Player Matchup

Hel
Hel
Bouncyballs007
Hel
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,325 Elo+
Party 3
Neith
Neith
Crispmackeral
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 1
Medusa
Medusa
Gabrahan
Medusa
Level 77
God Stats
1W - 3L
1,805 SR
Queue Stats
33W - 40L
1,521 Elo+
Solo
Hades
Hades
Unicorn2077
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,475 Elo+
Party 1
Loki
Loki
thedanielPT
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,330 Elo+
Party 3
Team Averages
Level 45
1,561 SR
1,425 Elo+

VS

Team Averages
Level 79
1,450 SR
1,517 Elo+
Bakasura
Bakasura
BanBakasura
Bakasura
Level 144
God Stats
32W - 28L
1,465 SR
Queue Stats
121W - 113L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
DeforesterPingu
Sylvanus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 321L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinnerCannon
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,161 SR
Queue Stats
269W - 241L
1,453 Elo+
Solo
Thor
Thor
Testo1001
Thor
Level 34
God Stats
4W - 4L
1,285 SR
Queue Stats
402W - 386L
1,483 Elo+
Solo
Neith
Neith
xMainEzzx
Neith
Level 57
God Stats
3W - 1L
1,842 SR
Queue Stats
22W - 13L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,099
567
3,949
6,387
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

3
0 / 2 / 1
3,714
413
1,029
2,380
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Gabrahan
Medusa
8
1 / 2 / 1
4,745
527
3,859
5,678
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,298
589
3,862
9,516
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 5 / 0
4,470
497
4,035
10,620
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BanBakasura
Bakasura
10
2 / 1 / 7
5,474
608
4,828
8,303
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
9
1 / 2 / 6
4,846
538
2,853
6,460
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
SinnerCannon
Morgan Le Fay
9
2 / 1 / 3
5,725
636
3,868
4,121
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
5 / 1 / 0
6,851
761
6,471
8,689
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
xMainEzzx
Neith
11
7 / 0 / 1
6,841
760
4,763
3,730
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BanBakasura
Bakasura
2
1
7
5.5
L
2
5
0
0.4
L
0
2
1
0.25
W
Sylvanus
1
2
6
2
L
Medusa
Gabrahan
Medusa
1
2
1
0.75
W
Morgan Le Fay
SinnerCannon
Morgan Le Fay
2
1
3
3.5
W
Thor
5
1
0
5
L
1
3
1
0.5
L
1
5
0
0.2
W
Neith
xMainEzzx
Neith
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
22,783
34,581
Taken
31,303
11,354
Mitigated
14,270
8,476
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BanBakasura
Bakasura
4,828
3,047
0
3,394
8,303
3,224
0
1,932
6,371
0
30,706
L
3,949
376
308
1,270
6,387
1,603
0
181
5,962
30,014
0
L
1,029
457
0
100
2,380
676
0
1,372
958
0
6,201
W
Sylvanus
2,853
1,406
275
2,022
6,460
3,779
0
474
5,972
14,528
9,280
L
Medusa
Gabrahan
Medusa
3,859
1,798
0
2,156
5,678
1,685
0
3,074
2,504
0
25,497
W
Morgan Le Fay
SinnerCannon
Morgan Le Fay
3,868
514
0
245
4,121
1,671
306
28
4,093
31,303
496
W
Thor
6,471
1,996
0
2,161
8,689
4,233
0
2,949
5,206
0
44,800
L
3,862
436
0
2,241
9,516
3,820
0
75
9,441
26,446
0
L
4,035
1,902
0
2,401
10,620
3,570
0
1,564
8,376
0
27,889
W
Neith
xMainEzzx
Neith
4,763
1,411
0
766
3,730
1,363
530
1,880
1,850
0
45,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
29,737
213
Minions Killed
299
0
Camps Cleared
0
779,436
Distance Traveled
932,100
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,474
608
55
6
0
227,061
0
L
Hel
5,099
567
57
6
0
173,997
0
L
Neith
3,714
413
9
1
0
56,257
0
W
Sylvanus
4,846
538
34
4
0
169,944
2
L
Medusa
4,745
527
37
4
0
181,687
0
W
Morgan Le Fay
5,725
636
54
6
0
184,407
0
W
Thor
6,851
761
77
9
0
166,396
1
L
Hades
5,298
589
62
7
0
165,688
0
L
Loki
4,470
497
48
5
0
201,807
0
W
Neith
6,841
760
79
9
0
184,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role