Player Matchup

Agni
Agni
Beardus93
Agni
Level 149
God Stats
20W - 8L
2,106 SR
Queue Stats
437W - 376L
1,656 Elo+
Party 1
Sobek
Sobek
ChamaMachaca
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,586 Elo+
Solo
Izanami
Izanami
Taquitto
Izanami
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,409 Elo+
Solo
Cthulhu
Cthulhu
latvianpower101
Cthulhu
Level 126
God Stats
26W - 11L
1,702 SR
Queue Stats
174W - 112L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
퓶퓾퓷퓬퓱
Tsukuyomi
Level 14
God Stats
11W - 2L
1,901 SR
Queue Stats
45W - 31L
1,665 Elo+
Party 1
Team Averages
Level 85
1,742 SR
1,583 Elo+

VS

Team Averages
Level 133
1,717 SR
1,559 Elo+
Charybdis
Charybdis
 
Charybdis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Idrilyssa
Bastet
Level 104
God Stats
0W - 1L
1,868 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Sluscious
Sun Wukong
Level 158
God Stats
3W - 4L
1,725 SR
Queue Stats
132W - 96L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
crazysangheili
Morgan Le Fay
Level 188
God Stats
2W - 1L
1,739 SR
Queue Stats
140W - 129L
1,593 Elo+
Party 2
Cerberus
Cerberus
xeeta
Cerberus
Level 158
God Stats
4W - 2L
1,753 SR
Queue Stats
304W - 263L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 1
6,057
551
4,351
5,348
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,163
560
5,135
9,737
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Taquitto
Izanami
12
0 / 1 / 2
6,422
584
4,705
6,072
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 0 / 1
8,242
749
3,685
3,915
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
퓶퓾퓷퓬퓱
Tsukuyomi
11
1 / 4 / 0
6,216
565
3,830
9,717
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 0
5,229
475
2,423
6,860
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Idrilyssa
Bastet
13
5 / 1 / 2
6,693
608
8,223
11,317
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Sluscious
Sun Wukong
9
0 / 1 / 2
5,620
511
4,332
9,333
6,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
crazysangheili
Morgan Le Fay
12
2 / 0 / 3
6,780
616
4,841
4,836
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
xeeta
Cerberus
10
0 / 4 / 0
5,305
482
1,130
11,358
8,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
7
7
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Agni
3
2
1
1.75
W
1
0
1
1.5
L
Bastet
Idrilyssa
Bastet
5
1
2
6
L
Sun Wukong
Sluscious
Sun Wukong
0
1
2
1
W
Izanami
Taquitto
Izanami
0
1
2
1
L
Morgan Le Fay
crazysangheili
Morgan Le Fay
2
0
3
3.5
W
3
0
1
3.5
L
Cerberus
xeeta
Cerberus
0
4
0
0
W
Tsukuyomi
퓶퓾퓷퓬퓱
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
20,949
34,789
Taken
43,704
18,543
Mitigated
23,256
13,278
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,423
1,352
0
1,922
6,860
2,160
0
1,776
5,084
0
37,376
W
Agni
4,351
417
0
2,394
5,348
1,713
0
349
4,999
38,781
0
W
5,135
764
0
5,477
9,737
7,951
0
1,041
8,696
20,528
0
L
Bastet
Idrilyssa
Bastet
8,223
2,186
0
5,515
11,317
4,169
0
3,567
7,750
0
59,331
L
Sun Wukong
Sluscious
Sun Wukong
4,332
1,213
0
2,519
9,333
6,712
0
3,283
6,008
0
23,286
W
Izanami
Taquitto
Izanami
4,705
3,382
0
2,477
6,072
2,333
0
0
6,072
0
65,969
L
Morgan Le Fay
crazysangheili
Morgan Le Fay
4,841
606
0
900
4,836
2,026
0
1,059
3,737
54,844
0
W
3,685
303
0
1,494
3,915
3,131
0
1,320
2,595
50,561
3,287
L
Cerberus
xeeta
Cerberus
1,130
114
0
3,601
11,358
8,189
0
2,704
8,052
38,358
0
W
Tsukuyomi
퓶퓾퓷퓬퓱
Tsukuyomi
3,830
851
0
1,436
9,717
3,415
0
3,261
6,456
0
51,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
29,627
413
Minions Killed
408
0
Camps Cleared
0
1,174,634
Distance Traveled
1,132,100
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,229
475
76
7
0
211,526
0
W
Agni
6,057
551
69
6
0
255,029
1
W
Sobek
6,163
560
20
2
0
245,230
0
L
Bastet
6,693
608
97
9
0
291,359
1
L
Sun Wukong
5,620
511
22
2
0
234,973
2
W
Izanami
6,422
584
113
10
0
205,761
0
L
Morgan Le Fay
6,780
616
111
10
0
227,396
0
W
Cthulhu
8,242
749
118
11
0
220,209
2
L
Cerberus
5,305
482
102
9
0
166,846
0
W
Tsukuyomi
6,216
565
93
8
0
248,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role