
15,296
0
49,249
W
Janus
finnrd
Janus
4,337
119
0
759
5,672
1,952
414
2,386
3,080
51,513
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
42,611
333
Minions Killed
446
0
Camps Cleared
0
1,506,343
Distance Traveled
1,408,004
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,672
405
51
4
0
329,170
3
L
Loki
7,569
541
84
6
0
336,262
1
W
Khepri
7,639
546
28
2
0
280,686
7
L
Scylla
7,420
530
117
8
0
260,197
0
W
Heimdallr
8,628
616
113
8
0
278,952
0
W
Hou Yi
9,419
673
132
9
0
251,065
0
L
Maui
6,088
435
11
1
0
285,703
2
W
Loki
8,714
622
73
5
0
319,225
1
L
Chaac
6,864
490
70
5
0
295,011
0
W
Janus
8,211
587
100
7
0
278,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role